1.06 update
Quote from: Michael BrookesHi everyone,
update 1.06 is incoming at 11am GMT. Everyone will be taken off the servers at this time while the update is applied. We should be live again within 30 minutes, so 11.30am GMT. Here's the client and server change log:
Client Changes
- Make sure that station doors do not kill players in stations
- Stability fix for memory allocation on textures
- Prevent recycling of the mission list so the same mission cannot be taken over and over again
- Fix for matchmaking in private groups
- Add more telemetry to continue investigation on why some resourses don't load on some machines
- Add more telemetry for player collisions
- Some mission text fixes
Server Changes
- Memory optimisations for scenario handling
- Improvements to space station news generated from background simulation events
- No longer treat commodities as prohibited in the system map or on trade route data for space stations that have temporarily declared them legal
- Fix a bug that sometimes prevented a starsystem's government type and major faction allegiance changing
- System change queues no longer stall
- Fixed issue with influence from a faction from a different system not being applied to the correct system
- Added a safety net so that permits awarded on faction ranks (Imperial and Federal) will be forcibly added at the rank above if the player hasn't been able to access the mission for whatever reason
Thanks!
Michael
News of 1.1 here: https://forums.frontier.co.uk/showthread.php?t=103141
A quick Summary
- Planet rendering improved - layers for depth (cloud, lights at night, land masses) the layers actually speed up rendering.
- Community goal missions - supply food and collect bounty to restore order to a system in anarchy.
- Decals for Pilots Federation ranks â€" these will be available as you attain ranks.
- As part of this change support for the Founders level decal - The Founders decal hasn't been released yet but will be the Pilots Federation logo.
- Kickstarter decal for the £5 reward tier or above is a ringed planet.
- The "Day 1" decal may in fact be the Skull "Mercenary Decal".
- Disappearing holograms on landing pads fixed.
- API Support for 3rd party applications.
- Stories and events supplied to FD will be included in Galnet.