Dead Men Walking

Forum Archive 2023 => ARMA => dMw Gaming => Gaming Archive => Mission Review => Topic started by: smilodon on January 24, 2015, 09:52:09 AM

Title: Mission: Operation Hopeless Endeavor
Post by: smilodon on January 24, 2015, 09:52:09 AM
Hopefully for Sunday

It's dark, it's raining. No weapon, no ammo, no map, no anything.

Use your common sense, work it out, improvise, adapt, overcome, escape.

That is all
Title: Mission: Operation Hopeless Endeavor
Post by: TwoBad on January 24, 2015, 10:43:39 AM
Quote from: smilodon;394226No weapon, no ammo, no map, no anything.
Sounds a bit like the one i've been working on.  But dark and wet too, you're an evil man smilo
Title: Mission: Operation Hopeless Endeavor
Post by: smilodon on January 25, 2015, 10:08:57 PM
Quick note based on tonights escapades. I think this mission is going to play better with a single comms channel. At least until we get on our feet/armed up/organised. Then maybe a TS split would work. It's a little lighter on enemy than other maps but is still a street by street fight through to the extraction.
Title: Mission: Operation Hopeless Endeavor
Post by: smilodon on February 08, 2015, 02:41:04 PM
Anyone played this in my absence?
Title: Mission: Operation Hopeless Endeavor
Post by: Chaosphere on February 08, 2015, 04:07:48 PM
I have not tried it but would be keen to.
Title: Mission: Operation Hopeless Endeavor
Post by: BrotherTobious on February 08, 2015, 05:34:32 PM
If it is anything like your last one mate well up for this.
Title: Mission: Operation Hopeless Endeavor
Post by: smilodon on February 08, 2015, 09:58:57 PM
Thanks for running through the map. It's nice to see how it plays out.

I'm not entirely sure why we felt compelled to take on an entire platoon of tanks :D but it was fun. There's no actual need to attack the town but I'm impressed with the resourcefulness and cunning of our leader. Nicely done Chaos Sir. I'll add a bit more 'action' to the beginning section as well.
Title: Mission: Operation Hopeless Endeavor
Post by: Chaosphere on February 08, 2015, 10:12:55 PM
You put tanks on the map and I wanted to take them out :P


I like maps with several different objectives, as it gives us something fresh to aim for next time. So, tonight we did the tanks, next time we can avoid that area entirely, for example.
Title: Mission: Operation Hopeless Endeavor
Post by: smilodon on February 09, 2015, 09:42:37 AM
I really did try to do something that wasn't my usual 'on rails please don't go that way' sort of map. So obviously while most of Altis is deserted there's a lot of 'stuff' in the immediate area.

Just for clarity there is just a single goal that has to be completed to win the map, and that's to escape by boat, everything else is completely optional.
Title: Mission: Operation Hopeless Endeavor
Post by: BrotherTobious on February 09, 2015, 10:18:56 AM
It was great mate that tank area was nails :) looking forward to trying again to beat it sometime.
Title: Mission: Operation Hopeless Endeavor
Post by: Tutonic on February 09, 2015, 12:31:27 PM
Great map Smilo, really enjoyed it.

I'd like to see two small equipment changes, not just for this map but for any others with your 'basics' ammo box:

1. A machine-gun, preferably two so we have one for each squad. Just to add some more tactical options.

2. PCML launchers. As we found last night, Titans are almost completely useless at close range. A PCML would let us engage armour in urban environments.
Title: Mission: Operation Hopeless Endeavor
Post by: sulky_uk on February 09, 2015, 12:42:57 PM
although i would leave the titans in as well as the pcml so we had a stand off capability

good map btw