Star Citizen 1.1.0 FPS (note the new name, no more AC):
Multiplayer free flight
Optional gimbal mounts on most weapons (gimbal accepts weapon size minus 1)
The always good EA/Origin joke @3mins
Compares Old damage system with the New damage system (refers to 2GB vram issue)
The new way to teabag in SC @9mins
Retaliator hangar ready
FPS modelling & character animations (full muscle system and greatly improved)
Animation goals - battlefield simulation and zero-g
The iD joke @21:15
Armor goals (FPS will initially get the current 'old' system but this will be updated asap to the new armor models)
Weapon model updates
FPS game modes:
Gold Horizon Platform: traditional combat (like CSGO), 8v8
-map walk through @43mins
Astro Arena: zero-g, up to 16v16 competitive sport (capture the flag or eliminate enemy)
-zero training for the PU
-think Ender's Game
-grappling beam
-live demo @30:30
Star Citizen 1.1.2 Social ModulePlanetside
Mid-2015Multi-crew arena commander
-retaliator, constellation flyable etc
End of 2015First episode of Squadron 42
-about 20 hours and 70 missions
Pre-alpha Persistent Universe
Looking forward to the FPS module and hope I don't need a new Graphics card for it :D
Quote from: Whitey;396134Looking forward to the FPS module and hope I don't need a new Graphics card for it :D
I think all of us are saying that :)
MUST NOT upgrade the card until Squadron42 is released ..... maybe I should tattoo that on my forehead!