Dead Men Walking

Forum Archive 2023 => dMw Gaming => Gaming Archive => Elite: Dangerous => Topic started by: ArithonUK on March 18, 2015, 02:47:01 PM

Title: Shield Boosters
Post by: ArithonUK on March 18, 2015, 02:47:01 PM
I've done some research on the new "Shield Booster", introduced in 1.2, for my blog.

What the shield booster does is multiply your basic shield strength by its  â€œmultiplier” value.

If you bought a 0E Shield Booster for your Cobra which has a  multiplier of 1.04, then your shields maximum strength would go from  125.5MJ to 130.52MJ.

What's more is they stack; if you buy more than one (two are possible  in a Cobra) the multiplier values are all added. The way it does this  is to calculate the increase percentage and adds that together. An A rated  shield booster is +20% (1.2), so two of them is +40%. The Cobra’s shields  with two 0A Shield Boosters go from 125.5MJ to 175.7MJ!

My class 5A Fer-De-Lance shield generator now has four 0B Shield Boosters, taking the shields from 478.8MJ to an eye-watering 779.16MJ! Anyone who knocks that shield down deserves to be run away from!

Read my full article at http://www.elite-dangerous-blog.co.uk/Blog/2015/3/18/how-do-shield-boosters-work
Title: Shield Boosters
Post by: albert on March 18, 2015, 03:32:07 PM
Nice insight mate. I was thinking we could also do with a brief overview of how to enter a war zone, join a faction and operate within a wing.
To help guys who are just getting into combat.