I've done some research on the new "Shield Booster", introduced in 1.2, for my blog.
What the shield booster does is multiply your basic shield strength by its “multiplier†value.
If you bought a 0E Shield Booster for your Cobra which has a multiplier of 1.04, then your shields maximum strength would go from 125.5MJ to 130.52MJ.
What's more is they stack; if you buy more than one (two are possible in a Cobra) the multiplier values are all added. The way it does this is to calculate the increase percentage and adds that together. An A rated shield booster is +20% (1.2), so two of them is +40%. The Cobra’s shields with two 0A Shield Boosters go from 125.5MJ to 175.7MJ!
My class 5A Fer-De-Lance shield generator now has four 0B Shield Boosters, taking the shields from 478.8MJ to an eye-watering 779.16MJ! Anyone who knocks that shield down deserves to be run away from!
Read my full article at http://www.elite-dangerous-blog.co.uk/Blog/2015/3/18/how-do-shield-boosters-work
Nice insight mate. I was thinking we could also do with a brief overview of how to enter a war zone, join a faction and operate within a wing.
To help guys who are just getting into combat.