Dead Men Walking

dMw Gaming => Sim Gaming => Star Citizen MMO & Squadron 42 single player => Topic started by: OldBloke on June 29, 2015, 08:58:18 PM

Title: Friday Night Flight School
Post by: OldBloke on June 29, 2015, 08:58:18 PM
Hello Pilots

DMW are pleased to announce that we are starting a regular Star Citizen event - Friday Night Flight School :dmw:

The aim is to get as many of us as possible flying the ships available to us in either 4 player Vanduul Swarm sorties or, hopefully, 4 vs 4 skirmishes :boxing:

We are all aware that the game as it stands is not without issues (including some bizarre controller glitches - the TrackIR one is my favourite :D ) but with so many of us just champing at the bit it will be good to do some learning together to see just what *is* possible.

Multi-crew ships will be flyable soon so it will be good to get some time at the controls before that happens.

Hope to see some of you on Friday :thumb:
Title: Friday Night Flight School
Post by: Gorion on June 29, 2015, 10:12:23 PM
Well, I guess its time for a re-install.

What time on Friday?
Title: Friday Night Flight School
Post by: OldBloke on June 29, 2015, 10:22:37 PM
Quote from: Gorion;400577Well, I guess its time for a re-install.

What time on Friday?

Let's say 8pm (BST).
Title: Friday Night Flight School
Post by: Joe Scummer on June 29, 2015, 11:19:08 PM
It's my foster daughter's 16th on Friday so I doubt I'll make this one but count me in for the next
Title: Friday Night Flight School
Post by: TeaLeaf on June 30, 2015, 07:36:48 AM
We may have to limit the places at the flight school, too many on one night and it won't work, so I would not worry Joe!   We'll run several and work together to make sure everyone who wants to go on one has the opportunity.
Title: Friday Night Flight School
Post by: Obsydian on June 30, 2015, 08:30:20 AM
The maximum number of players in a match at the moment is limited to 8, with the exception of Co-op Vanduul Swarm, which is limited to 4.

In order to set up matches, organisers will need to invite other players into a match (you can't simply join an existing match), so organisers should add all dMw members to their list of contacts as a first step (I'd recommend everyone do this anyway as it allows you to see who is online).  If you don't know how to do this, please refer to the Arena Commander manual.

I would also recommend that anyone looking to attend these first few steps into the verse take a look at the following website section and complete at least the Pre-Flight Checks section before attending a flight school session for the first time, and read the goddamn manual. Yes, read it!​ (there's a link to it in the website below)
http://imperialnews.network/lis/

Organisers: the above link also contains a very organised approach to flight training and I would recommend that we use it as a template for our own training (after all, why reinvent the wheel?).
Title: Friday Night Flight School
Post by: TeaLeaf on June 30, 2015, 08:34:25 AM
Excellent post Obs, thank you!

We're likely to have to do a 'Train the Trainer' session first to make sure that the trainers know what they are doing too, so please do not expect loads of places available this Friday.  If some are, then it's a bonus!  It might need to wait a week for 'member' sessions, we'll need to see how it pans out!
Title: Friday Night Flight School
Post by: albert on June 30, 2015, 09:57:38 AM
I'd love to participate in some capacity but this Friday is Ron Sexsmith night so I'll be out.

I've made a lot of effort to learn the ropes especially on setup. I'm not so great a combat itself so would benefit from the help of others but could help give setup advice.
Title: Friday Night Flight School
Post by: Liberator on June 30, 2015, 10:51:07 AM
Quote from: OldBloke;400570the TrackIR one is my favourite :D

Yeah, that's a very annoying one, I feel like I'm smashing my face into the helmet whenever I look around.
Title: Friday Night Flight School
Post by: OldBloke on June 30, 2015, 11:51:44 AM
Quote from: albert;400598... I've made a lot of effort to learn the ropes especially on setup. I'm not so great a combat itself so would benefit from the help of others but could help give setup advice.

That's *exactly* what these sessions are about. Thanks, albert.
Title: Friday Night Flight School
Post by: Penfold on July 01, 2015, 11:54:21 AM
I had to google how to get into the ship.

Methinks I need learning support.
Title: Friday Night Flight School
Post by: OldBloke on July 03, 2015, 07:29:58 AM
Guys,

I'm aware that Friday's are the official night for people wanting to play GTA and that some of you think there's a conflict with the SC Flight School. Flight School is a *not* an official SC night. It's more of a drop-in type event, a bootcamp, where the people who want to learn the basics (and pass on that knowledge to others) can do so. The leaders need to do this too and Friday was chosen as the best fit for us. Once I feel I've nailed the basics then I will be on TS most nights ready to pass on my new found knowledge to others. That includes pilots who, quite rightly, want to play GTA on Fridays.

In other news ... I may be late tonight :doh:
Title: Friday Night Flight School
Post by: Gorion on July 03, 2015, 07:53:22 AM
I won't be making it tonight.  I forgot to download SC..

Meh, next week will have to do I guess.
Title: Friday Night Flight School
Post by: TeaLeaf on July 03, 2015, 08:22:07 AM
Well, tbh I am expecting that we will need to limit the number of places heavily tonight, simply to make sure that nobody's time is wasted.  A flight school with 12 people in it at the same time will not have much love to spread to each attendee, so the fewer who turn up the better imo, at least for this first one.    Let's make sure the trainers get trained, then we can arrange other nights and book people in over a period of time.   If coop is 4 or 8 people then that should be our absolute maximum limit for any one flight school.
Title: Friday Night Flight School
Post by: smilodon on July 04, 2015, 10:51:52 AM
Apologies for not making the first flight night. I was working till late :crying:
Title: Friday Night Flight School
Post by: OldBloke on July 04, 2015, 12:19:10 PM
Quote from: smilodon;400755Apologies for not making the first flight night. I was working till late :crying:

No worries mate. See you next time :)

I got a lot out of it actually. I managed to workout how to add contacts and how to play with the controls using the xml file which has allowed me to emulate my Elite setup in SC. I spent ages doing that so only actually flew to test the flight controls. Now need to look at the targeting options and get them assigned to my preferred buttons.
Title: Friday Night Flight School
Post by: Gorion on July 04, 2015, 02:01:28 PM
Have you tried comparing mouse vs joystick?

I was quite successful playing with a mouse when I gave it a shot, and apparently mouse was better back then.  Has this changed?
Title: Friday Night Flight School
Post by: OldBloke on July 04, 2015, 04:01:59 PM
Quote from: Gorion;400758Have you tried comparing mouse vs joystick?

I was quite successful playing with a mouse when I gave it a shot, and apparently mouse was better back then.  Has this changed?

I did in Elite and much preferred the joystick. The forums show that top guns prefer mouse + keybd but I'm not looking for a competitive advantage in dog-fighting.