Dead Men Walking

dMw Gaming => Sim Gaming => Flight Sims => Topic started by: TeaLeaf on May 31, 2017, 09:24:49 AM

Title: Rex SkyForce 3D
Post by: TeaLeaf on May 31, 2017, 09:24:49 AM

Looks like some nice new clouds & textures are coming to us real soon.  Allegedly Rex SkyForce 3D will also do some other stuff, but details are sparse on the forums, however the video is looking rather lovely.  

Quote from: Rex forumsWe will have more detailed information soon, but for shorts and quick summary of what is Sky Force, it's nothing like others "REX clouds" have been done before, NOT texture foundation based product, we changed the structure and scenery clouds system for ALL clouds type, redesign them all from scratch to match Real World Clouds Class and at the same time, fixed several issue in Flight simulator, bad placement, wrong height of each clouds type, coverage, up side down texture, true fix no clouds pop corn, (outside shade, not needed anymore), increased frame rate compare to default, OUTSIDE texture, as example now overcast is full overcast without hole and more then acceptable frame rate (unlike using 2 layers to covers holes and what have been done before) , Supercell now have true Anvil top,  can reach up to 75k with all it's anatomy top to bottom, Storm severity change real time according to the METAR, same thing with Cumulonimbus Calvus Clouds, complete redesign of stratus structure scenery clouds, clouds street are now easily visible with the appropriate clouds type etc.
Title: Rex SkyForce 3D
Post by: vobler on June 01, 2017, 10:54:37 AM
Quote from: TeaLeaf;423654Looks like some nice new clouds & textures are coming to us real soon.  Allegedly Rex SkyForce 3D will also do some other stuff, but details are sparse on the forums, however the video is looking rather lovely.

I agree, this looks very interesting. I use ASN and feel the atmosphere is a very big part of flight siming.