Hey guys here is a link to the update has also it seems it is going live on Thursday!!
https://www.rockpapershotgun.com/2017/06/27/playerunknown-battlegrounds-gets-third-monthly-update/ (https://www.rockpapershotgun.com/2017/06/27/playerunknown-battlegrounds-gets-third-monthly-update/)
Some interesting stuff!
"You may interact with doors, items, or vehicles while reloading. Reloads will be canceled with such interactions."
Finally!! I've been waiting for this for ages. I'm glad to see that they are making a huge push with the small features as well as larger items. Unlike another survival game *cough* DayZ *cough*
"two new guns in the form of the Groza bullpup, which sounds cute but is actually quite deadly, and a 9mm pistol, the P18C."
Should be some good fun checking these new guns out, I wonder if the new bull pup will be a natural spawn or only in airdrops.
I think it said Cargo Drops, exact wording.
They seem to have seriously nerfed the loot along with vehicle spawns. We found it incredibly hard to find anything decent tonight. Don't know if we were just having one of those nights but it was noticeably a lot more difficult to get a decent load out, that coupled with the most random zone drops I've experienced yet
Played some solos tonight and it seems that they've changed how all the cars spawn facing east to random, thus making it harder to determine whether a vehicle was moved by a player.
Quote from: De_Blob;424620Played some solos tonight and it seems that they've changed how all the cars spawn facing east to random, thus making it harder to determine whether a vehicle was moved by a player.
ah that might explain a few times tonight when we thought someone had been somewhere because of a car that wasn't facing east. This is a good thing though, I don't think we should easily be able to tell if the vehicles have been used or not so glad they have sorted this.
Another patch has been pushed:
QuoteGeneral
Added SEA (Southeast Asia) server
Client Performance
Improved UI performance
Bug fixes
Fixed a bug that caused a character to walk through gas station wall
Fixed a bug that caused a character to stand on top of tunnel after getting out of motorbike inside of tunnel
You can no longer get out of a vehicle, if the vehicle is blocked all the way around
Fixed a bug that made a teammate's weapon invisible in spectator mode
Fixed an issue of the scope crosshair appearing blurry when post-processing quality is set to high
Adjusted GROZA rail to better fit Holographic Sight and Red Dot Sight
Fixed a bug that caused ammo not to drop after dropping Extended Mag with full Backpack
Vehicle tire effects will change immediately when the vehicle is on a different type of ground now