Dead Men Walking

dMw Gaming => Sim Gaming => Star Citizen MMO & Squadron 42 single player => Topic started by: Galatoni on October 08, 2017, 12:37:17 PM

Title: 3.0 has hit the evocati
Post by: Galatoni on October 08, 2017, 12:37:17 PM
So. What is arguably being called the beginnings of the final game (debatable) is already under test. It will likely be in our hands towards the end of the month. This might be a good time to start organising some collective nights to try out the systems and to start working out the features. Between us we have the equipment, most definitely.

I have to admit now, I'm getting a bit threadbare in waiting for as long as it's taken now. But I'll save that for another thread. I just hope 3.0 feels like my expectations.
Title: 3.0 has hit the evocati
Post by: albert on October 08, 2017, 02:41:10 PM
Sounds promising. Any indication of the recommended spec PC required to enjoy playing the game? Many people are holding off upgrades so they can at least get a decent SC capable rig. It would be ironic if we have a bunch of folks wanting to dive in and half of them can't run the thing.
Title: 3.0 has hit the evocati
Post by: Galatoni on October 08, 2017, 02:56:43 PM
I have to be honest. Anything at the moment is pure speculation. However, I've some experience with deployed software and what we have access to ATM is woefully unoptimised. Let me summarise.

Netcode is likely the most complete thing ATM. Needs to be to remove bottlenecking on their servers. Assets will not really change, given their announcement that the finished game is likely to be quite large in terms of filesize, I would expect image and sound files to be uncompressed to reduce local system load.

Physics and systems won't be anywhere near finished yet, and since they've only just started pushing diffs (rather than requiring entire downloads each time) tells me they're likely not compiling assets still yet. Which means it will still be won't be in a final exe/compiled dat state, so it won't be as easy for a machine to access at present.

Hopefully we will see a considerable improvement in terms of required specs.

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Title: 3.0 has hit the evocati
Post by: albert on October 08, 2017, 04:04:03 PM
very helpful, ta
Title: 3.0 has hit the evocati
Post by: Galatoni on October 08, 2017, 06:08:08 PM
Quote from: albert;427121very helpful, ta
I hope so. More than anything I'm just trying to justify the time and energy ive spent... Not to mention money. Had not to feel a bit anxious now

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Title: 3.0 has hit the evocati
Post by: albert on October 08, 2017, 07:39:20 PM
Quote from: Galatoni;427128I hope so. More than anything I'm just trying to justify the time and energy ive spent... Not to mention money. Had not to feel a bit anxious now

Sent from my Swift 2 using Tapatalk

I know the feeling, I've written off any investment in SC now so anything that is forthcoming in the near future will be epic excitement. I find it difficult to believe the level of return will match my investment but I'm quite prepared to be surprised.
Title: 3.0 has hit the evocati
Post by: Obsydian on October 09, 2017, 07:56:59 PM
I'm not a member of the Evocati, but I know someone who is and they have said that 3.0 is everything we've been promised and more.  They've said its still a little rough around the edges, apparently, but it plays very smooth and shows that a lot of optimisation has already been done, although there's more to go.

Specs-wise, from what I can gather, current mid-spec PCs should run sc no problem, and more processing has been shed to the GPU, so a better graphics card will now start to make a difference to the experience.

Apparently there's a new party system, so once we have access, we should arrange a couple of evenings to explore the features and test things out as a group before moving on.

Persnally, I have zero doubt that CIG are going to deliver a game that at least equals my initial vision for the game.  It may take longer than I'd expected (even with my development experience) and certainly longer than I'd have hoped, but I don't mind the wait if we get anything remotely comparable to what I had envisioned (and everything is pointing to them exceeding that by quite some way!).

How many of us are Concierge?  Concierge are going to be in the first wave to the public PTU release!
Title: 3.0 has hit the evocati
Post by: Galatoni on October 09, 2017, 09:42:54 PM
I am.

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Title: 3.0 has hit the evocati
Post by: OldBloke on October 10, 2017, 06:48:30 AM
Quote from: Obsydian;427169Apparently there's a new party system, so once we have access, we should arrange a couple of evenings to explore the features and test things out as a group before moving on.

This is a given. There will be a massive shift in focus once 3.0 hits.

Quote from: Obsydian;427169How many of us are Concierge?  Concierge are going to be in the first wave to the public PTU release!

I am.
Title: 3.0 has hit the evocati
Post by: TeaLeaf on October 10, 2017, 07:28:18 AM
Ditto for me.
Title: 3.0 has hit the evocati
Post by: albert on October 10, 2017, 09:20:43 AM
And me.
Title: 3.0 has hit the evocati
Post by: Twyst on October 16, 2017, 12:34:47 AM
Quote from: Galatoni;427113It will likely be in our hands towards the end of the month.

While I'm confident they will ship an enjoyable game, I have zero confidence in their timelines.
OFC, I'll eat the proverbial hat if they do!
Title: 3.0 has hit the evocati
Post by: Twyst on November 02, 2017, 10:58:32 AM
Towards the end of this month maybe?
Title: 3.0 has hit the evocati
Post by: Obsydian on November 03, 2017, 12:03:42 AM
I reckon just before the Xmas break for a public release (i.e. Not PTU).
Title: 3.0 has hit the evocati
Post by: SithAfrikaan on November 17, 2017, 03:47:45 PM
Any more news from the evocati friend? hows it all shaping up?? If you don't mind my asking, seems quite on the edge of release now if the AtV is anything to go by :D