Dead Men Walking

dMw Gaming => Sim Gaming => Star Citizen MMO & Squadron 42 single player => Topic started by: albert on August 11, 2020, 09:57:23 AM

Title: 3.10 Progress and Patch Notes
Post by: albert on August 11, 2020, 09:57:23 AM
3.10.1 is in PTU: (https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-10-1-ptu-5825511-patch-notes)

Important info about the Banu Defender is that the Tachyon weapon that that ship was so OP it could take down a Carrack in a few shots as that type of weapon does both shield and physical damage and was badly tuned. So less chance now of losing a ship to that OP weapon.

Summary:

Feature Updates:

Gameplay

(Added closure rate for ships that are targeted. Added reticle and pip animation indicating fire solution. Removed outline effects from targeted ship.)
Ships and Vehicles

Weapons and Items


Bug Fixes



Technical


Title: 3.10 Progress and Patch Notes
Post by: Jamoe on August 11, 2020, 01:04:46 PM
Looks promising, did anyone get chance to mess around in the Banu Defender before it got the well deserved nerf?
Title: 3.10 Progress and Patch Notes
Post by: albert on August 11, 2020, 07:50:50 PM
Quote from: Jamoe;442634Looks promising, did anyone get chance to mess around in the Banu Defender before it got the well deserved nerf?

Nah unfortunately, I never snapped it up before it was removed from 3.9.1. Perhaps I'll aim for one in 3.10. The Tachyon guns will be nerfed because they were basically ignoring shields and just ripping hulls apart.

Some nice additions to the list to buy are available, if we work as a team we can make 3-4mill every few hours and buy plenty ships. Alone 3-4 mill will take a day if you have the money to buy goods and a Caterpillar to ship it in. Even then with the nerf to trade goods availability and the lowering of profit it will be tough alone regardless.