Dead Men Walking

Old Server Admin Section => Advanced Tactical Skills => dMw Bravo Company - Secure Channel => Archived Feb 09 => CS, CZ and CS:S Tactical Skills => Topic started by: Dr Sadako on March 16, 2004, 01:56:26 PM

Title: Sound Triggers
Post by: Dr Sadako on March 16, 2004, 01:56:26 PM
Sound triggers are common on all the standard maps. Most people don't know that they are actually making sounds eventhough they sneak around on the map. Basically what happens is, when you walked past / over a certain point in a map, it triggers a sound. You can not avoid them but you can use them to your advantage.

Here are some examples.

Survivor
- The eagle will scream when you walk in the bottom of the ravine.
- Wooden bridge will squel when walked on
- Snow bridge will collapse.


Lightning on Aztec
- Middle of bridge
- Middle of stairs, going up from water
(- DD counter-terrorist side cs1.5)
(- Arch at T spawn)

The lightning will strike exactly when you pass one of these areas.


Train
- Going under the "popdog train" (the trains with a dog sprayed on one side) and a dog barks. Trains are on track 3 and 4 opposite side of CT spawn.

Cobble
There are lots of metal bars between areas and when you run over them they will give away a metal like sound. If you walk over them no sound will be issued. :)


There are a few more but I think you have to do some work as well. :)
Title: Sound Triggers
Post by: Anonymous on March 16, 2004, 02:20:34 PM
Good stuff Sadako. Thank you. :)
Title: Sound Triggers
Post by: suicidal_monkey on March 16, 2004, 02:29:11 PM
how annoying! I thought only Survivor had that feature! That means we can't really expect to do anything sneaky on the bridge :unsure: nuts!

Good to know! Something else to help one get accused of cheating :rolleyes:

Can't say I've ever noticed a dog bark on train before though...
Title: Sound Triggers
Post by: Dr Sadako on March 16, 2004, 02:32:27 PM
QuoteOriginally posted by suicidal_monkey@Mar 16 2004, 03:29 PM
how annoying! I thought only Survivor had that feature! That means we can't really expect to do anything sneaky on the bridge :unsure: nuts!

Good to know! Something else to help one get accused of cheating :rolleyes:

Can't say I've ever noticed a dog bark on train before though...
I get called a "complete git" all the time and in this forum are some of my tricks. I will not give all away. ;) I hope to get some from you lot though.  8)
Title: Sound Triggers
Post by: Dr Sadako on March 16, 2004, 02:34:35 PM
QuoteOriginally posted by suicidal_monkey@Mar 16 2004, 03:29 PM
That means we can't really expect to do anything sneaky on the bridge :unsure: nuts!
 
Yup. I use that a lot. Very good to 'spot' the bridge rush and throwing a well placed flash before wiping out the most of the T team. ;)


There are some more sound triggers on e.g. Piranesi. Go looking lads! :D
Title: Sound Triggers
Post by: DuVeL on March 16, 2004, 04:07:17 PM
OpperGit:  :worship: I'm not having much time tonight but might check it out. Good stuff (I think I'm going to be a student aswell, all that freetime).
Title: Sound Triggers
Post by: Peppster on March 16, 2004, 04:24:43 PM
I have never ever heard a dog <_<

But thanks for the points Sadako...

Now I am off to kill you
Title: Sound Triggers
Post by: Grimnar on April 02, 2004, 02:49:50 PM
In the map de_clanmil....

You can hear water sounds when someone is in the sewer.
(most of the time near a sewer exit so that you know that they are comming your way or not)