Dead Men Walking

Old Server Admin Section => dMw Matches and Training (Private) => Archived Feb 09 => Announcements & General Discussion - Training & Matches => Topic started by: Dr Sadako on November 03, 2002, 11:03:05 AM

Title: Zombies, Ghosts, MR12, and training
Post by: Dr Sadako on November 03, 2002, 11:03:05 AM
I have been thinking about training, matches, MR12 style of play etc.

We could stage a Zombies Vs. Ghosts match every week (or every 2, 3, 4 week depending on our other match schedule). Each team figures out their own tactics and we play MR12 type of game with 5x5 or 6x6.
We ALL go into IRC afterwards and discuss tactics, pro and cons etc.
(No bashing of each others heads. We are all in the same clan so we all benefit from learning and all lose if someone feels bashed.) This could improve our MR12 type of skills. Those who don't play follow with HLTV if possible.

There are some maps that are played more than other in the matches so we should focus on just a few.

aztec
inferno
prodigy
cbble
italy

A maybe idea:
The losing team picks the map for next match and the team for the opposite side together with the teamleader for that team. (The teams must be picked so everybody plays. E.g. it is bad if Frenzy is never picked due to fear of being slaughtered. He needs practice too.) This way we get mixed teams and people need to play with others than their regular fighting buddy.

What do you think  :roll:
Title: Zombies, Ghosts, MR12, and training
Post by: albert on November 03, 2002, 12:14:02 PM
Sounds like a good idea to me, getting some MR12 practice to help with the match days. I know I could do with it.
Title: Zombies, Ghosts, MR12, and training
Post by: Anonymous on November 03, 2002, 12:45:53 PM
An excellent idea. Nice one Sadako.

PS Apologies to all for being as sharp as the front edge of a fogbank last night. Sadako, you shoulda pulled the trigger :-)
Title: Zombies, Ghosts, MR12, and training
Post by: TeaLeaf on November 03, 2002, 02:30:00 PM
No need to apologise to Sadako for that - it's easy to explain.  
He thought it was me and was going to try and kill me S L O W L Y   :lol:

TL.  8)
Title: Zombies, Ghosts, MR12, and training
Post by: Dr Sadako on December 10, 2002, 02:40:02 PM
QuoteNo need to apologise to Sadako for that - it's easy to explain.
He thought it was me and was going to try and kill me S L O W L Y  :lol:

TL. 8)

"You give us away again and I'll bleed you. Leave you here."  :D
Title: Zombies, Ghosts, MR12, and training
Post by: Armitage on December 10, 2002, 06:38:57 PM
we should play mixed teams, to even it out and that way see if the tatics work.
Title: Zombies, Ghosts, MR12, and training
Post by: smilodon on March 10, 2003, 11:45:09 PM
Did anything ever come of this?

I'm obviously down to play some matches now. I've read the tactics pages but if and when I'mpicked I'm going to be worse than usual without some practice time.
Are there any regular practice sessions, should we have some, have I missed some glaringly obvious posts or comments that answer these questions?
Title: Zombies, Ghosts, MR12, and training
Post by: Anonymous on March 11, 2003, 12:59:55 AM
Regrettably no but:

BUMP
Title: Zombies, Ghosts, MR12, and training
Post by: JonnyAppleSeed on March 11, 2003, 01:47:41 AM
We have had some good practice games and they tend to be played before a match....but at the moment we have no fixed slot for a practice

It depends on what people want...just a warm up game or detailed tactics and positions...
Title: Zombies, Ghosts, MR12, and training
Post by: TeaLeaf on March 11, 2003, 07:49:54 AM
The SLs and 2ic's are currently discussing a series of practice sessions to bring everyone (new members and old) up to speed on our tactics for various maps.  Please hold a while whilst the big cheeses (that'll be Sadako & JAS  :lol: ) decide what, where and when.

There will be some praccies forthcoming shortly on the maps we have matches on later this month, so hold fire peeps and details will be posted real soon.

Tip:  Read the tactics on de_aztec (we have 8 matches in March on this map)!

TL.  8)
Title: Zombies, Ghosts, MR12, and training
Post by: JonnyAppleSeed on March 12, 2003, 08:39:47 AM
Practice Walkthru / Match

OK pips we are trying to set up a practice slot before some matches in the near future (THIS SUNDAY)

This way I hope that we get a refresh of the tactics/positions /plays and a warm up for the pips playing in the match later

The times for these practice will be posted on the Availability page and games will be about 1 hour before the match…..time enough for a walkthrough and a game

So in a nutshell we need members support in being available to get enough members to hold a 5v5 6v6 ….. The players to used for the match later should be on the same team in the practice with the rest of us making up a team to challenge them


Overview

Please remember this is a practice…and as such it should be used as a learning tool not a frag fest so some simple guides may be required

This is an opportunity to work with other can members learn the way they move/camp.

The practice will not be PCS it will be match play

Awp may be used (dependent on the loosing team’s economy) but you may be asked to drop it for a scout

A quick walkthrough before each half to learn / refresh tactics

No need for the knife round â€" straight in with pistols

Dependent on availability we will try to get a SL on each team and also one watching to feedback any constructive comments

Follow the SL and try to give good communication

Read up on the tactics before the practice to get them fresh in your mind


Last bit

It would be useful for any comments on the practice to be posted so if something was good/bad shout up about it and bang it on the privet forum
Title: Zombies, Ghosts, MR12, and training
Post by: JonnyAppleSeed on March 12, 2003, 08:47:31 AM
Oh.....errm...... yes....... any questions  :?:       :D  :D  :D  :D
Title: Zombies, Ghosts, MR12, and training
Post by: Anonymous on March 12, 2003, 10:58:33 AM
QuoteIt would be useful for any comments on the practice to be posted so if something was good/bad shout up about it and bang it on the privet forum
What? We have a forum about hedges? How sad!

Other than that, good idea :-)
Title: Zombies, Ghosts, MR12, and training
Post by: JonnyAppleSeed on March 12, 2003, 12:06:09 PM
BlueBall don’t  take the P***  do u not  know I am dyslexic….words look like numbers/letters/numbers to me to me  :wink:

Example

The word ”lesbians” to me looks like “691ng5ister5w1thMeJu5twach1ng”

I am the only man alive to spell headgehog “egog” in his “A” level exam

 â€¦.I would have died long ago if it was not for “F7” in WORD ……but…….

Alas the jig of it is…….. “Privet” is a word and as such corrupts my power of spelling via the use of “F7”


I was fully dyslexic but I know someone worse than me ( no F7 power) so now I am just partially dyslectic  :lol:  :lol:  :lol:  :lol:
Title: Zombies, Ghosts, MR12, and training
Post by: Gh0st Face Killah on March 12, 2003, 12:31:22 PM
Strange the word Lesbians looks like that to me and I'm not dyslexic.

Anyway back to the topic. I think this is a good idea as it would give us newbies to the clan a chance to watch and learn the way team tactics are played by the more experienced members.
Title: Zombies, Ghosts, MR12, and training
Post by: DarkAngel on March 12, 2003, 03:40:16 PM
good idea but i wouldnt limit the teams if there are more players of the clan that want practice cant they be allowed to play even if the total goes over 12 players? Otherwise some people will miss out  :stupid:  :o|:
Title: Zombies, Ghosts, MR12, and training
Post by: Dr Sadako on March 12, 2003, 04:11:53 PM
Quotegood idea but i wouldnt limit the teams if there are more players of the clan that want practice cant they be allowed to play even if the total goes over 12 players? Otherwise some people will miss out :stupid: :o|:

If more than 20 sign up we will use both servers.
Title: Zombies, Ghosts, MR12, and training
Post by: DarkAngel on March 12, 2003, 04:42:30 PM
fine ok :whip:
Title: Zombies, Ghosts, MR12, and training
Post by: OldBloke on March 12, 2003, 04:46:32 PM
You can't 'practice' with more than 12 players. You can do walkthroughs of tactics but a practice requires the correct number of people.
Title: Praccy
Post by: Swiss on March 12, 2003, 04:50:13 PM
Emmmm i m a bit new but i would love to have a guided tour of some of the newer map's if poss plz

 :oops:    :D
Title: Zombies, Ghosts, MR12, and training
Post by: Dr Sadako on March 12, 2003, 05:12:37 PM
QuoteYou can't 'practice' with more than 12 players. You can do walkthroughs of tactics but a practice requires the correct number of people.

Yup. Walkthrough of tactics are prio one. I will to jump into spec mode and give live comments when praccie starts. It is important that the new guys learn our tactics and try them out.
Title: Zombies, Ghosts, MR12, and training
Post by: DarkAngel on March 12, 2003, 06:00:20 PM
yeah that would be good having the more experienced players tell the others the good sopts in the map etc so to get an advantage other the other side and also to make sure of the boundaries not that would matter in certain clan matches  :beer:
Title: Zombies, Ghosts, MR12, and training
Post by: smilodon on March 12, 2003, 06:15:36 PM
Sounds excellent. I've marked myself available for the ghost matches but would be quite happy (very keen) to be overlooked until I've had a walkthrough and practice on the relevent maps.
Title: Zombies, Ghosts, MR12, and training
Post by: TeaLeaf on March 12, 2003, 06:25:53 PM
I would suggest that irrespective of your squad, that you put yourslef down as available if you are for that particular match.  The rule is that no zombie will be picked over a ghost (and vice versa) but every now and then some extra help is needed.

As for walk throughs etc, keep an eye on the Availability page for more praccies appearing.....and more will in the very near future.....

TL.  8)