Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Counter-Strike: Source => Topic started by: smite on January 19, 2005, 09:46:45 PM

Title: Update
Post by: smite on January 19, 2005, 09:46:45 PM
QuoteCounter-Strike: Source Update Released
January 17, 2005, 3:12 pm · Alfred Reynolds
 
A Counter-Strike: Source update is available and will be applied automatically when Steam is restarted. The changes include:

Counter-Strike: Source

Added Counter-Strike bots. For a more detailed description, click here

Added new bomb defusal map de_tides

Updated version of de_cbble to allow bots to navigate ladders

Updated version of cs_office. Fixes minor issue with projector

Updated version of de_dust2 to allow 40 players

Optimization to the way that dynamic props are checked. On higher end CPUs, this can result in more than a 5% total frame rate increase

Fixed bug where players would get twice the normal money at the start of a round

Weapon models are now checked at startup to make sure they are within limits for size

Fixed a bug that would allow a player to throw two flashbangs at once

Added “motdfile” cvar, which sets the filename for the message of the day on the server

Fixed logic that will automatically kick players for killing hostage or being idle for a long time
Title: Update
Post by: JonnyAppleSeed on January 20, 2005, 05:38:20 AM
QuoteUpdated version of de_dust2 to allow 40 players

20 T's rushing "short A" vs 1CT with a para ........its 5:30 am and im off to find a big public :devil:
Title: Update
Post by: Anonymous on January 20, 2005, 08:40:17 AM
QuoteOriginally posted by JonnyAppleSeed@Jan 20 2005, 05:38 AM
20 T's rushing "short A" vs 1CT with a para ........its 5:30 am and im off to find a big public :devil:
[post=75314]Quoted post[/post]
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39 T's rushing "short A" vs JAS with a Glock........its 8:40 am and im off to find JAS :devil: