Dead Men Walking

Forum Archive 2023 => dMw Gaming => Gaming Archive => World of Warcraft - Dead Men Raiding => Topic started by: Dr Sadako on February 26, 2005, 11:57:25 AM

Title: How to level up and other tips
Post by: Dr Sadako on February 26, 2005, 11:57:25 AM
WoW is not like KOL when it comes to partying and leveling up. First of all a party is maximum 5 people. Gettting a train of monsters is possible but not recommended. What is the best way to level up then?

1. Quests - complete as many quests as possible. You get XP/money/items when you complete them and many of them are really easy. Focus at one area at a time (up to about level 15).

2. Same level - when you are low level (<15-20) attack only monsters that have the same level as yourself or preferrably one lower. That way you will die less but still get good xp.

3. Party up - party up with player that are about the same level as yourself and +5 levels. If the level difference is too high you could end up getting little or no XP. I recommend completing quests as a group. Try and share the quests with the rest of the group if possible.

4. Buy up - if you have a chance of getting a better armor or weapon do it. The upgrade could make the difference when you go for a quest or monster. Look at the auction in Ironforge (opposite to the Bank) for the best upgrade for you. Tick the box so when you search you only get items that you can use. You might get a good deal.

5. Skills - keep your skills up to date and visit your trainer when you have leveled. Be selective though. Read the description of the skill before purchase and think through if you really are going to use it. Some skills can always be bought later when you have more money. In the beginning focus on attack skills. Also look at what weapon you use the most and get more skills related to that weapon type.

6. Money - is needed to purchase items and skills that are necessary for your level up. The safest bet to get money is to kill humanoids. However, loot can give good money as well. Skinning, mining, leatherworking etc are also good ways to get more money.

7. Regions - stay in an area with the same level range as yourself. There is no point attacking lvl 15 creatures when you are lvl 10 yourself. Have you found a region stay there until you can handle all the creatures then move to a new region.

8. Containers - get the largest containers you can afford. More slots for stuff means more money when you sell off (which in turn means skills and items). You make up the money for the containers in no time. Don't buy the containers in the regular stores if you have the possibility to buy them from the auction in Ironforge. Usually they are much cheaper there and you have more to chose from.
Title: How to level up and other tips
Post by: smilodon on February 26, 2005, 05:13:56 PM
QuoteOriginally posted by Dr Sadako@Feb 26 2005, 11:57 AM
6. Money - is needed to purchase items and skills that are necessary for your level up. The safest bet to get money is to kill humanoids. However, loot can give good money as well. Skinning, mining, leatherworking etc are also good ways to get more money.
[post=78411]Quoted post[/post]
[/b]

Check what you can get for the stuff you produce early on. Oddly when you start out you actually sell a product to a vendor for less than you could get for the raw materials that made it. I assume this is because your new and your stuff is rubbish. Consider taking two gathering professions such as skinning and herbalism. Just collect as you go and flog the stuff to shop keepers. When you get to a higher level consider changing a gathering profession to a production profession. Also if you have good healing spells, don't waste time with fishing, first aid or cooking. They only help classes who can't cast healing spells on themselves like hunters and warriors.
Title: How to level up and other tips
Post by: DarkAngel on February 26, 2005, 07:35:30 PM
don't waste time with fishing, first aid or cooking.

I really wish i had not taken all those 3 DOH!

Any way to unlearn them?
Title: How to level up and other tips
Post by: Dr Sadako on February 26, 2005, 11:45:12 PM
QuoteOriginally posted by DarkAngel@Feb 26 2005, 09:35 PM
don't waste time with fishing, first aid or cooking.

I really wish i had not taken all those 3 DOH!

Any way to unlearn them?
[post=78446]Quoted post[/post]
[/b]

Not entirely true. These are secondary skills and you can have as many you like. Fishing and cooking can provide food for yourself (and your pet if you have one) but also good money. Some fishes are very rare and sell awfully good that goes for some dishes as well. Fishing depends hugely on your fishing rod.
First aid is maybe less useful for some classes.

I wouldn't dismiss secondary skills yet.
Title: How to level up and other tips
Post by: Dr Sadako on February 26, 2005, 11:52:40 PM
QuoteOriginally posted by smilodon+Feb 26 2005, 07:13 PM-->
QUOTE(smilodon @ Feb 26 2005, 07:13 PM)
Check what you can get for the stuff you produce early on. Oddly when you start out you actually sell a product to a vendor for less than you could get for the raw materials that made it. I assume this is because your new and your stuff is rubbish.
[/b]

Yup, but your skill goes up quickly and soon enough you make good money selling to the vendors. You should also consider using the auction when you can produce good stuff as 10 slot containers.

Title: How to level up and other tips
Post by: smilodon on February 27, 2005, 09:46:10 AM
It certainly isn't a rule to stick to for any length of time. It's a recommendation for levels 1-15 but not much more. Skinning, mining and herbalsim allow quick resouce gathering which can help finance training and equipment. Once past level 10-15 the game opens up enormously and a production trade can be very useful. I know several high level players who don't do a gathering trade at all, they buy the raw material and craft all kinds of high level stuff.

My point ws mainly to say don't think that your products will make you any money in the early stages, as they won't. Taking all that leather and making armour patches  to sell actually cost you money at the beginning. Yes you get experience but a a cost.

Also on an unrelated note I saw my first mount last night Level 43 Palandin on a horse, although I think he got it as a quest prize rather than from a shop.....80g  :blink:
Title: How to level up and other tips
Post by: Dr Sadako on February 27, 2005, 01:36:34 PM
QuoteOriginally posted by smilodon@Feb 27 2005, 11:46 AM
It certainly isn't a rule to stick to for any length of time. It's a recommendation for levels 1-15 but not much more. Skinning, mining and herbalsim allow quick resouce gathering which can help finance training and equipment. Once past level 10-15 the game opens up enormously and a production trade can be very useful. I know several high level players who don't do a gathering trade at all, they buy the raw material and craft all kinds of high level stuff.

My point ws mainly to say don't think that your products will make you any money in the early stages, as they won't. Taking all that leather and making armour patches to sell actually cost you money at the beginning. Yes you get experience but a a cost.
[post=78472]Quoted post[/post]
[/b]

I understand what you are saying but from lvl 1-15 you get much leatherworking experience if you keep at it and you will be at a much higher level than starting at lvl 15 with leatherworking. Also you need to consider that your skinning ability is way out of phase with what you can use for your leatherworking. You will be able to get medium leather but you can't use it.  <_<
Title: How to level up and other tips
Post by: smilodon on February 28, 2005, 02:13:29 AM
True as seen by my apauling fishing skills but excellent cooking. I can cook up stuff in  jiffy but fishing is tedious ibeyond belief.
Title: How to level up and other tips
Post by: Armitage on February 28, 2005, 07:44:05 AM
Have you ever been fishing in real life! tedious is about right :)
Title: How to level up and other tips
Post by: Jamoe on February 28, 2005, 09:15:30 AM
im learning to cook!

also to help gain experiance make sure u visit a Inn and rest up. You get exp bonus if ur character is well rested.
Title: How to level up and other tips
Post by: smilodon on February 28, 2005, 10:00:03 AM
Another tip which some may or may not know is be careful if you group way out of your league. I did last night  and it cost me XP points. The game knows the level of all players in a group and if one or more are much higher than the mobs the XP for the whole group is reduced.  So our Level 29 paladin in a cave full of level 18-22 mobs hurt the XP  for the whole group. On the other hand without him it would have been suicide and it was great fun anyway.
It's just worth remembering when you join a group. If you care about getting the best XP return (which I don't really) group about 2 levels either side of your own for best results.

Also one I learnt to my cost, ALWAYS speak to the flight masters in every town you run too. If you do you can fly their next time from other towns you have been to. Basically in order to open up a flight path you have to have walked to both towns and identified yourself to the flight masters in each to be able to use the birds next time. Don't do as I did and walk miles only to forget to speak to the guy and then have to walk  there again next time  :(
Title: How to level up and other tips
Post by: smite on February 28, 2005, 10:46:09 AM
QuoteOriginally posted by smilodon@Feb 28 2005, 10:00 AM
Also one I learnt to my cost, ALWAYS speak to the flight masters in every town you run too. If you do you can fly their next time from other towns you have been to. Basically in order to open up a flight path you have to have walked to both towns and identified yourself to the flight masters in each to be able to use the birds next time. Don't do as I did and walk miles only to forget to speak to the guy and then have to walk there again next time :(
[post=78553]Quoted post[/post]
[/b]



Aye aint it grand ;)

But you only do it once :D
Title: How to level up and other tips
Post by: Bastet on March 02, 2006, 08:58:30 PM
Found this guide on wowguru.com a while back.


Two Day Grind
Horde Grinding Spots:
0-15 - Questing fastest possible exp.
15-20 - The Barrens - Harpies *
15-20 - The Barrens - Bristleback(s) *
20-25 - The Barrens - Bael Dun Exavs *
20-25 - Hillsbrad - Hillsbrad Farmers (etc)
22-26 - Thousand Needles - Galak Scouts (etc) *
26-30 - Hillsbrad - Mud Gnolls *
25-30 - Thousand Needles - Grimtotems
30-38 - Shimmering Flats - All monsters. *
38-40 - Dustwallow Swamp - Very North East Islands, Murlock Warriors/Oracles.

Horde And Alliance Grinding Spots:
40-46 - Feralas - Woodpaws (stay away from the ones that disease for
slow casting speeds) **
46-48 - Feralas - Frayfeather Skystormers *
48-50 - Feralas - Harpies
48-51 - Southwest of Gadgetzan - Thistleshrubs *
50-54 - Western Plaguelands - First 'field' to the left, assorted monsters.
54-60 - Western Plaguelands - Scarlet Lumberjacks
52-60 - Eastern Dire Maul - Lashers ****

* = Recommended

EXP Rates:
Levels 30-40 = 18-20k exp/hour
Levels 40-51 = 20-25k exp/hour
Levels 52-60 = 40-50k exp/hour (Dire Maul)

Power Leveling
This is the method the power levelers have used since closed beta and I finally got one of them to give it up. It is by no means the way to go if you want to maximize your experience in the game as this method will bypass almost all the content in the game and essentially ignore many of the fun, unique aspects of WoW. This is not recommended for new players and is meant for players who already have experienced the content and just want to level up an alt to play with their level 60 friends (ie. your level 60 instance group needs a priest and there are no priests to be had). As a benchmark to how successful you are with this, download cosmos (Cosmos) and use the clock feature to measure your xp/hour. At level 50 you should be getting about 40,000+/hour. 1-20: Newbie lands, stick to the friendly zones (not contested). Just grind. The quests are a waste of time up to level 20 if you are focusing on maxing out xp per hour. 20-26: Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.

26-30: Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.

30-35: Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.

36-40: Hillsbrad southshore quests. Desolace quests and kodo grinding for 36-38, then Undead Ravagers in the southeast for 38-40. Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn. Alterac ogres from 35-40 for grinding. Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.

41-45: Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.

45-48: Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.

48-52: Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un'goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.

52-55: Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.

55-58: Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel'Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.

58-60: "The" yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.
Title: How to level up and other tips
Post by: Bastet on March 02, 2006, 11:21:55 PM
http://www.wow-pro.com/Forums/viewtopic/p=1488.html#1488 (http://www.wow-pro.com/Forums/viewtopic/p=1488.html#1488)

can be used from 30 onwards
Title: How to level up and other tips
Post by: noevra on March 15, 2006, 11:42:37 AM
and than to think i only kill mobs to level :roflmao:  :whistle:
Title: How to level up and other tips
Post by: noevra on April 06, 2006, 12:58:34 PM
btw go grind herbs on a alt. even low level thinks are going for 4g in 20 stacks
Title: How to level up and other tips
Post by: Jamoe on April 10, 2006, 02:53:59 PM
QuoteOriginally posted by Bastet@Mar 2 2006, 11:21 PM
http://www.wow-pro.com/Forums/viewtopic/p=1488.html#1488 (http://www.wow-pro.com/Forums/viewtopic/p=1488.html#1488)

can be used from 30 onwards
[post=113892]Quoted post[/post]
[/b]

ive been using this guide from around level 30

I'm now at lvl 43 which is quite good considering I'm a casual gamer.

Its abit of a lonely guide though, but im at the part where its telling me to do Uldaman Instance. WHOOT :)

http://www.wow-pro.com/Forums/viewtopic/t=296.html (http://www.wow-pro.com/Forums/viewtopic/t=296.html)
Title: How to level up and other tips
Post by: Carr0t on April 10, 2006, 05:31:26 PM
QuoteOriginally posted by Jamoe@Apr 10 2006, 01:53 PM
ive been using this guide from around level 30
[post=121729]Quoted post[/post]
[/b]

I have no problem with other people using this guide if that's really what they want to do, but don't you find that just following a guide to level up as quickly as possible is boring and far less fun than making your own way in the game and trying to do things how *you* want to do them?

Mind you, maybe that opinion is why i'm level 41 and only have about 3g (and can't afford to train skills or professions at the mo).
Title: How to level up and other tips
Post by: Jamoe on April 11, 2006, 09:18:34 AM
QuoteOriginally posted by Carr0t@Apr 10 2006, 04:31 PM
I have no problem with other people using this guid if that's really what they want to do, but don't you find that just following a guild to level up as quickly as possible is boring and far less fun than making your own way in the game and trying to do things how *you* want to do them?

Mind you, maybe that opinion is why i'm level 41 and only have about 3g (and can't afford to train skills or professions at the mo).
[post=121748]Quoted post[/post]
[/b]

in short no :)

I find it frustrating running around not knowing where to go next, maybe if I had more time it wouldnt seem so bad.

Im hoping to stop whe i hit 50 and hopefully beable to group with the guild abit more.

I have enjoyed using the guide, 130g, half decent kit and fun XP rate. When it stops being fun ill change how I play :)
Title: How to level up and other tips
Post by: TeaLeaf on April 11, 2006, 09:25:25 AM
Instances are *the* best. :D

Parties initially and then into 10 man instances, then 15 and then raid groups of 40 for the end-game content, superb fun. :thumbsup:

TL.
Title: How to level up and other tips
Post by: Carr0t on April 11, 2006, 10:04:28 AM
QuoteOriginally posted by Jamoe@Apr 11 2006, 08:18 AM
130g
[post=121823]Quoted post[/post]
[/b]

 :blink: What am I doing wrong? I just don't find it fun spending hours on end running around farming minerals to be able to make and then sell stuff (I spent about 2 hours running round Desolace last night farming iron so I could get enough to do the weapon smithing quest. Only got about 60, which [if you include how much I need to level up my skill to make the big black mace] is about 1/3 to 1/4 of what I need [I'm on 221 now, after using that 60 to make stuff]. Can't seem to find enough Mithril *anywhere* to level up my skill using that, even when i've checked ore deposit locations online and run round them all. They just always seem to be farmed out), but I sell everything I get as drops from monsters and such, so how the hell do other people manage to get so much cash?

On another note, did it just not happen to me before patch 1.10, or have they changed the way mine points spawn. A certain mine point that i had visited in the past as silver (and thus assumed it normally spawned as tin) I revisited last night to discover it was gold. And at least 1 mithril spawn had become gold as well, when I thought it was 90% Mithril, 10% Truesiver chance on a Mithril spawn, with no chance of anything else spawning (same for Iron/Gold and Tin/Silver).
Title: How to level up and other tips
Post by: Jamoe on April 11, 2006, 10:21:07 AM
QuoteOriginally posted by Carr0t@Apr 11 2006, 09:04 AM
:blink: What am I doing wrong? I just don't find it fun spending hours on end running around farming minerals to be able to make and then sell stuff
[post=121832]Quoted post[/post]
[/b]

tbh, i made about 30 gold when I was questing/grinding on Rock Elementals in Badlands, its in a little cove where theres 8 mine spores that popped up (iron/Mith/gold/rare truesilver). They drop solid stone, elemental earth(sells for 1g each, i have probably sold about 30 of these in AH, easy 30g) and some other usefull drops that sell well in AH. I generally drop stuff that doesnt sell for much (unless im enar a merchant), to make room for better value drops.

My mining is at 220, i generally mine when I see it, I've never done any grinding in that respect. I store the ore in the bank untill i have loads, then just "create all" and walk away. After selling bars from this ill probably make 40g (stack iron bars can sell for 3/4g), after a couple of these sessions you can see how i've got 130g.


I have never grinded to make money, its just a biproduct of my questing and a small amount of grinding. The guide is more about which quests to get/stack to give u a good XP rate.
Title: How to level up and other tips
Post by: smite on April 11, 2006, 10:25:56 AM
Farm a low level instance.

Deadmines will drop greens and blues that can be sold on the AH if you cant solo find a buddy that doesnt mind helping for an hour.

At 60 i can grind most of Scarlet Monastery in just under an hour and make on average about 30g after AH sales.
Title: How to level up and other tips
Post by: smite on April 11, 2006, 10:27:13 AM
Also when reaching 40 money seems to come a lot quicker from quests and grinding to do quests.
Title: How to level up and other tips
Post by: TeaLeaf on April 11, 2006, 12:44:09 PM
And you can make a load of cash on AH buying and selling things.  Read the IF shouts and look for things that you know sell well.  Negotiate a price and buy, then put it back on AH for a lot more.  This last week in particular I bought a recipe for 125G and sold it that afternoon for 375G, a nature resistance ring (+16) for 10G and sold it on AH for 39G, another recipe bought for 10G sold for 45G, a T0.5 item bought for 20G sold for 175G and countless other items.  Use a mod like Auctioneer to help you keep track of value, but just get used to what sells.  I usually make loads every week just through buying and selling a few items - that covers my repair bills every week and also makes me money in addition to any grinding I do for the week.  As a result I have a very healthy bank balance which allows me to buy and sell more expensive items, but I started buying and selling things at the lower end of the market, you just work your way up as your cash grows.  

I started the cash trail by buying and selling on Runecloth and Runecloth Bags.  I bought RC in bulk via an IF shout and then sold it on in smaller stacks of 20.  I priced towards the low end of the market range to  ensure it sold (turnover is king as the RC makes you no money when unsold).  If someone dumped a small amount of RC into the market at slightly below my price I would leave it on AH as it would sell quick and then people would be buying my RC again at my higher price.  If someone dumped a load of RC on at below market value I bought enough of it to ensure that mine started selling quickly and then put the RC I bought out from AH cheaply back onto the market at my higher (but still cheap) price.  If I saw an amount large enough to absorb most of that period's normal trade volume I would buy it and put it back on AH at my price - and it usually sold.  At my peak of RC trading I was buying and selling about 800-1,000 RC per day.  Some of this RC went to bags, some back on the market.  At that volume I pretty much controlled and set the market price for RC and RC bags.  When someone dumped stuff onto the market for silly cheap prices I bought it and immediately resold it at my price for a profit.  There are not too many active traders out there, so it is fairly easy to find an area of trade you know really well (maybe as it is related to one of your WoW professions) and then make money from it, but if you are not trading then you will definitely not make any money!

TL.