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css hit box

Started by killcrazy, October 04, 2005, 09:38:58 PM

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killcrazy

i was just looking at the sit the Duvel posted a link to in the last post and found this:
CSS Hit Box

lmao

DuVeL

YEah, I saw that 1 allready quit a while ago. Hitboxes are bad...
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Doris

ROFL!!    great stuff!!!  hahaha :roflmao:


vG.

delanvital

Noob q: is that for real - is that where you ought to shoot in order to hit?

DuVeL

QuoteOriginally posted by delanvital@Oct 5 2005, 04:48 PM
Noob q: is that for real - is that where you ought to shoot in order to hit?
[post=97767]Quoted post[/post]
[/b]

I haven't played it in 2 months but then it was more spray and pray and get a kill if the enemy was moving...
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

suicidal_monkey

QuoteOriginally posted by delanvital@Oct 5 2005, 03:48 PM
Noob q: is that for real - is that where you ought to shoot in order to hit?
[post=97767]Quoted post[/post]
[/b]
I think if you read up on that video you'll find that it's not representative of the CSS hitboxes. In the video the hitboxes are leading the models which doesn't even make sense. I recall it being explained, either on these forums somewhere or on a CS site. Something to do with the client predictive stuff or graphics rendering or something during demo playback.
[SIGPIC].[/SIGPIC]

Hippy

Do you think VALVe have seen that video? If not they aught to take a very good look!

Norm

Excellent sound track. :D

Hippy

QuoteExcellent sound track.

Agreed.