V1.1 Beta 2 Released

Started by The Moose, September 05, 2009, 11:26:36 AM

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The Moose

Beta 2 released!
http://www.netkar-pro.com/%5Cdownload11beta.htm

v1.1 beta 2 changelog


- Fixed driver race number not being set on driver's panel opening
- Fixed licence file not being generated
- Removed "speeding in pits" message during replays
- Added click noise for cockpit buttons
- [TO CHECK] Fixed top bar only showing flags
- Fixed top bar not switchable and appearing in full mode
- Increased the highest driver race number to 500
- Dirty visor is back
- Fixed "use beep" in chat
- Tyre vibrational modes are now damped down going through the steering wheel
- Fixed FF friction applying forces in the wrong direction
- Added "cancel" button to password message box
- Fixed replay not showing custom skin
- Moved application saved files to "My Documents"
- Fixed incorrect rounding of setup values generating different numbers when moving up/down
- Added audio mixing functionality
- Added X360 controller native support
- Fixed a potential divide by zero when pedals are not properly configured
- Added an top level dead zone for the clutch preventi the car from moving slightly with 1st and clutch down
- Fixed limited slip differential adding too much locking torques
- Fixed F1600 front tyres, not enough grip
- New formula to calculate Force Feedback contributions from caster
- Added sort functionality to server list for Name, Car, Track and Ping
- Added Race, Qualify, Practice indicator in server list
- Added color codes to server list
- Fixed video resolution list reporting the same combination more than once
- Fixed incorrect "ghost" collisions in multiplayer
- Improved car bottom/ground collision detection and response
- Fixed BACKSPACE starter button interfering with chat
- Fixed controls configuration potentially crashing the system due to different locale culture settings
- Fixed fuel consuption for the F2000
- Fixed tyre temperature going very cold on grass and sand
- Fixed key control when device lock is > steer lock
- Added antialias settings
- Added remote cars details settings
- Fixed controller panel not updating controller configuration after executing controller wizard
- Online Race panel now checks if a track is available on the client before launching the simulator
- Fixed engine sound source for 5.1 and 7.1 systems
- Added custom tracks cubemap support


Doorman

Damn you're quick! Went for a pee and the links were up. *I was refreshing every minute, I reckon you were on 5 second refresh. :roflmao:










     

Gnomie

Yay! :D

Does this thing install on top of the previous version, or do I need to copy all the tracks, skins etc to the new version?

lovretta

Wow that list of fixes really looks promising with attention to details.

Reminds me of lfs test patches..
D. Lovric

The Moose

Quote from: Gnomie;288735Yay! :D

Does this thing install on top of the previous version, or do I need to copy all the tracks, skins etc to the new version?


New install.

Driver and licence folders need to be copied across to the nKPro folder in My Documents now.


Netcode has gone into fail mode.  Needs fixing quickly.  Was great in Beta 1

Abarth rocks!


lovretta

Perhaps try inserting abarth into beta 1? :d
Maybe there is your quick-abarth-online-fix :)
D. Lovric

mattgirv

#6
Hey, :D First impressions are that the Abarth is amazing fun. It handles fantastic!

But is anyone else having crashes with the Abarth on connecting to a server? It just seems to stop on shadows.nko and if I tab out or do anything nks.exe crashes :( Gutting.

Actually on further testing, I realised I had changed the skin from default to something else, I changed it back to default and I can connect to servers now without a problem :D Yay!

Gnomie

What type of shifter does the Abarth have in real life? It uses the H-gate shifter automatically for me, but even with autoclutch disabled it still seems to be clutching by itself. So.. can it really have an H-gate which doesn't require manual clutch..? :g:

Katsushika Matsumoto

Quote from: The Moose;288741New install.

Driver and licence folders need to be copied across to the nKPro folder in My Documents now.


Netcode has gone into fail mode.  Needs fixing quickly.  Was great in Beta 1

Abarth rocks!

Indeed the Abarth rocks, really nice car to drive :yahoo:
I've also noticed a massive frame drop when driving the 500 abarth.

Did a little test at the new track.
My average FPS was about 40 lower then driving a F1600 :sideways:

Did one or two F2000 races and the netcode seems to work fine with that class, I think it has something to do with the 500 model, maybe needs some optimizing. :g:

The Moose

Quote from: Katsushika Matsumoto;288765Did one or two F2000 races and the netcode seems to work fine with that class, I think it has something to do with the 500 model, maybe needs some optimizing. :g:

 I think it was just the driving italia server... or some of the people on it that was the problem.   Raced of a few other servers and its been fine.


mattgirv

I just had my first race on Finnglish, but everyone else left except me and this other guy. Still it seemed pretty good :) Anyone online later?

Doorman

Quote from: mattgirv;288778I just had my first race on Finnglish, but everyone else left except me and this other guy. Still it seemed pretty good :) Anyone online later?
Definitely! Going on about now. :)










     

lovretta

Quote from: Gnomie;288759What type of shifter does the Abarth have in real life? It uses the H-gate shifter automatically for me, but even with autoclutch disabled it still seems to be clutching by itself. So.. can it really have an H-gate which doesn't require manual clutch..? :g:


I highly doubt it is so.
But if it did, it wouldn't be inovation. There was one model of twingo that had something called easy shifting or something like that - h shifter without clutch pedal or you were not required to press it in all situations. Also later mercedes introduced similar system in its a-class model.

*Sorry for off topic
D. Lovric

Katsushika Matsumoto

Sorry to vent my frustration here, but is it me or are their a lot of bad apples that are new to nkp scene. I've already noticed it in races and in some degree on the RSC forums. :eyebrow: :sideways:

Did you guys noticed something?

Doorman

Quote from: Katsushika Matsumoto;288831Sorry to vent my frustration here, but is it me or are their a lot of bad apples that are new to nkp scene. I've already noticed it in races and in some degree on the RSC forums. :eyebrow: :sideways:

Did you guys noticed something?

I'm sad to say it's to be expected. What we need is to put on some full mode races. :norty: That makes the silly people stay away. :) Still no kicking facility. :rolleyes: