World of Tanks

Started by KKND, May 19, 2011, 06:09:54 PM

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RizZy

This weekends special details -

QuoteThe Battle of El Alamein was the most massive and stiffest battle of WWII in northern Africa, which took place October 23 â€" November 4, 1942 in El Alamein. Winston Churchill commented on that victory: "Now this is not the end. It is not even the beginning of the end, but it is, perhaps, the end of the beginning." And after WWII war, he said the following: "Before Alamein we never had a victory. After Alamein, we never had a defeat."

World of Tanks starts the El Alamein Special at 5:30 am UTC October 21st and will run it until 5:00 am UTC October 24th. And now we are glad to share the features of the Special!

Double credits income earned from the following vehicles:
PzKpfw III
PzKpfw IV
Marder II
Sturmpanzer II
M3 Lee
M3 Stuart
M4 Sherman
M7 Priest
Valentine
Churchill
Double rates for crew training
Premium Consumables half-price reduction
Take the chance to use the offers at full and enjoy scoring frags on the battlefields with us!

RizZy

More news -

QuoteThe same improvements that have been applied for US server recently now available for EU (since today's server restart).

This includes smart matchmaking system that takes into account the number of battles played on each particular vehicle. See the chart below:

Link to full thingy - http://overlord-wot.blogspot.com/2011/10/matchmaking-improvements-for-eu.html

Dewey

I now have the BL10 for my ISU - not much beats taking 900 damage of any tank :) Espically when your mates are with you with their Jadtiger and Objects!

Dewey

KV with 152mm is one of the highest damaging guns in the game and makes the KV lots of fun to play - watch as Type 8 heavies back off as you smack them for over 500 hp a shot!
Quote from: RizZy;335016I brought myself a KV over the weekend, it's not much fun to drive at the minute.

Dewey

Earned 122,000 silver in a game last night with my Lowe... what a tank lol.

Vargen

KV with the cheese wheel cannon is quite fun. The reload time is harsh though!
Battle.net - Varg#2301 | Steam - Varg1983 | Origin - Varg1983 | Warframe - Varg1


DuVeL

#111
Riz, I got the Tiger now also, we should team up again. Also need victories with my other heavies tier VI untill VIII
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

DuVeL

[h=2]World of Tanks Player Appreciation Day[/h][h=2]Earn 5x experience for the first victory with each of your tanks on October 29th, 2011 as a show of thanks for your help with the Golden Joystick Awards.[/h]
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

TE_owner

Bazer punk and I managed to get an astonishing 9 win streak. Me in my beautiful pair of VKs and my t-50, Him in his A-20 and M4A8

Great games Bazer see you on the field of battle
it\'s not my fault if every one runs into my sights :D:byebye::roflmao:

RizZy

Some info from Overlords blog on the 7.0 update -

QuoteThoughts on the Upcoming 7.0
The major 7.0 update that has been in development for quite a while has almost made it to the finish straight, awaiting public tests (though it may take up to 3 weeks). Initial preview of 7.0 update can be found in the In Development section of the official websites.



I won't repeat the info given there, only share my thoughts on the key features and less noticeable stuff.


Massive Hitbox Overhaul

Nearly 30 vehicles (Tiger, VK 3002 DB, IS-3, IS-7) will get their hitboxes changed to ensure more accurate damaging mechanics. Tiger tank will finally get more detailed armor layout featuring 16 groups and benefit from skirt armor.

Map Debugging

Seems that we haven't done away with them so far, but this is definitely step in the right direction. It is going to be much more difficult to get stuck now.

Multi-cluster technology

It might not bring noticeable changes especially for EU and US players at the time of its introduction. But it is going to be extremely useful in two ways:
it will help us cope with overload of RU server (in peak times it has more than 235k players) allocating the load between several independent servers within RU region
the feature has really great potential and it would be impossible to merge clan wars or enable account transfers without it

Customize it!

The camos announced as a a part of vehicle customization functionality long time ago finally arrives in 7.0 (there will be lots of screenies in the days to come). As for horns, we are still thinking of them. :)

Tiered Companies

Instead of one single company battle mode (10/90), we are getting 4 - 4/45, 6/50, 8/90, and 10/150 (where 10 - max vehicle tier, 150 - max team tier points).

There will be separate restrictions on light tanks and SPGs. E.g. for 4/45 submode it is planned to restrict both SPGs and LTs to tier 3.

Report it!

Being harassed in-game or noticed some unfair play? RMB click on required player in team list, choose complaint type, and submit it! Customer support will see to it ASAP.

Mini-map v.2.0

Highly anticipated improvements, no doubt. It will be possible to scale the mini-map, toggle it on/off in battle, adjust its transparency, and we also added markers for Help!, Follow me! and Attacking! commands.

Tracers, anyone?

They are back, however not exactly the way they used to work.
for LTs, MTs, HTs, TDs: tracers will be shown within 25 deg / 445 sector in the direction of the gun
for SPGs: tracers will be shown for tanks that are within view range in howitzer mode
For sure we would like to reintroduce 100% tracer effects, however safety and fair play are even of major importance. So as to combat cheating, we have to bring them back this way.

Don't rage quit!

If you leave the battle before it ends (and your vehicle is safe and sound), it will be locked until the end of the battle, giving your enemies chance for easy kill (exp/credits). If somehow it makes to the end of the battle, the tank will be blown up automatically. Full repair costs, yes. :)  

Balance Above All

They will be many balance adjustments in the upcoming update, the detailed patch notes will arrive upon the public release. Now I'm going to stop on a few curious things.
T-44 is getting LB-1 gun (for 2nd turret) with the same specs as of T-54 barring RoF (slight decrease). This is aimed at bringing the tank on a par with the other tier 8 MTs (God help my poor M26 :( ).
Conical gun will be nerfed on VK3601H, Tiger is getting this gun as it is now.
Changed shells for 8.8 L/71 gun. Yes, damage increase is planned. However the current DPM will be retained.
IS-3 is getting a new turret for stock setup, the existing stock turret goes to top setup. T-10 turret is reserved for future. :)

Graphics

New special effects including shots, hits, explosions are coming to provide better visualization. In addition to it we are introducing in-game colour-blind mod and option to disable smoke effects to ensure smoother performance.

More details will come in the weeks ahead.

We've hit them hard!

There will be changes to penetration mechanics. First of, we are reducing the normalization parameter of AP and APCR shells, therefore the effectiveness of sloped armor will see an increase.
Also the new mechanics for HE will be in place (defining the spot with the thinnest armor to burn through), ensuring more realistic and credible penetration and damaging.

BigFatCat

Interesting stuff, 30 hitboxes shows a degree of thought on damage mechanics. Would be nice to have some other colours apart from panzergrau, dunkelgelb and ambush patterns please.

And I got the big engine for my 3601 today, now just another 45000XP for a Tiger.
Will strip for badges

RizZy

I think I might struggle to beat this many kills in a round, only thing that stopped me getting any more was no more ammo, I reckon I coulda took em.

[ATTACH=CONFIG]978[/ATTACH]

QuoteDefeat
Battle: Malinovka 29 October 2011 20:18:12
Vehicle: Marder II
Experience received: 749
Credits received: 12,342
Battle Achievements: Top Gun, Defender

TE_owner

it\'s not my fault if every one runs into my sights :D:byebye::roflmao:

RizZy

I read about them introducing the physics a while back, i think it's been dropped from the 7.0 for a later update.

& *** are those A-20's upto, I can be very lenient, but I think I woulda had to kill em both, screw em being on my team or not.

BigFatCat

Finally swapped my su-85 for the su-100. It's a whole lot better. Made a right mess of a JPzIV on its first outing.
Will strip for badges