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SDM Server Settings

Started by TwoBad, July 31, 2012, 07:28:07 PM

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TwoBad

Settings for comp

#  These are the variables that the game server will launch with.
#  If a # is prefixing a variable, the game server will assume default.
#  To enable a variable, remove the prefixing # and set the value.
#  Note: Editing certain variables will change how the Battlelog Browser displays the game server.
#vars.gamePassword ""
vars.Ranked "false"
admin.password RAW1723
vars.serverName "dMw UK:SDM - 24/7, HARD CORE"
vars.bannerUrl "http://www.deadmen.co.uk/images/twobad_dmw_3.png"
vars.serverDescription "Welcome to Dead Men Walking - The Original since 1996!|www.deadmen.co.uk"
vars.friendlyFire true
vars.noInteractivityTimeoutTime 1500
vars.idleTimeout 1500
vars.maxPlayers 32
vars.teamKillCountForKick 5
vars.teamKillValueForKick 4
vars.teamKillValueIncrease 1
vars.teamKillValueDecreasePerSecond 0
vars.autoBalance true
vars.killCam false
vars.miniMap true
vars.3dSpotting true
vars.miniMapSpotting true
vars.3pCam true
vars.vehicleSpawnAllowed false
vars.vehicleSpawnDelay 100
vars.bulletDamage 100
vars.nameTag true
vars.regenerateHealth false
vars.roundRestartPlayerCount 2
vars.roundStartPlayerCount 2
vars.onlySquadLeaderSpawn false
vars.allUnlocksUnlocked false
vars.soldierHealth 60
vars.hud false
vars.playerManDownTime 100
vars.playerRespawnTime 100
vars.gameModeCounter 100
admin.password RAW1723
#vars.maxPlayers 32
vars.gamePassword "dMwsdm"
vars.friendlyFire true
vars.killCam false
#vars.miniMap
#vars.hud
#vars.crossHair
#vars.3dSpotting
#vars.miniMapSpotting
#vars.3pCam
#vars.nameTag
#vars.vehicleSpawnDelay
#vars.soldierHealth
#vars.playerRespawnTime
#vars.playerManDownTime
#vars.bulletDamage
#vars.onlySquadLeaderSpawn
#vars.roundStartPlayerCount
#vars.roundRestartPlayerCount
The Battle of Damnation Alley, 25th January 2015
\'You are hereby awarded the Military Cross, posthumously, for an act of exemplary gallantry during active operations against the enemy on land.\'
[SIGPIC][/SIGPIC]

TwoBad

#1
Standard settings

# These are the variables that the game server will launch with.
# If a # is prefixing a variable, the game server will assume default.
# To enable a variable, remove the prefixing # and set the value.
# Note: Editing certain variables will change how the Battlelog Browser displays the game server.
vars.gamePassword ""
admin.password RAW1723
vars.serverName "dMw UK - 24/7 HARD CORE"
vars.bannerUrl "http://www.deadmen.co.uk/images/twobad_dmw_3.png"
vars.serverDescription "Welcome to Dead Men Walking - The Original since 1996! www.deadmen.co.uk"
vars.friendlyFire true
vars.idleTimeout 1500
vars.teamKillCountForKick 5
vars.teamKillValueForKick 4
vars.teamKillValueIncrease 1
vars.teamKillValueDecreasePerSecond 0
vars.autoBalance true
vars.killCam false
vars.miniMap true
vars.3dSpotting false
vars.miniMapSpotting true
vars.3pCam false
vars.maxPlayers 0
vars.idleBanRounds 0
vars.vehicleSpawnAllowed true
vars.bulletDamage 100
vars.nameTag false
vars.regenerateHealth false
vars.roundRestartPlayerCount 2
vars.roundStartPlayerCount 2
vars.onlySquadLeaderSpawn true
vars.unlockMode "stats"
vars.soldierHealth 60
vars.hud false
vars.playerManDownTime 100
vars.playerRespawnTime 100
vars.gameModeCounter 50
vars.serverMessage ""
reservedSlotsList.aggressiveJoin false
vars.roundLockdownCountdown 10
vars.roundWarmupTimeout 600
The Battle of Damnation Alley, 25th January 2015
\'You are hereby awarded the Military Cross, posthumously, for an act of exemplary gallantry during active operations against the enemy on land.\'
[SIGPIC][/SIGPIC]