Server Updates

Started by OldBloke, January 27, 2016, 07:21:16 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

OldBloke

Servers updated to v269.2

Quotev269.2
- Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
- Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
- Reduced Flamethrower Damage from base 100 per second to 30 per second.
- Flamethrower Direct Damage is now affected by Armour.
- Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
- Chainsaw not able to attack whilst running
- Tripled the effective "ammo" of TEK armours, so they last 3x as long per element
- Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
- Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
- Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.
Chitin:
Direct Torpor Armor Mult: 0.07 (Was 0)
Indirect Torpor Armor Mult: 0.035 (Was 0)

Metal:
Direct Torpor Armor Mult: 0.15 (Was 0)
Indirect Torpor Armor Mult: 0.06 (Was 0)

Riot:
Direct Torpor Armor Mult: 0.25 (Was 0.25)
Indirect Torpor Armor Mult: 0.12 (Was 0)

Tek (remember there are no Tek qualities):
Direct Torpor Armor Mult: 0.7 (Was 0)
Indirect Torpor Armor Mult: 0.7 (Was 0)

v269.1
- Client-side update to fix "Direct3D Device Lost" errors.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Penfold


OldBloke

Servers updated to v270.0

Quote- New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
- New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
- New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)
- TrueSky memory usage fix
- Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Whitey

Quote from: OldBloke;426593Servers updated to v270.0
- Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures

Thanks OB, Lets hope it is actually fixed this time!

OldBloke

Quote from: Whitey;426594Thanks OB, Lets hope it is actually fixed this time!

Indeed. The Raggy update was pulled you'll notice :sideways:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Penfold

Hmm. Hopefully though the crashing situation will improve.

OldBloke

Servers updated to v271.0

Quotev271.0
- Game.ini [ShooterGameMode] bUseTameLimitForStructuresOnly config option, which if true will make Tame Units only be applied and used for Platforms with Structures and Rafts. Defaults false. Tame Units on Non-Legacy Official PvP now have this true (thus in effect disabling Tame Units for Dinos without Platform Structures).
- ?bRawSockets server option now has correct performance (server stalls eliminated), as good or better than Steam sockets
- Fixed some boss exploits.

v270.1
- Client: Fixed Tek Armor clipping into view when using Tek Sword
- Client: RMB should no longer activate the "charge" attack of the Tek Sword & Gloves when cancelling structure placement
- Client: In the Inventory Menu, Shift+HotkeySlotBinding while hovering over an item will equip it into that HotKey Slot #. Control+HotKeySlotBinding will remove the item from the corresponding HotKey Slot (putting it back into your regular Inventory).
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

BrotherTobious

"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

OldBloke

Servers updated to v271.11

Quote- Baby Bone Scalings & Gestation Setups now stack from Mods, and Dino Entry Icon now stack from Mods.
- Fixed client side dino initialization crash.
- Fixed with issue with local events on client.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Servers updated to v271.25

Quotev271.25 - No notes
v271.24 - No notes
v271.23 - No notes
v271.22 - No notes

v271.21
- Fixed impact decals that were not rendering.

v271.2
- Fixed a method that was being used to push characters underneath the ground (Requires Server Update.)
- Fixed Fertilizer getting durability reset when using Deposit Action (Requires Server Update.)
- Increased Ragnarok Boss Arena max time to 40 minutes (Requires Server Update.)
- Fixed a server loading crash that some mod-users were seeing (Requires Server Update.)
- Fixed remote keypads not working properly on certain legacy servers.

v271.17
- Defaulted dedicated server ?bRawSockets mode to not use threaded networking, seemed to generally be a net performance loss in our analysis. Can still be forcefully enabled with -forcenetthreading

v271.16
- Fixed an spawn issue with Ragnarok Golems
- Changed TekLight structure settings to use "Tek Tier" properties (damage resistances)

v271.15
- Further improved performance of ?bRawSockets servers by eliminating threading "critical sections"
- Added -nonetthreading option for bRawSockets servers to only utilize a single thread for networking (useful to improve performance for machines with more servers than cpu cores, on Linux in particular)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Servers updated to v272.0

Quotev272.0
- Fixed a server crash that some hosts were getting after uninstalling certain mods.
- Re-Added "My Survivors" menu option
- Temporarily removed HDR option, was causing some graphics issues at the moment.
- Big Ragnarok update: 20% more map area, various changes and fixes, full Ragnarok notes here: https://survivetheark.com/index.php?/forums/topic/260921-ragnarok-sw-desert-update-1011/

v271.3
- Added HDR Graphics Option (Experimental, Fullscreen Mode only, NVIDIA only, may only work up to 1080p on certain drivers)
- Fixed Server List refreshing when adding/removing Favorites
- Fixed Doed Level Up Animation
- Fixed Plant Turrets vs Proning Players
- Resolved an unintended flight mechanic for the Griffon which would previously allow it to ascend rapidly - BOO :sad:

v271.24 (Client) & v271.25 (Server)
- Fixed some crashes which would prevent saves from loading when certain mods were being used.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Whitey

That explains why I'm having issues doing the patch...Looks like we were both running it at the same time.

OldBloke

Quote from: Whitey;427216That explains why I'm having issues doing the patch...Looks like we were both running it at the same time.

Oops! Saw the servers were both empty so updated them ... as did you it seems :D
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Servers updated to v272.1

Quote- Fixed an issue where old Ragnarok Landscape sublevel randomly wasn't getting properly deleted when updating the build on some servers & clients.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Servers updated to v272.11

Quote- Prevented rafts from being uploaded.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey