Empyrion - Galactic Survival

Started by Liberator, August 18, 2016, 10:01:52 AM

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OldBloke

Server updated to 3.4.0

QuoteCHANGELOG: Alpha 3.4.0 (Build 603)

General:
- Switched game engine to Unity 5.4

Improvements to avoid vessel loss:
- Added security check for playfield transfers as an interim measure to reduce vessel loss (player/vessel is set back to the old playfield if the destination playfield is not ready yet)
- Changed the way how playfield servers save player and vessels to avoid loss of vessels
- Improved spawn-to-surface if player or player-in-vessel falls through the ground

Landing gear:
- Docking is now possible in all directions
- Single and double landing gears (SV) are now placeable in all directions
- Heavy landing gear (previously only CV) can now also be placed on SV
- Re-balanced HP on landing gears

World:
- Added more deco blocks which can be found under block groups "Deco Blocks" and "Artificial Indoor Plants"
- Added animal bones as deco on some planets (for now: Akua and Omicron)
- Added new Alien Desert Plant

Game Settings:
- Changed name creation of in-game backups and manual copies: to avoid game names becoming too long, those backups / copies now have date and time at the end
- Changed: NEW GAME default difficulty set to EASY instead of MEDIUM
- Changed: DECAYTIME 0 means OFF instead of instant (see dedicated.yaml)
- Changed Shadow Setting: De-activate light shadows in "Medium" setting
- Changed: Player can now set the maximal allowed frame rate
- Set Video Options to use negative progression (Low -> Medium -> High instead of High -> Medium -> Low)
- Added info to dedicated yaml that some difficulty changes only take effect for a NEW game

Changes / Improvements:
- Not showing 'No build' icon nearby ore deposits any more in Single Player
- Tweaked emissive of cockpits SV: screens are now black without power
- Default color of cockpits SV is now grey (instead of blue)
- Tweaked particles when drilling (reduced particle count and size of stone particles)
- Tweaked drill particle effect (improved texture of stones that drop)
- Removed glass from RCS block
- Added improved model for antenna
- Added more experience points for higher unlock levels

New Starter Blueprints:
- Added new Starter BA Tier 1 and 4 (thanks to Haroden). Old BA Tier 4 is now Tier 5
- Added new Starter SV Tier 3 (thanks to Vexray and gahro_nahvah) and SV Tier 5 (thanks to Vexray)
- Added Starter HV Tier 2 (thanks to |ANIMA|_|ULTRIX|) and HV Tier 3 (thanks to Tina_Pedersen)

Bug Fixes:
- Fixed: Placing an O2, H2 or O2/H2 generator no longer relocates the Survival Constructor map icon
- Fixed: Vessels are not docked when resuming a game for a couple of seconds
- Fixed: Placing blocks leads sometimes to lags
- Fixed: Endless loading screen in some use cases - you will now be able to enter the game
- Fixed: Backpacks falling through the world if player is too high up in the air or dying in a moving vessel
- Fixed: Turrets on Public structures (CV, BA) do not attack
- Fixed: Leaving a faction makes the Motorbike unusable
- Fixed: Strong FPS drop when mining terrain / mining meteorites
- Fixed: Tree trunc LOD culling immersion breaking on Fast
- Fixed: PDA Mission "Akua Huntsmen" does not work on MP (PDA action "SubjectKilled" didn't work on MP clients)
- Fixed: Weapon Range info on SV / CV does not update when switching playfield
- Fixed: Preview uses upside down orientation when adding a landing gear to a vessel
- Fixed: Switching Options with RMB does not unlock the APPLY button - Disabled RMB Activation for Menu Buttons
- Fixed: Space Durians Item still yellow instead of blue
- Fixed: Drilling in the snow brings up red particles in multiplayer
- Fixed mission trigger: Explosion splash damage was not considered in MP (e.g. you could not destroy a block with rocket launcher in MP)
- Fixed: Prevent Drones/Players glitching into Building Blocks
- Partially fixed: Sound clicks and cracks when turning vessels (Thrusters)
- Fixed Graphic settings: Shadow Quality & Sky Reflections Quality do not save (Visual issue only)
- Fixed: VSync does not work with BEST and FAST without manual action
- Fixed: Change Vsync on/off into a setting with different values
- Small fix for animator settings on doors
- Fixed: Error linked to dynamic collider (reported on support email)
- Fixed: Texture resolution change not working
- Fixed: Problem that escape pod is not moving after landing with it on a planet
- Fixed: Clipping of RCS block
- Possible fix: Empty Control Panel and Error Spam in Console
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

albert

Quote from: Armitage;417072i was mid CV construction before our little trip I think I have elevator shaft, may be some warp stuff and 100 or 200 metal blocks,  not sure what I put in my ship before we went raiding. I'll speak to you later on TS.  but my inventory was pretty  full.

Everything that was in the cargo box that Pen filled has been placed into your ship's cargo box. The hangar door is open so just hitch a lift up and you can grab the ship and parts. There were about 3 rows of gear, ammo, only a few blocks.
Cheers, Bert

Sparko

I'm in the process of upgrading the whole of the hull of Blue Dwarf to Combat steel and after that I'll be installing some turrets.

Would be nice to take it to another system with our SV's and go on a mission if anyone is up for it at some point, there are now plenty of places to park.  

ill have to leave it in orbit though

albert

Cheers, Bert

Jewelz^

My CV will be getting a complete redesign this evening. Or I may just destroy it and keep the base as a space farm for the community.

Sparko

There has been a small update, please can the server be updated :)

QuoteWe just released a small patch that addresses some issues introduced in the last update.

Changelog: Alpha 3.4.1 (Build 309)

Bug Fixes:
- Fixed: SV cannot undock / cannot undock after Warp
- Fixed: Error that sometimes appeared in Resume Game menu
- Fixed: Error that sometimes appeared when removing last block on a structure
- Fixed: Texture resolution and shadow settings not carrying over when restarting game
- Fixed: On-desk screen flickering on computer table and improved color mask (new deco object)

Penfold

Oldie's currently on vacation so unless anyone else can do it?

Liberator

Quote from: Penfold;417274Oldie's currently on vacation so unless anyone else can do it?

Not sure how Oldie set it up, but it would need someone with remote access at the server level to do things and make sure the YAML files are not the default names.

Good thing that they fixed the undock thingy though, it was getting a bit annoying. The fix was to have your Cap ship as Private and switch your SV to Public so it was forced to undock.

Whitey

I have no previous experience but am attempting to shut it down and run the update...It should be back soon (assuming the six pints of John Smiths I had this afternoon don't affect things too much :D)

EDIT: Updated and restarted!

Penfold

Thanks Whitey.

Go and have another beer.

:stroke:

Sparko


Sn00ks

So any update on when we are going to have the things reset back to the starting setup?

Everything has been cleared so there's nowt left for us part-timers to do in the immediate area around Akua.

Would it be worth scheduling regular resets, maybe once a week?
I do exactly what the little voices tell me to.

PC Specs:- Black box with some fans that go whirrr, a few lights, things inside that get warm, headphones, keyboard (a clicky one), mouse (with buttons and no squeak), disks (2-off SSD and HDD) and a monitor of sufficient proportions.

Liberator

I know how to do this, but to do it cleanly needs access to the server.

I did find a "fully operational space station" out there.

sulky_uk

And the space station next to our ships..If the server was reset would we be able to get to our ships

Sent from my LG-H850 using Tapatalk


I came into this world with nothing,
through careful management I\'ve got most of it left.

Sn00ks

Might I suggest that the spaceships are re-located to a safer location? :g:
I do exactly what the little voices tell me to.

PC Specs:- Black box with some fans that go whirrr, a few lights, things inside that get warm, headphones, keyboard (a clicky one), mouse (with buttons and no squeak), disks (2-off SSD and HDD) and a monitor of sufficient proportions.