Source CS

Started by Benny, December 01, 2004, 11:03:40 AM

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0ni0n

After spending quite a bit on time now on source i have to say going back on 1.6 or CZ is a right chore.source might have a few bugs and that but it just feels far more realistic, especially on 'office' crouching there with all dust and splinters flying at you. I can see what jas means by there crosshair feeling a bit odd but after a few hours you dont notice. Only main problem i find is going from one to the other takes time to get use to.
\'A man of many layers\'

TeaLeaf

I still find CS:S more than sufficiently bug-riddled to make me not want to play it.  The netcode sucks, the hitbox problems have not been fixed and the 'Gerry Anderson' running animation is so abysmal that it isn't funny.  I *want* to play CS:S, I like the graphics and physics upgrades, but I hate the game at the moment - it is just not as fluid as either CS or CZ.  My game of choice will remain CZ until they fix the problems.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Doorman

Which bugs bug you most?
How does the netcode suck?
What's the deal with hitboxes? Are they not the same for all of us?
Animation is a little on the 'Ministry of silly walks' side but then cs isn't that hot either.  :D










     

0ni0n

i do find it strange when you die and it cuts imediately to fp view of somebody else without seeing your body fall. <_<
\'A man of many layers\'

TeaLeaf

QuoteOriginally posted by Doorman@Dec 13 2004, 11:54 AM
Which bugs bug you most?
How does the netcode suck?
What's the deal with hitboxes? Are they not the same for all of us?
Animation is a little on the 'Ministry of silly walks' side but then cs isn't that hot either. :D
[post=71801]Quoted post[/post]
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Without wishing to brush you off with a naff reply, I'm going to try and save myself extensive typing with a naff reply:

Spend a bit of time on the Steam forums and read about the difficulties.

I believe CS:S *will* at some point become a better game, but at the moment it is nowhere near good enough to replace CZ.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Doorman

Isn't the point, what YOU see/know/feel about the difficulties/bugs/stuff? Rather than what is reported by others in another place. Personally I've not experience any bugs that I would consider annoying or even  mildly irritating but then maybe I spend too much time in a stupor. If you pointed them out maybe I'd notice them. Netcode. That was a serious query as I wouldn't know a netcode it you smacked me across the head with a 2 kilo bag of it! As for hitboxes, all I know is that I seem to hit what I'm pointing at a little more regularly, not a lot, but a bit more.  :)  If that's bad netcode, "Bring it on" I say.

Final point, I never known you to give a 'naff' reply. You just can't do it.  :D










     

suicidal_monkey

QuoteOriginally posted by ScraT@Dec 13 2004, 12:18 PM
i do find it strange when you die and it cuts imediately to fp view of somebody else without seeing your body fall. <_<
[post=71806]Quoted post[/post]
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I see my body fall...
onto the tiles, then through the hole in the top parapet of piranesi, briefly bouncing on the mid-level parapet, and crunching into the ground head-first (the crunch sound may have been in my head... :unsure: )

I think once your body has finished falling you cut away to a chasecam of some sort. Maybe when fcc is on you don't get to see it, not sure :)

My main complaint about CSS is that it's almost too demanding for my poor ageing rig, otherwise I enjoy it. The graphics, the audio, the shiny newly made maps, ahhhh :rolleyes: CS 1.6 feels faster and more refined in terms of gameply right now but that's because I've been playing it for ages and because it's seen enough rewrites of its code to polish it. I think CSS will rule the roost with a few improvements, though just how easy netcode etc is to "fix" is not something I know about! Hopefully not tooooo hard to fix :D
[SIGPIC].[/SIGPIC]

Doorman

Yep, I see my body fall and it's not a pretty sight! Bit disconcerting sometimes. On reflection, I'd rather not watch my demise.  :(










     

TeaLeaf

QuoteOriginally posted by Doorman@Dec 13 2004, 02:57 PM
Final point, I never known you to give a 'naff' reply. You just can't do it. :D
Doh!  I've been rumbled  :blush:

OK, re the netcode: read this as a start.  This link has already been posted by BB and has been on the go since October with almost 24,000 views, so it's kind of difficult to ignore!  But if it is correct and the general comments are that it is accurate, then the potential variance in latency is abysmal for someone trying to consistently aim.  It means people just start spraying and hope for good luck!  Big latency delays also mean that you shoot out of the other end of the interpolation engine and consequently your shot does not register.  I'm sorry but I am not going to summarise any more of the thread than that, it really must be read (as I did) to take on board the full implications.  I'll leave you to work out the consequent implication for your personal experience of a better hit rate too! ;)

The graphics are real nice to watch, but the implentation of the Gerry Anderson puppet models is just plain nasty.  There is _no_ fluidity to them whatsoever.  

Put the two together and you have a real ugly problem.  Higher pings with poor models combined with interpolation problems on the hitboxes.

There are other problems too, just have a quick bowse of the steam forums; I see no point in trying to precis 30,000 posts into one!

Now do you see what I mean?

TL.

/hoping for the biggest bugfix of all time to come RealSoonNow™
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Doorman

Sorry to be a nuisance but no I don't see what you mean. Yes I did read that long post and was none the wiser. After reading it again Cohen doesn't seem to be all that certain of his facts. Once again, how does it affect you? And does it mean you have to be crap to be any good? Also, if you're an ace will you become crap? You don't need to precis 30,000 posts, just how  are you affected?
The proof of the pudding etc. and like I said I can't see where the complaints come from. Except of course the Jerry Anderson bit and that is only a matter of opinion. (Not that I think they're all that good either).










     

TeaLeaf

I am affected with higher pings due to less efficient net code (your ping is higher than on CS or CZ on the same connection), variable hit boxes due to the variable latency between client-server-client and the consequent problems in interpolation and am driven crazy by watching Gerry Anderson puppets 'running' round in the style of someone with what can only be described as a broom pole shoved up their TANGO.

I want the game to be good, but it is not good yet.  It needs a fair degree of work to be done before it can take the crown from CZ.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

OldBloke

My pet CS:S bug .... Fat grenades.

Hold a grenade of any flavour. Place your crosshairs just past a wall corner. Throw the grenade. It hits the wall. :eyebrow:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Doorman

QuoteOriginally posted by TeaLeaf@Dec 13 2004, 04:54 PM
I am affected with higher pings due to less efficient net code (your ping is higher than on CS or CZ on the same connection), variable hit boxes due to the variable latency between client-server-client and the consequent problems in interpolation and am driven crazy by watching Gerry Anderson puppets 'running' round in the style of someone with what can only be described as a broom pole shoved up their TANGO.

I want the game to be good, but it is not good yet. It needs a fair degree of work to be done before it can take the crown from CZ.

TL.
[post=71838]Quoted post[/post]
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Fair enough. I must make a note of the ping thing. Now ungrit you teeth, I was only teasing  :D










     

Anonymous

QuoteOriginally posted by Doorman@Dec 13 2004, 07:17 PM
Fair enough. I must make a note of the ping thing. Now ungrit you teeth, I was only teasing :D
[post=71854]Quoted post[/post]
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Stop teasing, he was only gritting his teeth ;)

absolutehype

QuoteOriginally posted by Doorman@Dec 13 2004, 11:54 AM
Which bugs bug you most?
How does the netcode suck?
What's the deal with hitboxes? Are they not the same for all of us?
Animation is a little on the 'Ministry of silly walks' side but then cs isn't that hot either. :D
[post=71801]Quoted post[/post]
[/b]

On some servers the ability to see from the other teams point of view is removed so you cannot steal their tactics which is probably why you had that experience. I also have had it on some servers and find it frustratingly annoying when i cant see my body and work out who shot me from where  :blink:
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