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Messages - Midd

#1
DMR Members Only / General Absence Thread
February 13, 2013, 05:27:15 PM
Hi guys,

I'll be away with work next week (Mon - Fri) so will miss Tuesday and Thursday raids.
#2
DMR Members Only / General Absence Thread
February 03, 2013, 02:12:23 PM
Hey all, very unlikely ill make tonight's raid as I've just got called to work. If I'm back in time ill log on ofc.


Sent from my iPhone using Tapatalk and speedy fingers
#3
DMR Members Only / General Absence Thread
January 31, 2013, 07:04:19 PM
Sorry for late notice, I'm stuck working at the moment, if you're stuck for numbers get Jinx or Milly to call me and I can get on, but if not I'll need to pass on tonight.  Apologies again for late notice...
#4
DMR Members Only / RGT: Loot Check!
January 27, 2013, 10:46:17 AM
Quote from: Whitey;365493I Need BIS Shield from Spirit Kings.

You mean the one Hal has? ;)


Sent from my iPhone using Tapatalk and speedy fingers
#5
DMR Members Only / New 25 man loot system...
January 23, 2013, 09:13:05 PM
Quote from: BlizzardComing to the PTR in the near future will be a new designation of item type in Normal and Heroic raids for non-tier pieces. Each 5.2 raid boss will have a chance of dropping this new designation of a particular item that’s 6 item levels higher than their counterparts. These higher quality versions will be called “Thunderforged”. This means that there will be five variations of some items. You’ll now see a 5.2 raid item of LFR quality at item level 502, the same item in Normal quality at item level 522, the item in Normal Thunderforged quality at item level 528, the Heroic version of the item at level 535, and the Heroic Thunderforged version of the item at level 541.

 This new item designation is being added for a couple reasons, but first and foremost to make loot drops more interesting overall, especially after you have earlier bosses in Throne of Thunder on farm. As you’re working on progression, those first few bosses can now continue to provide a chance at upgrades, making repeated kills potentially more exciting and rewarding. Those additional upgrades can then help to slowly raise power, and boost you over whatever progression roadblock you may hit.

 We’ve also received a lot of feedback regarding 25-player raids, and have been looking for ways to address some concerns. Ever since we changed 10-player raids to drop the same item level as 25s, we’ve seen a steady decline in 25-player raiding. This isn’t surprising. A 25-player raid takes an extra level of logistical commitment for the officers of those groups. It’s unfortunately easy for a 25-player guild to collapse down into a 10-player guild, but very unlikely for the opposite to happen. However, we like 25-player raiding and don’t want to see it go away. Like many players, we love the epic feeling that comes with banding together more massive groups to battle powerful foes, we love that there’s opportunity for those groups to try out new players or unusual comps without causing a huge burden, and we want to support the larger raiding guilds. That said, we’re also concerned that over-rewarding the 25-player guildsâ€"if, for example, we went back to a higher item level across the board for 25s, as was the case for Icecrown Citadelâ€"would feel like a slap in the face to the many 10-player raiders out there, who are the majority of our Normal and Heroic raiders.

 To attempt to navigate this minefield, we’re going to try having Thunderforged items drop more frequently in 25-player raids. They’ll be somewhat rare in both cases compared to the standard versions that’ll drop, but they’ll be even rarer in 10s. Overall, a 25-player group will be more likely to end up with a slightly higher item level after several weeks of raiding.

 It’s important to keep in mind that this only affects 10- and 25-player Normal and Heroic raids, and tier-15 armor pieces won’t be available in Thunderforged quality at all. We’re curious to hear your thoughts about these changes, and what you think once you begin seeing them on the PTR.

Not sure about this to be honest.  Having 5 different tiers of the same item is just overkill, and all completionists will want a full Thunderforged set.  Whereas normally you could start progressing by, for example, skipping MSV now, you'd feel obliged to continually run all content so that some people get their Thunderforged items.  My other concern really, is that if 90% of the raiding playerbase raid 10 mans, why would you incentivise the other 10%... surely you should just make it in the interest of the remaining 10% to go with the majority.

What does everyone else think?
#6
DMR Members Only / Legendary Quest
January 14, 2013, 05:03:53 PM
Ditto.  I think planning it after either an RGW or RGT raid will give you the most online players with the gear to cope :)
#7
DMR Members Only / General Absence Thread
January 13, 2013, 06:40:36 PM
Hi guys, it looks unlikely ill be making tonight's raid. I've not been able to connect all day. My hub and modem both show me connected, yet as soon as I try to do anything the connection times out and then drops on my hub. As usual BT have been as useful as a chocolate tea pot! If anything changes ill log on.
#8
Quote from: Switchback;364594Stacks....1 of the issues for healing is people not resetting their stacks it was done by every1 last night but there is no excuse for this....we want to go into the last phase with as much mana for the healers.

Everyone should find their "jump" spot on the edge of the floor.  That is the area where standing you have the celestial debuff but one jump makes the debuff reset.  All casters can then jump every time they have an instant cast, or when they reach 6 stacks, whichever comes first.   Also remember to reset your stacks just as the Celestial goes out to explode.  You can also run personal CDs (IB for mages) at this point to reduce raid damage from Total Annihlation.

As Slush mentioned earlier, personal CD's (the more passive the bettter) are extremely useful for p3 here.  I always run with Ice Barrier on p3 as the constant dmg reduction is a great help.  Also running invoication means at least once in p3 I'm going to heal myself for ~180k.

Looking at the lower DPS issue, I would assume that you guys all have access to +300 stat food (which I know we didn't have at the time of our Elegon kill), maybe using that for these attempts would help squeeze out some more DPS.

Hope that helps! :)
#9
Heart of Fear / Amber-Shaper Un'sok - DEFEATED 08/01/13
January 07, 2013, 09:56:01 AM
Great macro Guru, I'll be using that on Sunday to save the targetting time.

Another point worth noting is the amount of time you have in p3 to attack before you need to drink pools.  I found that interrupting two of your own Amber Explosion's will leave you with around 30 willpower, you then have time to go out to drink 2 pools.  That should return you to around 70 - 80 willpower by the time you get back to the boss to continue auto attacking.  It's extremely important in p3 that we keep ourselves alive in the Construct, as once you're dead the Construct will start to attack other players and they hit very hard!
#10
Thanks for the feedback guys, I just wish I had more time to put into it :)  RL has a tendency to get in the way!  I'll post more here as I add to it over the coming weeks/months.  I'll probably do a more tech mix next.
#11
Quote from: Jamin;364496Doesn't work for me in Firefox or IE, it's not streaming :sad:

That's odd... it's just a link to my mixcloud account, it's playing fine in IE and Chrome for me.  Anyone else having any issues?
#12
Hey guys,

First time I've posted in this forum, but thought any of you that like your house music might be interested in some of the stuff I do...

Here's a link, have a listen :)

003 Electro
#13


Got bored....  I don't think he got the joke ;)
#14
DMR Members Only / Signatures and Avatars...
January 04, 2013, 04:25:09 PM
Hi all,

Can I ask those that want a sig making to give me the following information:
  • Name of char(s)
  • Any logos or images you want incorporated
  • Colour scheme
  • Strap line
This will greatly help me with putting them together.

As it stands I have the following to do:
  • Sneaky
  • Jas
  • Sithvid
  • Switch
Each one takes around 3 - 4 hours, so you'll have to bear with me whilst I put them together.  As soon as I have the above info for those 4 I should get them done this weekend (hopefully).

Cheers
#15
DMR Members Only / Analyze this......
January 03, 2013, 03:20:20 PM
Quote from: TeaLeaf;364351That's the bit where my brain started to hurt!

Agreed!  I guess we just have to wait for more clear info :)