n00b here..

Started by delanvital, July 29, 2005, 03:48:28 PM

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DuVeL

QuoteOriginally posted by Hippy@Jul 30 2005, 11:16 AM
Watch out for DuVeL, hes a demon with anything that fires fast.... Actually anything that fires.

Just stay away from Doris, hed still kill you if he was disarmed.
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And watch Hippy aswell...You think it's all Peace and make love, not war, in the mean while he shoots HeadShots as fast as a crazy rabbit on XTC.

Ice: Yesterday I've played several times on the BoDserver and 2-3 times the connection got lost.

Delanvital: If you would have played on our server, it would have been more teamplay. We try and set up teamplay aswell on the BoDserver but that's more for people who are interested in it. For me it's team up with someone with VC's and teamplay and see what you can do in the fragfest out there. Even you can make a difference  ;).
The main difference between the most CounterStrikeversions is just the graphics, skins and hitboxes.
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Dr Sadako

QuoteOriginally posted by delanvital@Jul 30 2005, 11:54 AM
I must say, that what I have tried on that BoD server last night was more of a frag-fest. A lot of chat at the same time, and all running around like wild trying to hunt down the other party. I can see the teamwork potential, but very few worked together, and covered each other.

On another note: what is the difference between CZ and regular CS? The spiced up CS:S looks nice :)
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Yup you are right about the BoD server. Sometimes some sort of teamwork appears but 95% of the time it is quake.

The difference between CS and CZ is that the graphics have been improved to CZ.

What you can do in CZ but not in CS:
*Hostages are more interactive and moveable by calling them as CT from a distaance.
*You can pick up dropped grenades.
*Use the Galil/Famas

For tips and tricks try this webpage ...
http://www.deadmen.co.uk/cs_guides.php
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

delanvital

QuoteOriginally posted by Dr Sadako@Jul 30 2005, 12:09 PM
Yup you are right about the BoD server. Sometimes some sort of teamwork appears but 95% of the time it is quake.

The difference between CS and CZ is that the graphics have been improved to CZ.

What you can do in CZ but not in CS:
*Hostages are more interactive and moveable by calling them as CT from a distaance.
*You can pick up dropped grenades.
*Use the Galil/Famas

For tips and tricks try this webpage ...
http://www.deadmen.co.uk/cs_guides.php
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Are these functions implemented in CS:S?

Dr Sadako

QuoteOriginally posted by delanvital@Aug 1 2005, 03:59 PM
Are these functions implemented in CS:S?
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Yup. In CSS there are more evolved weather added and of course all of the HL2 physics engine goodies.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Hippy

But in  CS:S you cant call hossies from a distance, Nor do they shout.

And bullets do almost nothing through doors/walls etc.

Anonymous

QuoteOriginally posted by Hippy+Aug 1 2005, 04:37 PM-->
QUOTE(Hippy @ Aug 1 2005, 04:37 PM)
But in CS:S you cant call hossies from a distance, Nor do they shout.
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Bad :(