Special Forces

Started by Blunt, December 20, 2005, 01:34:17 AM

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delanvital

QuoteOriginally posted by Dewey@Dec 20 2005, 10:27 AM
And the grappling hooks and zip lines are fun too - especially if you sing the Raiders of the lost ark tune as your using the zip.
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 :lmfao:  :lmfao: Alright you got me convinced. I need to play some more SF :D

Seriously, I am up for it - a server would be a good idea! I still think the US weapons are overpowered...

Dewey

QuoteOriginally posted by delanvital@Dec 20 2005, 11:24 AM
:lmfao: :lmfao: Alright you got me convinced. I need to play some more SF :D

Seriously, I am up for it - a server would be a good idea! I still think the US weapons are overpowered...
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I laughed out loud first time I heard Blunt try out a zip line, he litterally whooped with joy as he sailed through the night time air  :D

Blunt

QuoteOriginally posted by Dewey@Dec 20 2005, 11:31 AM
I laughed out loud first time I heard Blunt try out a zip line, he litterally whooped with joy as he sailed through the night time air :D
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 :blush:

I hope my mind will be changed as more peeps get it for crimbo
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


Liberator

I think we decided that because so many people were getting it as a Christmas present we would hold back on running it on the server.

So hopefully we will have it as a regular feature.

We'd better do, it took me a lot of time that I could have been BF2'ing to write the AAS code.  :rant:

Anonymous

QuoteOriginally posted by Blunt@Dec 20 2005, 06:57 PM
:blush:

I hope my mind will be changed as more peeps get it for crimbo
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Well I bought it and I don't intend for it to gather dust and as the only place I game is with dMw I think you can see where this is heading  :devil:  8)

Swiss

I got it for a birthday present its ok ish might take some time getting into it maybe !!!  :bye2:
:biggrin:

Boris

looks nervously at SF shaped box under chrissy tree  :unsure:

im sure itll be great once the full weight (and its a lot of weight) of the community get behind it
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Liberator

The games we played on the first (and only, so far) AAS:SF night were good.

The urban Ghost Town daytime level was fun and tended to end in large battles at the mid point flag. I made it so that the bases are pretty evenly distributed between the teams, at the mid point both sides have attack choppers (which you suddenly realise aren't much good for the Convoy Wreck).

The Carrier level, with its enclosed CP's makes for some interesting battles, although getting an initial foothold on the carrier may need some tactics to be worked out. I would sudgest we have two rounds on that one with a side switch in between.

Until we get server up again, with everyone on, we won't really know.