Swiftmend

Started by Bob, June 22, 2006, 10:04:30 AM

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Bob

I guess you have started to look a bit into Swiftmend and how it works.  I tried it out during last night AQ raid, and I think this is something I can really get used to.

First of all I had to do a quick rearrange of my hotbars during the raid yesterday, which made me constantly clicking the wrong buttons out of old habit :rolleyes:   In addition I used quite some time to get familiar with the new spell and how it works, so my overall healing went a bit down compared to what it usually does.  This however, I think will be better over time when I get the chance to get a bit familiar with SM and how to best use it.
On the other hand, I also noted that my overhealing was reduced with 5-10% - if that was due to me healing not so much, or because of SM is hard to tell, but it will be interesting to see how this goes with some more experience :)


As of the spell itself, I think it's really genious - that is, if it's used correctly.  My rejuv for instance heals for somewhere around 900 (no, I don't have rank 11 yet, and that pisses me off a bit :ranting: ), and together with what I have in +healing from my gear that resultet in SM healing around 1200.  In an optimal situation, that will give you 2000++ healing for a not too high mana cost.

Of course, if you always just slap a rejuv on somebody and instantly casts SM straight away, you'll wais all the healing gained from rejuv - this can be OK in situations where you really need to give somebody a quick instant heal, but in the long run this will be quite mana inefficient.
At least from the way I heal (after a typical MC run I have ca. 50% healing done by regrowth, 35%+ with rejuv and 15% with HT) with much HoT, SM have a great potential.  The challenge will be to let the HoTs wear almost out before casting the SM.  This also goes for all the druids, since it doesn't have to be your "own" HoT you consume to cast the SM :)

The Vael fight for instance is a place where SM will rock hard I think.  Almost all healing on MTs is from the druids done with regrowth, meaning you'll always be able to cast SM when needed :D
If we also try to constantly keep rejuv up (at least on the one that is tanking Vael), two druids can slap to SMs instantly on that person when needed!
[imga=right]http://77.108.135.49/fahtags/ms10.jpg[/imga]* Threbrilith the Nightelf, born and raised by the Silver Oak Guardians *
Proud member of Dead Men Walking

Sebas

And we got a Lightwell  :frusty:
Sounds like an amazing spell which deserves to be a 31-pointer :)

Akall

Yup swiftmend is a great spell! This will be usefull during fights like Broodlord or Firemaw where the life of the tank can drop very quickliy after a special attack from the boss. The important thing is to have a HoT on MT every time during the fight but this will be no problem if we have druids like Bob useing for most of the time HoTs :D
Akall - Night Elf Druid, Aszune



Voretex

tis absolutely fantastic for pvp aswell while flag carrying, its almost a NS + HT

Sandrion

It's great for countering damage spikes, like in PvP. Although in instances I think it will be difficult to use efficiently. Both mana as coordination wise. Casting rejuv + SM is not instant (global cooldown is triggered) and it's mana inefficient in terms of HP/mana. To use them effectively three 'issues' need to be adressed:
-Timing them correctly.
-Minimizing overhealing from HoT effects.
-Prevent people from consuming each others HoTs and / or slapping a new HoT on a target that already has one.

Voretex

rejuv + regrowth go bear form wait 16 seconds pop out swiftmend = 3.5 k healing over 18 seconds

xD

Vargen

pretty much have one person doing regrowth, one person doing rejuv and one swiftmend?
Won't give you the "top healer" stat, but it will keep the tank up
Battle.net - Varg#2301 | Steam - Varg1983 | Origin - Varg1983 | Warframe - Varg1


Bob

QuoteOriginally posted by Sandrion+Jun 27 2006, 03:35 PM-->
QUOTE(Sandrion @ Jun 27 2006, 03:35 PM)
It's great for countering damage spikes, like in PvP. Although in instances I think it will be difficult to use efficiently.
[post=133792]Quoted post[/post]
[/b]
I bed to differ.  Now we've had this ability for only a short period of time, but I've already noticed a slight improvement with at least my own overhealing.
And about damage spikes: you most definetly have BIG damage spikes in instance as well.
And I would also like to add that SM is as close as you can get to an instant cast - that 0.5 sec global cooldown isn't much to talk about (ofc sometimes it can mean the difference between life and death), and it shure is much better than waiting several seconds for either regr. or HT if somebody needs a boost of healing really fast.  Than it's better to waste the full effect of rejuv and save somebodys life :)

[imga=right]http://77.108.135.49/fahtags/ms10.jpg[/imga]* Threbrilith the Nightelf, born and raised by the Silver Oak Guardians *
Proud member of Dead Men Walking

Sandrion

I know you have damage spikes in certain PvE encounters as well, PvP was just an example. And I agree with you that SM certainly is a valueable addition to a druids arsenal of healing spells. I was mearly stating the issues that would need to be adressed to ensure efficient usage of the spell.

Although I still have some reservations with regards to it's efficient application in raids; we haven't got this skill for too long and people are still working on mastering it, only time will tell how beneficial this ability really is. At the very least it'll be a nice backup in case NS is on cooldown.

As for PvP, I would only use rejuv+SM (semi-instant cast) as alternative for NS+HT if NS is on cooldown. I wouldn't advice poping back to caster form to just to consume a HoT, because it's very mana inefficient. It'll cost you +/- 900 mana (SM + shifting back) for about the same amount of healing (1HP/mana). Probably even less with PvP / feral gear, since that doesn't have all that much +healing on it. But it's still nice in emergiencies. (Because of that 20% health losing bug associated with HoTW it'll even hurt in combination with bear form, since you'll lose more health by shifting then you gain from SM  :( ).

Vargen

Hey it took me more then a year to learn how to heal efficiantly ;)
Adding a new spell will mean extra learning time needed. But there is allways room for improvement.

Healing with at Druid has allways been about more then just spaming the same button over and over. Too bad many didn't realize untill Manaconserve mod was removed :P With my current setup now, I can pretty much keep it going for upwards of 20 minutes in a fight without poting.
Battle.net - Varg#2301 | Steam - Varg1983 | Origin - Varg1983 | Warframe - Varg1


Neff

Im not a Druid, nor a STORNG BARE. but would'nt swiftmend pwn in situations as Vael? Where 1 druid can spam rejuv, and another spam Swiftmend like 0.5 secs after him? or just spam Rejuv then SM rinse repeat?
[quote=Adularena] Robin?!?!?! *shouts* "Lets ride, my nimble youngster!" - Mmmm, how batman loves Robin to hum the Batman theme (na nananan anan ananana BatMAN!!) while *cough* Exploring Batman`s secret grotto.[/quote]

TEH N00m IS BACK WITH TEH PWN!:yell:

Voretex

15 second cool down

BTW I RESPECCED MOONKIN :D :D :D :D :D :D :D :D