Druid specs

Started by Sandrion, September 23, 2007, 10:22:34 AM

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Sandrion

I've put some talent tree templates together for different Druid builds. At least they were suppost to be templates, but sometimes you just don't have a choice :narnar: .
 
Basicly this is meant to get some inspiration from if you're looking for ideas for a new build.
Hopefully this is of help to anyone.
 
Here they are:
 
Tank / Melee DPS (feral).
http://www.wowhead.com/?talent=0ZxMGsfroezioVx0z
This is what you need if you want to be feral.
 
Besides these 'manadatory talents' you got 7 points left to put anywhere you like.
Any of these are solid choices (Feral Aggression is pretty darn useless and Primal Tenacity is to situational, it's purely a luck based PvP talent):
  • Feral Instinct (+19.5% threat in bear), since you'll probably be tanking a lot. This will definately help. Once you get geared up and aggro isn't a problem anymore these points could be relocated elsewhere.
  • Intensity is also nice to have. You'll have enough rage for a Mangle + Maul when you engage a mob, so you'll have a decent head start with aggro. Additionally it's nice in case you have to off heal.
  • Natural Shapeshifter, if you PvP a lot (and thus shift a lot).
  • And the last point in Nature's grasp. This works in feral forms as well in TBC. It's not all that usefull, but might come in handy when you PvP / go to the arena.
Note that you don't need Thick Hide anymore once you hit the armor cap. But it'll take a while before you hit that :flirty: .
 
Caster DPS (balance)
http://www.wowhead.com/?talent=0xcrziIsguVoZxbIz
No real choice here, there is only one way to go. The 2 points in Naturalist is just filler, you can put them anywhere you like.
 
Raid healing (Restro/ToL)
http://www.wowhead.com/?talent=0ZZxVcxcq0est
As raid healer you're best off as tree. Pallies and Priests have more powerfull direct heals, so stick to HoTs. ToL is the way to go. You'll have whooping 16 points left to spend, so knock yourself out. You could invest them in the Healing Touch strengthening talents or go a bit down the balance tree, so you'll have some range DPS capability for soloing.
 
Solo healing (Dreamstate/Restro)
http://www.wowhead.com/?talent=0xcruics0hZZxxszxqM
This is something I came up with when the new talent trees where announced. Basicly it's meant for solo healing dungeons. HoTs might not always be powerfull enough to keep up with the incoming damage, so you'll have to use healing touch. This is what this build focusses on. You'll have a pretty nice amount of mana regen aswell.
You could even move a point from the restro tree into Moonkin form, in case you want to do some semi-decent caster DPS.
Btw, the stuff in the top of the trees can be assinged as you see fit.
 
PvP
Meh, can't be bothered. Just get Nature's swiftness and Natural Shapershifter and go down the feral tree if you want to be good solo. In teams it really depends on what the group looks like.

Bob

Nice one Sandrion :thumbsup2:

Believe this is worth a sticky!
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