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Started by Benny, December 31, 2009, 10:53:12 AM

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Benny

I know we have a review section, but to let you know what I'm fiddling with....

I did have a Benny-Training mission uploaded but have taken it down for some tweaking. The complete mission didn't finish and I want to add tasks. It does have a mountain bike though.

I've uploaded a mission pack of dom missions which are basically 'clear this town' type things that may be good for getting used to it with varying numbers of players.

I'll try a couple and see how it goes. Let me know if thats a problem and I'll take them down again.

Ta

oh, and while I'm at it....
http://forums.bistudio.com/showthread.php?t=75852
shall we start from the top?

I think we need a core of 10 or so missions for varying numbers so we can use the server more intelligently.
===============
Master of maybe

delankster

:thumbsup2: superb mate

give us a nugde when you want to test them and i'll join you
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

Benny

#2
oK....to keep track. I've trimmed what was on there, so it's all the lower number co-ops to try, I've added the ones in bold below. The respawn ones may be of interest.

Green are keepers. Red are crap. Blue are uploaded and waiting a play test.

Quote
Chernarus
-----------------------------------------------------------

co 06 chernarus five-o by EiZei
Restore law and order in Chernarus.Flawed, but small enough to forgive it. OK for a v. low number of players. It's not great, but will do until we find an alternate small numbers game. (enjoy the dialogue)


co 06 hostages by Night
Crashes the server - removed


co 06 juhannus by Night
It's midsummer. After a few beers you decide to steal a computer and destroy some Russian guns.


co 06 little something by Kuokkanen
Destroy three Tunguskas.


co 08 mujahideen nights 2 by EiZei
Death to the Russian infidels!

co 08 provocation by Shuko
Filthy american infidels have invaded your country and your town. Fight back!

co 10 can opener by Shuko
Laser marker "practice" mission. Two Force Recon groups will point enemy armor targets for Close Air Support.

co 10 deadly deal by Raunhofer
Eliminating the covernment of Russia.

co 10 insurgent surprise by Karko
Ambush a USMC convoy as Insurgents. Includes FirstAid module.

co 10 path of the patriot by Blake
NAPA patriots must assasinate pro-Chedaki minister riding in a motorcade and local Chedaki commander attending a church ceremony in Pogorevka. Once finished, escape the area.

co 12 cowards attack by Blake
Liberate your home village from Chedaki forces.

co 12 gendarme by Shuko
MVD is sent to deal with rebels who have taken over a town.

co 12 lusty by Shuko
2 groups of Force Recon HALO into Chernogorks to disable communications and blow up ammunition supply train.

co 14 csar jolly green 28 by Shuko
Combat Search and Rescue, a group of a downed chopper needs to survive until another chopper finds them.

co 14 foxley by Shuko
Prototype plane is being prepared to be tested, destroy it and kill the general who came to oversee the testing.

co 16 road to msta by Kuokkanen
Clear the road to Msta.

co 17 operation armored by Raunhofer
Intensive tank mission.

co 21 morning star day 1 by Karko
Complete several objects by destroying enemy vehicles and stations. Includes Respawn.- Not too bad. Huge map but all the action takes place in a strip. Don't lose the helicopters, either keep them alive or make sure they blow up and respawn. On a par with hunt waldo, plenty of stuff to blow up and an unlimited armoury back at spawn. Probably best with about 5-8


co 21 morning star day 2 by Karko
Complete several objects by destroying enemy vehicles and stations. Includes Respawn.


co 21 third advance by Raunhofer
A long mission with a respawn and JIP.

co 21 weygand by Shuko
Highly customizable defense mission

co 30 second advance by Raunhofer
Inspired by Air Cavalry coop mission. Includes respawn and is also playable with a small number of players.

co 41 first advance by Raunhofer
A long mission with a respawn and JIP.


Japahto (http://forums.bistudio.com/showthread.php?t=88151)
-----------------------------------------------------------

co 21 weygand by Shuko
Highly customizable defense mission

co 45 crossing the river by metsapeikko
A brutal river-crossing. Japahto required.


FDF Podagorsk (http://forums.bistudio.com/showthread.php?t=92144)
-----------------------------------------------------------

co 12 gendarme by Shuko
MVD is sent to deal with rebels who have taken over a town.

co 14 csar jolly green 28 by Shuko
Combat Search and Rescue, a group of a downed chopper needs to survive until another chopper finds them.

co 21 weygand by Shuko
Highly customizable defense mission

co 12 guitar heroes by Blake
Podagorsk Rockers doing a heist to a local bank have been betrayed by Chernarussian gangsters. Escape the prison and give some payback to the traitors.

Utes
-----------------------------------------------------------

co 21 weygand by Shuko
Highly customizable defense mission

===============
Master of maybe

Benny

*Updated, key added, comments added. As you test, post here, I'll update the top and server list, then will delete the post to keep it tidy. Do you want this post in the public area Del?
===============
Master of maybe

delankster

Quote from: Benny;300434Do you want this post in the public area Del?

done thx m8 :)
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

Benny

Also working through these. They may add a bit of spice.

http://forums.bistudio.com/showthread.php?t=93545

AAD is advance and destroy
CAH capture and hold....

if they have respawns it takes it a lot closer to COD and perhaps we can get more people in.
===============
Master of maybe

delankster

good find, might be just what is needed :thumbsup2:

hopefully i will be back up and running next week. looking forward to testing a few of them
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

Benny

Ok, so played a few of the latest co-op pack I found. They all have revive but no respawn which is ideal for us.

Low numbers <10 so they look good to me. Some of the commutes are a little long, but you can take cars.

If you get 5 mins, give 'em a go.
===============
Master of maybe

Benny

===============
Master of maybe

delankster

cool:)

would be good if we could quickly run thru all the missions on there atm, on friday
so we can get a list together of maps that need to come off the server to clear space for more
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

Benny

Yup, sounds good.

If there's any server blokes reading this, do they fancy posting up what is there? I can do it later but won't be until around 8pm.
===============
Master of maybe

Whitey

AAD10_OperationSilentWind.utes.pbo
ammo_harbour.utes.pbo
camp_olsha.Chernarus.pbo
cas_airstrip_fcr.Chernarus.pbo
co 21 r morning star day1.Chernarus.pbo
co 21 r morning star day2.Chernarus.pbo
co05_clipping_ears.Chernarus.pbo
co05_harbour_suspicion.Chernarus.pbo
co05_port_arms.Chernarus.pbo
co05_tank_farming.Chernarus.pbo
co06_escort_agency.Chernarus.pbo
co06_heat_spot.Chernarus.pbo
co06_spray_cover.Chernarus.pbo
co08_flying_squad.Chernarus.pbo
co08_general_strike.Chernarus.pbo
co08_hind_site.Chernarus.pbo
co08_saw_pit.Chernarus.pbo
co12_Hijack.utes.pbo
electro_casops.Chernarus.pbo
field_hq_MEU.Chernarus.pbo
gdvbse.Chernarus.pbo
gorka_arty.Chernarus.pbo
hard_hit2nd_dkz.utes.pbo
hard_hit_cdf.utes-WORKING.pbo
hard_hit_dkz.utes.pbo
hunt_waldo.utes.pbo
komarovo_chemicals.Chernarus.pbo
power_block.Chernarus.pbo
radar_love.Chernarus.pbo
SHQ_CDF_Raid_01.Chernarus.pbo
SHQ_CDF_Raid_02.Chernarus.pbo
SHQ_DKZ_Capture_01.Chernarus.pbo
SHQ_DKZ_Raid_01.Chernarus.pbo
SHQ_DKZ_Raid_03.Chernarus.pbo
SHQ_MEU_Raid_01.Chernarus.pbo
SHQ_MEU_Raid_02.Chernarus.pbo
SHQ_MEU_Raid_03.Chernarus.pbo
SHQ_MEU_Raid_04.Chernarus.pbo
SHQ_MEU_Raid_05.Chernarus.pbo
SHQ_NAP_Ambush_01.Chernarus.pbo
SHQ_NAP_Defend_01.Chernarus.pbo
SHQ_RAF_Defend_01.Chernarus.pbo
SHQ_RAF_Defend_02.Chernarus.pbo
SHQ_RAF_Defend_03.Chernarus.pbo
SHQ_RAF_Raid_01.Chernarus.pbo
SHQ_SPZ_NightOps_01.utes.pbo

Benny

#12
Quote from: Whitey;303810]AAD10_OperationSilentWind.utes.pbo
ammo_harbour.utes.pbo
camp_olsha.Chernarus.pbo

cas_airstrip_fcr.Chernarus.pbo
co 21 r morning star day1.Chernarus.pbo
co 21 r morning star day2.Chernarus.pbo

co05_clipping_ears.Chernarus.pbo
co05_harbour_suspicion.Chernarus.pbo
co05_port_arms.Chernarus.pbo
co05_tank_farming.Chernarus.pbo
co06_escort_agency.Chernarus.pbo

co06_heat_spot.Chernarus.pbo
co06_spray_cover.Chernarus.pbo
co08_flying_squad.Chernarus.pbo
co08_general_strike.Chernarus.pbo
co08_hind_site.Chernarus.pbo
co08_saw_pit.Chernarus.pbo
co12_Hijack.utes.pbo

electro_casops.Chernarus.pbo
field_hq_MEU.Chernarus.pbo
gdvbse.Chernarus.pbo
gorka_arty.Chernarus.pbo
hard_hit2nd_dkz.utes.pbo
hard_hit_cdf.utes-WORKING.pbo
hard_hit_dkz.utes.pbo
hunt_waldo.utes.pbo

komarovo_chemicals.Chernarus.pbo
power_block.Chernarus.pbo
radar_love.Chernarus.pbo
SHQ_CDF_Raid_01.Chernarus.pbo
SHQ_CDF_Raid_02.Chernarus.pbo
SHQ_DKZ_Capture_01.Chernarus.pbo
SHQ_DKZ_Raid_01.Chernarus.pbo
SHQ_DKZ_Raid_03.Chernarus.pbo
SHQ_MEU_Raid_01.Chernarus.pbo
SHQ_MEU_Raid_02.Chernarus.pbo
SHQ_MEU_Raid_03.Chernarus.pbo
SHQ_MEU_Raid_04.Chernarus.pbo
SHQ_MEU_Raid_05.Chernarus.pbo
SHQ_NAP_Ambush_01.Chernarus.pbo
SHQ_NAP_Defend_01.Chernarus.pbo
SHQ_RAF_Defend_01.Chernarus.pbo
SHQ_RAF_Defend_02.Chernarus.pbo
SHQ_RAF_Defend_03.Chernarus.pbo
SHQ_RAF_Raid_01.Chernarus.pbo
SHQ_SPZ_NightOps_01.utes.pbo

Bold Green- Keepers?
Red - Removal?
Black - haven't played or can't remember.

(Fell free to edit this post rather than post 8 more pages of quotes.
===============
Master of maybe