Bastion of Twilight: Twilight Ascendant Council - Defeated March 1st 2011

Started by Whitey, February 17, 2011, 12:44:11 PM

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Deminion

I do run logs everytime i'm there, but it dosn't help much, when i'm not inside

Legolei

Quote from: Arcticfire;325799Ill take this one personally, my computer broke down all of a sudden, nothing was giving a hint and I dont have magic fingers(not with computers anyway).

I would never blame any one for getting a BSOD, power outage, broken down hardware or anything out of there control.

Legolei

It seems a picture says more than a thousand words can, so I'm going to spare myself 3000 words. Proposed positioning of the bosses in P1, P2 and P3.
The setup is tight, everyone is in range for every healer, and there is enough space in the room to run to in case it is needed.

P1: Skull is Ignacious, Cross is Feludius, middle healer is raid healer, arrows showing the way the boss is turned to.


P2: Skull is Arion, Cross is Terrestra, tanks will kite bosses back to that position after picking up debuff, middle healer is raid healer, who must be aware to move out of that position just before P3.


P3: Skull is Elementium Monstrosity, arrows show the way the boss is slowly kited, along the lines of the middle circle. That will leave room for ranged dps and healers to stand inside the middle circle.

Sithvid

I also had 2 blue screens on Wednesday wonder if the ts overlay caused mine. There was some banter that exceeded Dmw as well as dmr rules IMO and I think we should all bare them in mind.   We did make progress and 5% was very close. Drea does a great job RL let's support him and each other . Turn up be nice kill stuff.
Only 2 things are unavoidable
Death and Taxes.

Dead Men Raiding :boxing:
Hunter MOP Main
http://eu.battle.net/wow/en/character/aszune/Sithunter/simple
Druid BOOOOMKIN
http://eu.battle.net/wow/en/character/aszune/sithysithvid/simple

TeaLeaf

I run the overlay and suffered no blue screens.  I also run it in other games and have no blue screens, so I doubt it is the overlay.  

Re the above piccies, I would watch the range to Feludius.  Stand to close and get hit by the AOE, so there is a good reason to get further away and keep that range.  The damage reduces with distance, but there's a balance to be struck especially as Ignacious has to be moved to allow for flame damage.

The P1 shield issue is generally down to ranged not swapping to Ignacious early enough.  5 seconds beforehand make the change from DPSing Feludius to Ignacious and that way your shield damage will be just fine and you suffer no AOE.  Remember to keep a ranged using focus interrupt on Feludius (whilst hitting Ignacious' shield) and you mitigate that single target damage too.   RGT do not bother using the dps buffs, we found the movement required lost as much if not more dps than was gained through any dps buff - your mileage may vary, but it shows the buffs are not needed so ignoring them simplifies the fight somewhat.

P2 is really very simple so I'd not try to over-complicate it.  If you try to over-regiment what is a fairly random movement pattern then you might run into problems.  I think a general 'try to work your way back to mid' works well enough, but anything more specific is asking too much imo.   The rest of P2 is simply down to people managing to be aware of which buff to have - there's plenty of time to check which one you need, locate it in the room and then get it.  

There is no excuse for not having the right buff in P2, or for lighting the raid up like a christmas tree because you have chain lighting on you, or for standing in avoidable spikes.  It's not a dps race, so what else are you doing if not ensuring you have the right buff, or are moving out of the raid because you're a christmas tree, or are moving out of the dust cloud which precedes spikes?

The *only* phase which requires a bit of real planning and effort is P3.  The rest is down to people knowing the fight and then applying that knowledge.  Without wishing to offend anyone, knowing the fight in my book includes having the ability to react appropriately to debuffs - it's not a big ability list as it's a simple fight so there's really not a good reason to fail at it.  

RGW are currently failing on this fight because on pretty much every try we lost 20% of the raid in P1 or P2 due to easily avoidable deaths, so that's where the focus should be imo not on positioning.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Arcticfire