Healing mechanic

Started by Galatoni, November 22, 2014, 05:56:45 AM

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Galatoni

https://robertsspaceindustries.com/comm-link/engineering/14318-Design-Healing-Your-Spacemen

Just read through this. Looks like our arma3 vets will have a field day!

I'm really feeling this mechanic, i can imagine it'll provide for many tense fire fights! I love that this is a coverall thing too not just limited to fight situations, but all over
"Forewarned is forearmed"

TeaLeaf

I'm hugely encouraged that we are sticking with a more robust system of damage, which does not allow you to be at 5% HP and still operate at 100% effectiveness!   The coop aspect of looking after your team mates and healing are massivley positive towards coop play.

+1
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Galatoni

I don't mean to sound disrespectful to those that prefer that kind of play, but is always been something that put me off traditional FPS multiplayer games.
While they were demoing, listening to people shouting "use youre knife it'll be faster " while I'm sure was just funny - did worry me a bit. Worries rested, at least for now.
"Forewarned is forearmed"