Hearthstone: I'm not sure that's entirely fair...

Started by Dexterous, January 10, 2022, 05:42:51 PM

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Dexterous

Just played a very entertaining hearthstone battlegrounds game.

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The three birds on the left trigger the deathrattle of a friendly minion
The demon in the middle gives its max health to other friendly minions as its deathrattle
The dragon makes any enchantments/buffs it receives during combat permanent
The second to last minion makes deathrattles trigger twice.

Quick Explanation:
The bird triggers the demon's deathrattle, this gives a bunch of health to the dragon, the dragon is now permanently buffed.

The hero I am playing has the ability to swap the stats of two minions as its hero power, in other words each turn I swap the stats of the demon and the dragon - creating a very, very quick scaling system.

From the mess that was my screen it's difficult to decipher the health of the dragon (?03,852,749 - hundreds of millions for sure but unclear on the first digit), what I can tell is that the demon's health is 97,864,038.

The game I was playing had murlocs banned and no one playing beasts in the end game, in other words it is very difficult to get a poisonous minion so most people rely purely on having higher stats than others.

Given that my opponents had minions at around the 50/50 to 100/100 size, they didn't make quite the impact they were hoping for :D
"This team composition is draining my will to live" - Fellow Overwatch Players