Selectable difficulity of instances

Started by Sandrion, August 01, 2006, 08:55:16 AM

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Sandrion

It found something interresting regarding instances in the expansion:
 
Quote from: worldofwar.netThe most interesting part of this is, that all the BC instances will have selectable difficulty levels. The group leader can pick from five differing levels from easy to hardest. This also influences the quality of the loot. Succeed in the highest difficulty level through the instance and you will definitely receive some phat loot. The easier modes are mainly meant for training over and over again, until you've mastered it all.

From: http://www.worldofwar.net/articles/blizzeutour2007-3.php

Nefrion

Sound neat.
 
Makes it fun to go to the small instances again :)
60 Rogue Nefrion| Class Leader | Defender |
60 Paladin Delle| Alt |
61 Warrior Arc| Alt |

Bastet

yep instances to cover the leveling up of a raid group from 60-70, that way you dont stop raiding for a month or so while ppl level up. :happy:
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Sandrion

And you can pratice on bosses before kranking up the difficulty, which is a definate improvement and will improve progression. It will also become easier for PuGs and still remain challenging if you are in a guild run. Just an example: the 45 mins Strat baron run got 2 manned a just recently, by Mandis and Amathera :lmfao: .