Spider Wing 3: Maexxna

Started by Bastet, August 15, 2006, 08:57:47 AM

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Bastet

Abilities:
  • Web Wrap: Cast at the 20 second mark, and then every 40 seconds after that. Sends three players straight back to the wall, encasing them in a cocoon and incapacitating them. This ability sends the player backwards, and they can therefore control the location of their cocoons on the wall. When encased, 650 to 850 Nature damage is done every 2 seconds. The cocoon, which has about 6,000 health, can be destroyed from the outside, freeing the player and causing minimal (300-700) falling damage when he hits the ground.
  • Web Spray: Cast every 40 seconds incapacitating everyone for 8 seconds, and dealing 1750-2250 Nature damage. This ability cannot be resisted, and the only way to avoid it is to be dead, have Flask of Petrification, have Divine Intervention, or be already incapacitated by Web Wrap.
  • Poison Shock: Does 1750-2250 Nature damage in a 15 yard frontal cone.
  • Necrotic Poison: Reduces healing taken by 90% for 30 seconds. This needs to be cleansed immediately, Abolish Poison being the most effective way to remove it during the Web Spray.
  • Enrage: At 30% health, Maexxna will enrage, increasing attack speed and dealing significantly more damage.
  • Spider Spawn: 8-10 Small spiders are spawned at the 30 second mark, and then every 40 seconds after that. They hit very fast, but only for 100-150 damage, and only have about 20k health. They are grouped up and AoE'd before the Web Spray commences.
Strategy:
  • Maexxna should be positioned in the middle of the room with the tank on one side and the rest of the raid behind her.
This does three things:
  • Causes no more stress for healers, becuase there is no AoE damage in this fight, other than the spider spawns.
  • Having everyone grouped up will make it easier for the AoEing classes to kill the bugs efficiently
  • Allows everyone to keep the backs to the nearby wall. This way, when people are knocked back by the web, they are not knocked back far, and therefore in range of all casters and healers.
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  • A few Hunters are ideal for Web Wrap duty, standing a bit farther back, closer to the wall, and targeting the players stuck on the wall, killing the web before it kills the victim.
  • A Warrior (or Paladin with Consecrate) should be casting Demoralizing Shout to keep the spiders attacking and grouped up on him, instead of the healers/AoE'ers behind Maexxna.
  • Druids and Priests in the raid that have the most +heal (Try to aim for about 1k) should be used to cast Regrowth, Rejuvenation and Renew just before "Web Spray" is incoming. This will provide a total of approxiamtely 1200 healing every tick and will help the Main Tank stay alive.
  • Small spider spawns should be dealt with before the Web Spray is incoming, otherwise they may kill players low on health, or do additional damage to the main tank, (which should obviosuly be avoided).
  • It helps to get those players who are "Web Wrapped" AND out of "Line of Sight" for heals out of the 'Caccoon' before players that are able to be healed as they will die if left there too long without heals. There should be no players still in "Web Wrap" when the small spider spawns come.
  • Aim to DPS her down about 15%-20% per 40 second cycle.
  • Nature Resistance Potions DO help with the longevity of your raid group, whilst learning the process of killing her.
How to get the MT to survive the Web Spray:
At roughly 5 seconds (35 seconds into the cycle) before the Web Spray, healers should put all Heal over Times (and PW:Shield) on the MT and max rank heal to ensure that the tank is at full health before Web Spray is cast. It is ESSENTIAL that the MT has an Abolish Poison on him before Web Spray is cast. The Necrotic Poison will negate all the HoTs that were put on the tank unless it is cleansed off.
If the MT is fully buffed, and receives the appropriate, timely heals and cleanse, then he should survive the 8 seconds of Web Spray without dying. This forces the MT to generally be the best geared Warrior in the raid, with a very high health total and gear equivalent to full Wrath equipment.
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)