Urgent. Please all read...

Started by Anonymous, January 05, 2007, 05:20:29 PM

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Whitey

Quote from: Le Rouge;171457It was great, indeed.
However, just when I left I saw someone complaining he had no place on, as the server was fully crowded. As we do not want to kick non-dMws (I guess), can we make the server flexible, i.e. if a dMw joins - allow for more place on the server (for example, 23 instead of the usual 21)?
I saw this is on some other servers, like UKTC, for example.

Personally I think 21 people can be too much on some of the smaller maps as it's harder to play TCS with a large team. In days gone by, we had enough people to have good games going on two servers, so if you can't get onto Meathook, join Boomer.  We always have the option of putting a password on it for Friday nights if needed and I can be contacted on Skype or MSN for assistance.

You are correct, we do not want to start kicking non-dMws (I assume you mean members of Alpha company) as it's not a very good way to welcome people to dMw.

Some great games last night in between my network problems :clap:

Anonymous

Good fun last night although a really weird thing happened. When the map changed to cs_compound I joined T and spawned in the garage next to the hossies. Once a few people had joined I restarted the map and spawned T again still in the garage next to the hossies. I ran outside and hid on the right side of the map by the fence (where Sadako likes to hide) and shot bastet in the head with my AK47. Then as the server reported I had killed someone in my team the rest of the Ts came round the corner and killed me.

So although I spawned in the T area with a T weapon I was somehow on the CT side :blink:

Anyone got any ideas other than it was coded by valve?

Bastet

I think one of the reasons it was so darn busy last nite is the fact that the wow game servers wasnt working. So i doubt youll see another nite this busy soon :) And indeed, some GG's lads :)
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Blunt

Quote from: BlueBall;171474Anyone got any ideas other than it was coded by valve?

You were drunk again?:beer:
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


Bastet

Plausible explination blunt, but id go by dodgy coding.
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

kregoron

Quote from: BlueBall;171474Good fun last night although a really weird thing happened. When the map changed to cs_compound I joined T and spawned in the garage next to the hossies. Once a few people had joined I restarted the map and spawned T again still in the garage next to the hossies. I ran outside and hid on the right side of the map by the fence (where Sadako likes to hide) and shot bastet in the head with my AK47. Then as the server reported I had killed someone in my team the rest of the Ts came round the corner and killed me.

So although I spawned in the T area with a T weapon I was somehow on the CT side :blink:

Anyone got any ideas other than it was coded by valve?

Its a CS:S bug, happens from time to time for some unknow reason, that and the bug where you shoot a enemy and you show as you TK a player named Unnamed and you get the TK frag penalty eventho you actually shot a enemy... think it started with a patch 2 months back..
http://webchat.quakenet.org/ ||| Channels: #deadmen


delanvital

Quote from: kregoron;171496Its a CS:S bug, happens from time to time for some unknow reason, that and the bug where you shoot a enemy and you show as you TK a player named Unnamed and you get the TK frag penalty eventho you actually shot a enemy... think it started with a patch 2 months back..

How annoying. Kinda like the BF2 bug where your own team players spawn with a red nametag :eyebrow: