Brink patch up coming

Started by KKND, May 21, 2011, 10:28:42 AM

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KKND

A game update for the PC version of Brink is in final testing and we’re  planning to release it early next week. This update contains a host of  fixes and improvements including the following:

We’ve identified  the cause of sound dropping out on certain maps when playing networked  games for a prolonged amount of time. This will no longer occur.

Graphical  performance has been improved, especially when using Ambient Occlusion.  We’ve worked closely with both AMD and NVIDIA, and you should see  performance and stability improvements in future driver revisions from  both parties.

The server browser is tweaked in this update, as  well; among other things, a new filter allows you to display only  servers with a certain number of players on them, and full servers will  no longer be filtered out completely.

There are some smaller  fixes for minor issues including your character’s voice occasionally  resetting when deleting another character, and a memory leak when  alt-tabbing out of the game.

Finally, the dedicated server is set  to get an update at the same time as the main game, which will result  in improved CPU performance. We’ve protected certain cvars that  previously allowed server admins to accidentally break objectives  involving NPCs.

The full changelog will be released alongside the update, so keep an eye out for that.

T-Bag

That covers most of the main problems with the game. Lets hope it works.
Juggling Hard Disks over concrete floors ends in tears 5% of the time.

Oberg