Durumu the Forgotten - DEFEATED 23/04/13

Started by TeaLeaf, February 28, 2013, 11:35:51 AM

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TeaLeaf

TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

Dump purple stuff to outer edge (never in melee)

Blue beam - stay away from Blue add!!
Yellow Beam (does not follow you once started) - tanks share
Red Beam to reveal 3 x adds (kill)

Hungry Eye - share the love! (proximity based)

Maze!!




Should be fun !!!
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Devlan

#3
Found a .gif by http://www.reddit.com/user/CJGibson that explains the start of the maze phase perfectly.


TeaLeaf

Tanks:
Not sure if this helps or if you are already doing it, but this from Icy Veins:
Quotethe debuffs applied by  Hard Stare can be removed by means of  Divine Shield and  Hand of Protection. This enables a single Protection Paladin to tank the encounter by removing the stacks, or even by a non-Paladin tank, if there is a tank in the raid with  Clemency talented.

Life Drain
We need to handle Life Drain way better and have an active TS discussion to see who can rotate infront of the person targeted to minimize the number of stacks that the boss gets healed by - remember the boss heals increase per stack, so during the 15 seconds of Life Drain we need let's say 3 people to cover it, so:

-person A gets targeted by Life Drain and soaks for 5 seconds max
-person B then steps infront (closer to boss) of person A and soaks for 5 secs max
-person C then steps infront of person B and soaks for 5 secs max

So we end up with low stacks on 3 people, which in turn means low self-heals to the boss by the life drain.

Lingering Gaze (void zones)
We need to get quicker at this - too many were dropping them in mid which then means we have to walk through them during the maze phase.  Also, durign the beam phase watch out for the marker on your head and don't forget to move - we had people stood in beams and not realising that they were also targeted for Lingering Gaze and about to dump a void zone!

Red Adds
I think we need to be spread out and everyone needs to mark any red add position.   I don't mind continuing to mark Blue, but it would help us turn the beams quicker if we knew where to expect the red adds to spawn.

Beams & Positions
Again, from Icy Veins
QuoteMelee DPS should all be in the red cone, so that when the Crimson Fogs are detected, these players will be in range of them to attack them.

Ranged DPS should be in the yellow cone, since they can attack the Crimson Fogs regardless of where they are on the platform.

Healers should be in the blue cone, because this cone generally does not move at all, so the healers can focus entirely on their task while standing still.

The tanks should stand in the blue or yellow cones, so that Durumu faces away from the red cone (at least sometimes), allowing the melee DPS to attack him from behind while they are not killing Crimson Fogs.
I'm not sure I agree with these positions entirely, but the Blue for healers makes sense to me and I can see the sense in perhaps moving it to these suggested positions if everyone else agrees.  It might help melee dps in particular get to the red add?
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

ayla

Hi, I spoke to TL after the raid last night about the maze section, for me personaly I am really struggling to see the opening to the maze, now whether this is a graphics issue (i play everything on ultra) or whether its a purple on purple issue. I've also tried every visual angle I can think off, so  I'm not overly sure why I cant see the start of the maze.  I've ran LFR a fair amount trying to find the gaps but to no avail.  So, for me, if maybe we could try marking a body that can see the start of the maze I would appreciate it greatly.  Sorry for being such a dufuss, but, I'm afraid I just dont see the start gap :(
Thank you xx

hubbah

You can put a mark on my head if you like :)