Yeah, you'll need superfast broadband......

Started by TeaLeaf, March 12, 2015, 05:29:10 PM

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TeaLeaf

Yeah, you're going to need that bandwidth!

RSI Dev JMasker_CIG said today that the SC client is likely to be 100+GB.

Quote from: JMasker.CIG
Quote from: Michael Wells | Korren1) The game files will be significantly more compressed and optimised than they are now. The size of the final game would probably be more like 30-40GB. (But this is still a very rough estimate.)
2) Game patching will also be more optimised, so minor patches would be in the hundreds of MB, and content patches would be a few GB.
As I have already said, I would not count on this. The game compression and asset removal is unlikely to yield such high gains that we will be able to reduce our client size to 30-40gb. The size and number of assets that are left to deliver means that our client size is much more likely to be 100gb.

Also, yes we are optimizing game patching for speed and to only deliver diffs, but this is unlikely to reduce actual patch size. Again, each patch has 100s of assets, each of these assets are at times 200mb, this leads to 2-6gb patches, and if we end up doing a file type re-factor and have to re-download 30-40% of the assets on the hard-drive, then the patch will be 14-20gb.

https://forums.robertsspaceindustries.com/discussion/comment/4591962/#Comment_4591962

I was going to put SC on it's own SSD (a cheap 128GB-ish one I had lying around), but I think I'm going to have to upgrade that to something a little bigger, just to make room for extra bits!
TL.
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Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Gone_Away

I was thinking the same... Hopefully a 256gb will do.