Loot system part 2

Started by Menedil, July 01, 2006, 11:11:07 PM

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Padding

I dont get it... how does that work in practical as opposed to what im suggesting?


Menedil

theoretically your way people who only need 1 more piece could miss it and hence have to wait another 7 weeks for it to come around, while there is no guarantee that the people with 2 pieces will then win the last piece, meaning possibly no one could make their trinket in that cycle of bosses.

we have to give priority to people who just need 1 more piece, or we could just go round in circles. and using rep for people who need more than 1 piece means people who attend the most SHOULD be getting their trinkets faster.

Padding

I dont think you are reading my post properly...

Take another look at it and notice that i proritise people with some parts to the trinket first, and only use reputation as priritasation for people that have 0 parts of the trinket. For example for the run tonight, i would've been one of the people getting to roll on the extra blood that was on the body, not ALL who havent been to ZG a lot

Get my point?


Bastet

I have to agree with padding here, after you get down to the no ppl wanting it roll someone whois been there 15 times can lose out to a first timer, so useing rep would be a fairer way to do this :)
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Menedil

i read it and understood it perfectly well. the point im disagreeing on is i dont believe that giving priority to people with two parts equal priority to people with three parts is the best way of doing it. do you guys not pass on things in 40 man raids sometimes for people with less dkp to have certain things to complete sets or get set bonuses? bastet i know we have in the past. same principle, except here the person who needs only 1 more item may have to wait for nearly 2 months (guaranteed) for the next time he could get the item.

i believe youre forgetting that the bosses are on a rotation over 8 weeks. a person on 3 parts might have to wait 7 weeks for the last part if they dont get it before then, whereas a person on 2 parts could get it before that as well as the last part he needs. now atm with the system we have been using we have a crapload of people on random amounts of items and random lvls of rep, but after a while the people on 2 parts will almost all be on the hihger end of the rep scale, and people with 3 parts will be generally higher.

with 2 runs per week, and each boss being there for 2 weeks, it should be posible to make 8 or so trinkets during every 2 months. i dont recall exactly how long we've been raiding zg, but its at least 7 months i guess. and we have perhaps 5 trinkets made? and thats why i believe we need  a way to guarantee that trinkets are being finished, not just guaranteeing you get a piece. remember if more trinkets are finsihed quickly, then you will have less people to roll against.

and bastet. please read my post, we intend to use rep for people with less than 2 items, which i believe is what your post addresses.

Bastet

then i misunderstood something, thanks for explaining to me :)
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Padding

This was what i posted last night. Now might be mistaken to not remember that there is 4 parts to the trinket and not 3 that i originally thought. If there is 4 parts to the trinket, the system should be like this

1. roll if you have 3 parts
2. roll if you have 2 parts
3. roll if you have 1 part
4. roll if you have 0 parts (exhalted first)
5. roll if you have 0 parts (revered)
6. roll if you have 0 parts (honored)
7. roll if you have 0 parts (friendly)

This is THE most fair system to use for all parties, and this the system we should use for the trinket if you ask me. It favors the people who spend time wiping in the instance in the first place, and that should be priority. Not just who's lucky (like wednesday)

Quote1. roll if you have 2 parts
2. roll if you have 1 part
3. roll if you have 0 parts (exhalted first)
4. roll if you have 0 parts (revered)
5. roll if you have 0 parts (honored)


Menedil

then we are proposing pretty much the same system.

Padding

Yeah, i just think i got the part wrong with how many pieces there is to the trinket


Bastet

both of you forgot the doll  :dummy:
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Menedil

bah, everyone has a doll, if they dont, then we probably have one in the bank.

Bastet

i wouldnt know, there aint a list of what you guys keep in bank anywhere :P
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

kregoron

You dont need too know that do you :P
(psst Mene hide the Boe epix kk)
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