Practice ??????

Started by JonnyAppleSeed, March 16, 2003, 11:01:14 PM

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TeaLeaf

I've added some short praccie slots to availability.  I can't make all of them, but there should be enough for a good review of taccies for those maps.  I have tried to make sure they precede matches on a different map.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Gh0st Face Killah

Anyone up for some practice tonight?
-=[dMw]=-Gh0st Face Killah
Ex Ingorantia Ad Spientiam, E Luce Ad Tenebras

Gh0stys mixes

D. A. M. N.
Naked Mothers Against Dyslexia

JonnyAppleSeed

WOW again a big turn out for the practice .......TL on his usual form even with a cold gave us a good rub down on the tactics...thx TL

Also i must pat us all on the back for the way we held back and waited and listened when under instruction...alot of clans would just start killin eachother

Sorry to the people that turned up and didnt get to play but i am sure you had a laugh at watching us play :lol:

So any comments from players or you dead pips ...... in the wings watching :?:

.......me i find it usefull on the walkthrough and a great game
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion


smilodon

I hope everyone was paying close attention to my illustration how NOT to play CT on Dust2 tonight :wink:

Seriously though here are a few more mindless dribblings to think about.

1. CT position assignment.

I believe the standard approach is to run to the nearest bomb site dependant on spawn position. While this gets you into position quick you may not have the gun for the job. I was consistantly spawning near A site but only had either a  DE or an MP5. Short A always seemed covered so I went long A and obvioulsy had a poor gun for the position. While I admit I never called the problem out, maybe we could consider cash levels and gun selections when deciding who goes where. Spawn position seems a bit of a blunt tool. If you have no gun call it and call that you are going to the most appropriate position for a close quarter weapon like a pistol or subbie.

2. Gun donation.

We never (very rarely) call for a gun from our colleagues. A standard one word call i.e "skint", could allow for a cash rich teamate to donate an AK47 or an M4 or failing that an MP5. It would have to be a quick call but it's an idea. It would mean we all went out with as much firepower as possible.

3. Bomb carrier.

There's a tendancy for the bomb carrier to stay at the back of the pack when we rush a bomb site. This seems a bit odd. The faster the bomb carrier gets to the plant site the faster the bomb goes down. As long as there is a team-mate behind them if they get shot then the follower just runs over the bomb and picks it up. Tonight I had to double back twice and collect the bomb as the carrier had been killed behind me (one from a sniper who  was immediately killed & one from a grenade that was thrown over our heads). If they had been up front I or whoever could have run over the bomb and kept the momentum going.


There you go.
smilodon
Whatever's gone wrong it's not my fault.

Armitage

Quote1. CT position assignment.

I believe the standard approach is to run to the nearest bomb site dependant on spawn position. While this gets you into position quick you may not have the gun for the job. I was consistantly spawning near A site but only had either a DE or an MP5. Short A always seemed covered so I went long A and obvioulsy had a poor gun for the position. While I admit I never called the problem out, maybe we could consider cash levels and gun selections when deciding who goes where. Spawn position seems a bit of a blunt tool. If you have no gun call it and call that you are going to the most appropriate position for a close quarter weapon like a pistol or subbie.

you can cover short A with an mp5 ok, but if you find your self covering long A, just call the enemy position in and wait till they are in range


Quote2. Gun donation.

We never (very rarely) call for a gun from our colleagues. A standard one word call i.e "skint", could allow for a cash rich teamate to donate an AK47 or an M4 or failing that an MP5. It would have to be a quick call but it's an idea. It would mean we all went out with as much firepower as possible

I think it is good idea. but it could take a bit of time at spawn. May be we could try it.

Quote3. Bomb carrier.

There's a tendancy for the bomb carrier to stay at the back of the pack when we rush a bomb site. This seems a bit odd. The faster the bomb carrier gets to the plant site the faster the bomb goes down. As long as there is a team-mate behind them if they get shot then the follower just runs over the bomb and picks it up. Tonight I had to double back twice and collect the bomb as the carrier had been killed behind me (one from a sniper who was immediately killed & one from a grenade that was thrown over our heads). If they had been up front I or whoever could have run over the bomb and kept the momentum going.

the reason for this on is that the bomb doesn't get stuck out in an ambush, and leave the rest of the team the problem of retrieving it

smilodon

Quote the reason for this on is that the bomb doesn't get stuck out in an ambush, and leave the rest of the team the problem of retrieving it

I don't think I explained myself very well. I was talking about bomb site rushes. Assuming the whole team is rushing a bomb site then as soon as the carrier is shot the second man would run over the bomb and push towards the plant site. If he went down the third man would pick up. This way the bomb is always up front and no time is wasted going back to retrieve it on a rush (which is time critical usually).

However a rush over the bridge would be treated totally differently as the bomb could well drop into the water and stall the rush completely.

Having the carrier as second man on rushes to many bomb sites keeps the momentum up as no one has to double back (even a few yards) to collect a dropped bomb. Again it's only suggested in a full on bomb site rush where if the bomb is dropped, it can't drop down to a lower level etc. Some bomb sites work with the idea and some don't.
smilodon
Whatever's gone wrong it's not my fault.

TeaLeaf

Quote1. CT position assignment.

I believe the standard approach is to run to the nearest bomb site dependant on spawn position. While this gets you into position quick you may not have the gun for the job. I was consistantly spawning near A site but only had either a DE or an MP5. Short A always seemed covered so I went long A and obvioulsy had a poor gun for the position. While I admit I never called the problem out, maybe we could consider cash levels and gun selections when deciding who goes where. Spawn position seems a bit of a blunt tool. If you have no gun call it and call that you are going to the most appropriate position for a close quarter weapon like a pistol or subbie.

2. Gun donation.

We never (very rarely) call for a gun from our colleagues. A standard one word call i.e "skint", could allow for a cash rich teamate to donate an AK47 or an M4 or failing that an MP5. It would have to be a quick call but it's an idea. It would mean we all went out with as much firepower as possible.
The actual position is that we tend to assign a site and position to a person before we spawn at the match start - hence the 'left out of spawn' rule for this map.  That way, irrespective of where e.g. Sadako spawns, he would usually prefer the CT short A position (and he does very well at it!).

As money grows then it is sensible to start adjusting positions accordingly.  For example, amongst Zombies it is usual to have a call of AWM and we normally adjust to that.  If I spawn with an AWM I usually swap to go into the middle on de_dust2 as I can snipe T spawn, short A, under the tunnel towards long A and into B through the doors.  So you are right in that we should and do adjust to weapon choice.  But if you are long A with a deagle, just keep your head back and take occassional 'fraction of a second looks' in different places so that you can make the call as to when and how many are coming up long A.

Gun donation is something that as a clan we generally need to get better at.  Under the old Zombie/Ghost syste,, the Zombies (because there were only 8 of them) got used to playing with each other more and more - this led to regular AWM, M4, Scout etc donation at spawn.  BUT, when you do this you have to announce it before respawn or at the very latest at the point of respawn, because anyone with a buyscript will have already pressed the button if you leave it too late.  At the end of rounds we need to be on the look out for guns that will be useful to  other members or ourselves and start picking them up.  I have lost count of the number of times I have seen someone with e.g. an MP5 walk over/past an aug/sig/ak etc and NOT pick it up! Gaaagh!

The more we prqctice these little points, the better we will get at them.

TL.  8)
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Dr Sadako

Quote But if you are long A with a deagle, just keep your head back and take occassional 'fraction of a second looks' in different places so that you can make the call as to when and how many are coming up long A.

If you are assigned to long A and you know that you aren't a crack shot at long distances stay back and keep your head in. Remember that once the Ts have started to move in to the bottle neck area they are very vunerable for attacks. A flash short and one "long" in the bottle neck is very effective. Mix that with some HE and smoke and you will have a barbeque. The thing to remebers is to let the Ts advance into the bottle neck.
If we know that they are in the bottle neck CTs from middle or mincer could go back way to long A and the Ts will be in trouble.

Quote
... when you do this you have to announce it before respawn or at the very latest at the point of respawn, because anyone with a buyscript will have already pressed the button if you leave it too late. At the end of rounds we need to be on the look out for guns that will be useful to other members or ourselves and start picking them up.
TL. 8)

Remember that your team can hear your voice comm even if they are dead. Announce that the awp/colt etc will be dropped at spawn at the end of the round. Same should go for survivors that knows that they will upgrade the following round. If you died last round and have not enough money to buy e.g. a colt save the money by picking up someones dropped MP5.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Dr Sadako

Quote
you can cover short A with an mp5 ok, but if you find your self covering long A, just call the enemy position in and wait till they are in range

Actually I would say that if you can afford a P90 buy that instead of a MP5+HE. At short A you will have more use of a 50 clip than a 30 clip. Spray and pray works in close quarters. ;)
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

JonnyAppleSeed

Looking at mondays match we have a game on NUKE!!!!!  A pre-match warmup has been posted..... so pop over to availability and fill in the gaps :lol:  :wink:

it may be of use as we dont play this one so often
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion


TeaLeaf

Yeah, I figured that a praccie was going to be required on this one as we hardly ever play it!

One point of note:  I have moved the praccie tonight (SUNDAY) as I had accidentally double booked it with the EARLY Monday night match we have.

Head over to availability peeps!

TL.  8)
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

JonnyAppleSeed

in the gaps between real life and MH i play with bots ...if any of you gents see me playing on a player search the

password is "dmw" feel free to pop in for a few easy kills

 i find it usefull to try out new stuff and do all the things i should not do in pcs :wink:

my connection can hold about 4 players .....without too much lagg..its good practice
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion


Rad_Man

nice one seed , see ya there, i think sqounk has a server as well
"Do, or do not. There is no \'try\'."

Squonk

its up now and again same pw as jas "dmw"
Me,I\'m just a lawnmower - you can tell me by the way I walk.

JonnyAppleSeed

We got lots of people available for the Sunday 25th match.....so.......i put a pre match practice down on the availability....Lest see if we get enough people for some in house frag action :onfire:
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion