Jewelcrafting FAQ

Started by TeaLeaf, November 14, 2006, 09:32:11 AM

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Jamoe

Quote from: Bob;175515Had some flasks laying with a bank character, so I just mailed you 24 Jamoe - hope it helps :)

massive help, thanks Bob :yahoo:, cuts my grinding down by 33% :)

Quote from: ratatosk;175547I havent found a guide up to 375! but its real expensive to lvl fast. u get loads of Gemcutting design at 300 from ur GM in HH! it goes quite easy up to 350 then the Problem starts and it gets tuff and really Expensive!! Iam 365 ATM and Poor as hell!:rolleyes:

cheers Rata, looks like it will take me some time. I take it past 350 you need the rare recipes/matts to progress.

sheepy

im in the same boat as you guys, Having not pld on sheepeh recently I havnt been lvling jewelcrafting. I think im up around the 200/220 mark at the moment. I need to get back on a do some more really, buit ive just been working on lvling sheepher. nearly ready to go thru the dark portal! just need a bit of help with anyone who has some other lvl 60's hanging around and then i can get on with the race to 70
[quote=smilodon;228785]
Sheepy appears and begins to stroke my head. According to his slurred drunken speech I am "lovely and like a fuzzy felt". Thankfully he soon leaves and passes out somewhere. [/quote]

TeaLeaf

We have a number who are Dark Portal attuned and currently you can complete the Dark Portal quest by joining the instance of a group that has just completed it.  For example we ran a group tonight through Dark Portal just for the Keepers of Time rep (all had already completed the quest) and it is easy to join that party, zone in and talk to Medivh.  The result is about 8,000 rep with Keepers of Time!  If you want to do the quest itself then you will need a very good group, capable of delivery sustained and high DPS to deal with the adds and with sufficient tanking and healing to cope with the mortal strike boss in wave 12.  A balanced and well-geared group is therefore essential - we have found feral druid for tank, priest, pallie and either 2 mages/warlocks (or substitute a rogue or DPS warrior  for one) works very well.  Mage/Warlock kills the adds, the rest DPS the 18 bosses.

TL.
TL.
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