Two new maps

Started by Dr Sadako, June 22, 2007, 02:09:34 PM

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Dr Sadako

Quote from: Dr Sadako;196863I have downloaded them and will have a look later when I have some time.

I had a look at them
 
cs_jungle have been looked at before but the main problem is that 80% of the map will only be used by CT in TCS mode. Also there will just be a long transportation route for CTs to get close to the hostage area where they will not meet any Ts. It is a very nicely textured map but not that good in TCS I am afraid.
 
Office_unlimited offers two more rooms and interconnecting routes than office extended does. So the question is will it add more value than extended? I am not sure tbh. Fraghunting by Ts is already a semiconcern on extended so I would think it will become worse on this map with more routes for Ts to run around in. It could be worth testing though.
 
dust_pcg is a map that I think would work great in non TCS enviroment. However, in TCS bombsite B would be very easy to defend for CTs and thus reducing the map to a single bombsite map imho.
 
Middleages, has potential. I think the map needs to be played to see how it will work in TCS mode. There are plenty of routes and many levels which makes it interesting for both teams. Worth a test.
 
de_vine. Big map with lots of routes, especially to one of the sites. I am not sure how it would play in TCS though. Needs lots of players I think.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

d.a.n

ok thx for haveing a look