TCS Mod - LIVE!!!

Started by Whitey, September 11, 2008, 08:54:36 PM

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DuVeL

Nicely done, I'll have a look when I have some time...
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
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[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
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Jamoe


Salvatore Buttafacio




Lee

Congrats! Should be good! :D
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Snokio

Good job guys :thumb:
:clap:
​ Bring on the randomness!
Apparently I actually exist! Or maybe it was the drink?

Le Rouge

good work and thank you; I tried the trial and it went fine.
"Even in a justified war, only one place there is for the dead; if someone loses - it\'s only you. Prime Ministers leave without a scratch - when everything ends they mourn the people; but I want to live on and mourn them"
(free translation from a song by Hanoch Levin, 1968 )

Xenon

Thanks guys. I think it makes our game easier because we have not to caution players who are out of bounds:) Good Job:):thumbsup:

OnE ShOt OnE KiLl No LuCk JuSt SkIlL:boxing:

delanvital

I am not sure it is related, but - since the mod was added, the game freezes up to 5 seconds at a time. I had this two evenings, and this happened to all players - including Whitey who was on the zombie server at the time. I have no idea if the mod can freeze the server and the cs servers running that much, but figured I'd mention it anyway...

Whitey

Quote from: delanvital;245123I am not sure it is related, but - since the mod was added, the game freezes up to 5 seconds at a time. I had this two evenings, and this happened to all players - including Whitey who was on the zombie server at the time. I have no idea if the mod can freeze the server and the cs servers running that much, but figured I'd mention it anyway...

That reminds me, I need to shutdown the Zombie server.  

The mod was running on Baltar for a while before going on Boomer, I would have expected problems during the testing there if it was the mod. The Zombie server was also started just before the lag issue, so it will be interesting to see how things run with it down.

WhiteWolf

I liked the system:) Nice work fellas:yahoo:
[SIGPIC][/SIGPIC]

b00n

Quote from: delanvital;245123I am not sure it is related, but - since the mod was added, the game freezes up to 5 seconds at a time. I had this two evenings, and this happened to all players - including Whitey who was on the zombie server at the time. I have no idea if the mod can freeze the server and the cs servers running that much, but figured I'd mention it anyway...

The mod doesn't do anything that would cause intermittent lag spikes - if it was causing lag, it'd be pretty much constant.  I was going to ask if there were server problems because I got dropped from Boomer last night, and for about 20 seconds all the dMw servers were listed as 'not responding'.  All my other favourites were fine.

One thing I did think of was the possibility of adding the player's location (ie the locations displayed under the mini-map) to the chat message when they go out of bounds... what do you think?

Whitey

Quote from: n00b;245151One thing I did think of was the possibility of adding the player's location (ie the locations displayed under the mini-map) to the chat message when they go out of bounds... what do you think?

It would be nice to have in the log file so we can do some trend analysis :flirty:
I'm not sure how useful it would be during play as when they are oob, they are oob and the punishment is the same wherever they are.

Note: Zombie server down.

b00n

Quote from: Whitey;245164It would be nice to have in the log file so we can do some trend analysis :flirty:
I'm not sure how useful it would be during play as when they are oob, they are oob and the punishment is the same wherever they are.

I was thinking more of alerting the opposing team that someone was out of bounds in a particular area...

In any case I'll start work on getting a log file generated.  What should it store?  Player name, number of seconds OOB per map change?

Whitey

Quote from: n00b;245168I was thinking more of alerting the opposing team that someone was out of bounds in a particular area...

In any case I'll start work on getting a log file generated.  What should it store?  Player name, number of seconds OOB per map change?

Sounds good.  Can you also include Steam ID?

Xenon

Quote from: delanvital;245123I am not sure it is related, but - since the mod was added, the game freezes up to 5 seconds at a time. I had this two evenings, and this happened to all players - including Whitey who was on the zombie server at the time. I have no idea if the mod can freeze the server and the cs servers running that much, but figured I'd mention it anyway...

ye i had laggs too!

OnE ShOt OnE KiLl No LuCk JuSt SkIlL:boxing: