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Arma2

Started by Armitage, November 02, 2009, 07:43:58 AM

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TeaLeaf

Apart from all the DCs we had when we used TS when I was on the other night.   Remember?  We got kicked off about 6 times iirc.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Armitage

I think your being a bit hard on the server stability. 9 times out of 10 we have problem free nights.

b00n

Quote from: Armitage;296417I think your being a bit hard on the server stability. 9 times out of 10 we have problem free nights.

That has certainly been my experience. The server has only crashed once that I've seen, and I've been playing quite a bit.

TeaLeaf

Harsh maybe, but I'm just stating the experience I had and reminding that moving to TS did not on that night solve the stability problem.  You seemed to imply a move to TS solved the problems, on that night it did not.

Gandalf & Whitey are looking at possibilities of changing things on BA4 to 'patch' the game code's inability to have a fixed IP, this may be what you are seeing now in terms of improved stability.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Armitage

any news on getting Arma2 to stop swapping IP address mid game

Whitey

I've been looking for alternative solutions to the issue but the only thing I can do is to disable one of the network cards on the server.  This increases the risk of us having a long outage of the game servers running on BA4, if we have a problem on the NIC card or switch port/cable we have no way to get to the server without a visit to the physical server to resolve the issue.

I've been waiting to see if Arma II looks like being supported and if it is then I don't see any other way forward than to disable the card and reconfigure everything to use the one connection (Webserver and database connections).  

I wouldn't even consider running on a single NIC connection on the servers I support at work. :sad:

delankster

the server switched ip's again tonight :(

any idea's ?

if its any help we were using in game comm's as we had a guest (spikeymarco) join us. so it seems to back up what Arm was saying.
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

Benny

I couldn't join for some reason, says patch 1.05 but doesn't give me any option to update in Steam.....and in a more related topic, it hasn't switched IP's for a long time. How odd.

We've used in game comms for the last couple of games and it's been fine.
===============
Master of maybe

Whitey

Quote from: delankster;299884any idea's ?

Yes the developers of Arma II made a game that doesn't work well on servers with more than one IP address and they haven't given a method to bind the server to one of those addresses.  The only way to resolve it from our side is to remove one of the IP addresses (disable one of the NIC's) and this will reduce the resilience of the configuration. If the single NIC failed for any reason we would have no access to the server.  If the issue happened a lot we would take the risk but as it's pretty infrequent I'd rather we live with it.

delankster

ok mate, will have a look into it see if i can dig up anything :)
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]