Raid 07-01-2010

Started by Gandalf, January 07, 2010, 10:20:23 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Sithvid

That Little orange blob balance druid with Typhoon dont exist...but im gonna respec out IFF as I think most casters are hit capped ???
Only 2 things are unavoidable
Death and Taxes.

Dead Men Raiding :boxing:
Hunter MOP Main
http://eu.battle.net/wow/en/character/aszune/Sithunter/simple
Druid BOOOOMKIN
http://eu.battle.net/wow/en/character/aszune/sithysithvid/simple

Pandizar

I think its easier to move the point from balance of power and lose 2% yourself unless were bring 2 balance druids with IFF. It can be made up by eating food (I can supply) & moving a goatsquid to your group.

Hit Point Calculator

Bellanie

Quote from: Pandizar;301156moving a goatsquid to your group.


Always can move me about like a rag doll, and i am not a Goatsquid i am a Space Goat!:roflmao:
[SIGPIC]http://www.deadmen.co.uk/photopost/showphoto.php?photo=775[/SIGPIC]

Proud Pixie Since 2008! Bring the Pain!
Proud Member of F.A.G. - Fighting Against GearScore!

Mat

If I could suggest something: what we experienced in pX after managing adds it was we coudnt deal enough dps due to way too many marks already on ppl. So we sacrifice 2 first marked ppl, what resets marks and therefore gave us enough time to kill. Hope it will help, since this fight needs really good dps.

Mat

Gandalf

Quote from: Mat;301195If I could suggest something: what we experienced in pX after managing adds it was we coudnt deal enough dps due to way too many marks already on ppl. So we sacrifice 2 first marked ppl, what resets marks and therefore gave us enough time to kill. Hope it will help, since this fight needs really good dps.

Mat

That is actually not a bad plan as you mitigate his healing so the loss in dps isn't a problem. Thanks for the tip :D
*G*

Cake: Four large eggs. One cup semi-sweet chocolate chips. Three/four cups butter or margarine. One and two third cups granulated sugar. Two cups all purpose flour. Fish shaped ethyl benzene. Twelve medium geosynthetic membranes. Three tablespoons rhubarb, on fire.

Pandizar

Quote from: Mat;301195If I could suggest something: what we experienced in pX after managing adds it was we coudnt deal enough dps due to way too many marks already on ppl. So we sacrifice 2 first marked ppl, what resets marks and therefore gave us enough time to kill. Hope it will help, since this fight needs really good dps.

Mat

Don't really understand this, you let 2 people die and this gives more dps?

Saurfang hits like a girl until about 30% the only damage is the debuff which a pw:shield & good raid positioning can mitigate. Until the first mark I'm usually spending my time overhealing or watching timers for the next blood beast frenzy. With good tank rotation, raid standing 12yrds apart and blood beast control he should barely get more than 2 or 3 marks on the raid. /2pence

DannagE

Quote from: Mat;301195If I could suggest something: what we experienced in pX after managing adds it was we coudnt deal enough dps due to way too many marks already on ppl. So we sacrifice 2 first marked ppl, what resets marks and therefore gave us enough time to kill. Hope it will help, since this fight needs really good dps.

Mat

Hi Deeathy, long time no see! Hows it going?

Nice tip, should work well. Just hope its not me that gets marked again ;)

Mat

Pandi:

"...When ever deathbringer saurfang hits 100 blood power he will place a debuff on a random raid member called Mark of the fallen champion. this debuff causes all of deathbringers saurfang's melee attacks to hit this target, plus an additonal 5700 to 6300 damage per hit. every time this player is hit deathbringer saurfang will gain 1 blood power. if the player with Mark of the fallen champion dies while under the effect of this debuff it will cause Saurfang to be healed for 5% of hit total health.
Mark has an infinite duration and can not be removed by any abilities , and will persist thru death."

So as you can see, once marks starts to stack up, fight becomes harder and harder exponentially. So sacrificing first then second cut sequence, and starts it over. Even with healing boss for 5% due to death of this player under effect. Basically with too many marks on raid at some point boss is healed more than being damaged, and healing becomes impossible.
However marks are random, so raid can loose dps or healer... well its a game :):)

Good luck, and have fun!

Mat

Pandizar

cheers, found the tactic on tankspot and although situational, it makes perfect sense.

Bastet

Once we got round to doing it tonight it only took a few attempts. Great progress this week guys :D
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)