Blade Lord Ta'yak - DEFEATED 18/11/2012

Started by TeaLeaf, September 07, 2012, 12:44:27 PM

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Clare

our best tries were 9% and 10%, and in them the boss enraged.
am not sure if his buff was stacking alot but i noticed that some phase2 raid damage taken was very huge to handle.
phase2 running healing of Penny and riggy was awesome, but i believe we need to focus on reaching the other side asap and not get cought in the tornados.
am sure he will be one shotted on next try just like his big brother. just put diamond mark on me :flirty:

Switchback

I wasnt in there but from the things being said on ts there is only couple things i can say....

Movement....I know its a new fight so takes abit of time getting used to it but its the same names that kept being called....you know who you are please dont worry about dps and such....just move. Your better off alive than dead.

Also we need to keep ts quite clear. At points it was getting frantic and frustration was quite evident. This doesnt help. It makes people lose concentration etc. So can we keep it to a minimum, some things shouldnt be called like when you need to grp up, this is spoon feeding and it wont continue. Also if you are dead please try and refrain from sayin stuff like "30 secs till enrage" its again panics people and generally near the end of the boss fight we are calling our raid cooldowns and when you have 1 or 2 people talking on top it gets very confusing. At 1 point we had 7 people calling all different things be it move calling a CD calling an ability, enrage timer....It was making my head explode listening to it and i wasnt even in there :P

Grping up....again people were slow on this so the damage is shared to fewer people - means more healing.

Also on this when we need to grp up there was talk of facing the right way etc etc, spoke with hal and whytee last night and it doent matter which way you face....you just need to be grped up very tight on the person who is marked.

The tornado's can be a pain but its just getting used to it :) All this movement makes me not want to do this fight lol as i can openly say im 1 of the worst movers in the grp :P
Im friends with the monster under my bed.
He gets on with the voices in my head.

Battlenet - Switch#2385

Clare

the boss unseen strike hits in cone for what infront of him, if every stacks at his target (right on top of each other) then i agree with you it wont matter, but 99.99% of the unseen strikes made we had everyone very close to the target but not on him and couple of wipes were because the boss coned the target and 2-3 others while the rest didnt get touched by it although they were near it.
so facing somehow is important unless as you said to move faster and group up better,

dont worry about moving part its very easy and at the end ill just life grip you :flirty:

Riggy

Re the ongoing damage, this is from his stacks of intensify which increase the nature damage he does in P2 to the whole raid so we need to get him into P2 as fast as possible to have as few stacks as possible :)
[SIGPIC][/SIGPIC]

TeaLeaf

We've not found facing it made any difference at all.  It can seem a little buggy, but it basically comes down to grouping up really tightly - when you do this it seems to work reliably.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Oddbal

Gonna try riggy's advice on the next time we meet this boss.

Going in the slipstreap, because i find it really hard avoiding tornado's all the time :s
(I cant strafe)

Riggy

just to clarify Odds, you can't run up in the slipstream but you can duck out and back in which some may find easier than weaving in between all lanes.  I am not the best at avoiding things but I'm sure with practice we will get there :)
[SIGPIC][/SIGPIC]

Oddbal


Sithvid

This is an evil fight how does our dps compare to rgt ?


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Sithvid

I take ages to extrapolate information but it looks like we are 100k lower


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Hunter MOP Main
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TeaLeaf

Quote from: Sithvid;366234I take ages to extrapolate information but it looks like we are 100k lower
Seriously, practice makes perfect and everybody is capable of it if they regularly use their own logs.  It's a skill acquired over time, not something that Hubbah was born with!
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Slush

Quote from: TeaLeaf;366237It's a skill acquired over time, not something that Hubbah was born with!

:lmfao:

Quote from: TeaLeafI take ages to extrapolate information but it looks like we are 100k lower

Our first tries looked alot like this. A lil more dps from everyone and you will be ok. This comes as TL says, with practice.
  http://www.worldoflogs.com/reports/rt-3gwhkjjynbdy9y2t/sum/damageDone/?s=1624&e=1931

hermioneg

my opinion is: the DPS is not a problem .. the P2 YES.

if we can get to the other side of tornados at least in 8 ...we could kill him, but usually we arrive in 3/4 (2 tanks 1/2 dps or healer) :sad:

last run I tried to use the yaril's teleport but,  if during the flight, you go through a tornado, you get sucked so we cant use this way.......
mages have good resistance using the two barriers (if have), and using blink whenever possible...

is there a way to reduce the damage suffered during the run?
decrease the time in P1, reduces damage in P2?

Slush

Quote from: hermioneg;366283is there a way to reduce the damage suffered during the run?
decrease the time in P1, reduces damage in P2?

The boss gains a stack of a buff called Intensify every 60 seconds in phase 1. The more dps you do, the less time you spend in phase 1. The less damage you take in phase 2.

In phase 2, he gains one stack of this every 10 seconds, so AoE heals and raidwalls are necessary for keeping the raid up.

When boss is getting close to 20% make sure everybody is at full health before entering phase 2.
You get teleported to the end -> Healing Tide Totem -> druid run speed for as many as possible.
Make sure everybody use their defensive CD's when running to the boss. You HAVE to use these. Everything helps.
If you have a disco, make him shield everyone.
When you get to the other end -> Tranq + Spirit link?

When boss is at 11%-10.5%.. everybody except tanks leaves by using the slipstream on right or left side for extra speed. Wait for the boss at the end.
Dots+tanks will get the boss to 10%. Tanks then have to run the boring way down to the boss by avoiding the tornadoes.

Healers should be close to full mana before entering phase 2. If possible, do mana regen CD's before phase 2 starts.