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Misson Development - Nuka

Started by Nuka, February 10, 2015, 09:31:17 AM

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Nuka

#15
Right, the core scripts and base of the mission are up and running. Took a break from it last night, my head was beginning to hurt and the frustration was starting to take a toll so later on, I'll start building the gameplay!
I only know my own ideas of other peoples ideas.

A_Cheese_Puff

Try and get it sent to TwoBad so it can be put on the server for testing!
"Do you know what an artist and a sniper have in common? Details. Like when a touch of color is out of place. When a shadow does not match with its surroundings. Or when a shape is not where it is supposed to be. The only difference is the stakes. Mine are higher." - Glaz
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Tutonic

Good stuff Nuka - more mission builders are always welcome :)
Hero of the Battle Of Chalkeia
"Don\'t worry, none of this blood is mine"



TwoBad

Quote from: Nuka;395014my head was being to hurt and the frustration was being to take a toll so later on
Welcome to the wonderful world of Arma mission building
The Battle of Damnation Alley, 25th January 2015
\'You are hereby awarded the Military Cross, posthumously, for an act of exemplary gallantry during active operations against the enemy on land.\'
[SIGPIC][/SIGPIC]

Nuka

Ladies and Gentlefaces - The first version of my mission is complete. For know, it shall be called...."Destroy the Weapon Caches". Wow! Don't expect it to be super amazing, this is my first real mission that (hopefully works) and I have a feeling that it may be a little too easy for a Sunday play, so for now, I've left it at a Mid-week appropriate difficulty. The ending is a little abrupt, but I just wanted a working mission to start and then more objectives and units will be added to beef it out. I've sent it off to TwoBad to do some wizard stuff and get it to the appropriate people on my behalf. Phew.
I only know my own ideas of other peoples ideas.

Chaosphere

Sounds good. It's always good to test a map before Sunday use anyway, so let's give this a tentative time of next Wednesday for a play through with those of us able to make it?
All our Gods have abandoned us.

A_Cheese_Puff

Well done Nuka! Maybe if the server is restarted with your mission on we could give it a run through today or something with anyone else who wants to join.
"Do you know what an artist and a sniper have in common? Details. Like when a touch of color is out of place. When a shadow does not match with its surroundings. Or when a shape is not where it is supposed to be. The only difference is the stakes. Mine are higher." - Glaz
[/SIZE]

Nuka

I only know my own ideas of other peoples ideas.

Nuka

The mission has now actually been sent to TwoBad (the working version this time!). Just note for anyone playing it, It is a bare minimum build - There needs to be a lot more units and objectives for a Sunday play and the ending is uhhh...very abrupt! It will be fleshed out majorly after it's first test play!
I only know my own ideas of other peoples ideas.