Cyberpunk 2077 Game play, how its running, thoughts (NO SPOILERS PLEASE)

Started by sulky_uk, December 09, 2020, 01:09:41 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Chaosphere

I'm about 25 hours in, at a guess I'd say near the end of Act 2, and nothing game-breaking yet.

I'm enjoying the game just fine, more as I play it, but it is far from the second coming. IMO it is 'just' a decent action RPG with good characters / story / writing. Plenty of things that they could have improved (not even counting all the bugs!) or that have been done better in other titles.

Still, if you enjoy action RPGs there is an ultimately enjoyable game buried under all of the mess. 6 months or so it will be well worth that £25! :roflmao:
All our Gods have abandoned us.

smilodon

Indeed. As I suspected Steam aren't interested in going the Sony, Microsoft and CDPR route of doing the decent thing so I'm stuck with the game. I guess they did sell and deliver the game in good faith. I'll fire it up and see if I can just get through the basic story with a new character.
smilodon
Whatever's gone wrong it's not my fault.

Whitey

Sorry to hear that Smilo, I was lucky enough not to hit any game breakers and have 84 hours invested so far and have had the final mission of the main story waiting to be done for the last 40 hours of play (doing all the side missions first).  I have hit a load of bugs during my play time but have only had to load a previous save twice because of issues and both times the missions went fine second time through.  Hopefully 1.05 will hit PC soon and fix some of the more annoying issues.

I do think it's worth doing as you say and start again with a new character and fingers crossed you don't hit any major issues!

smilodon

Yup, I know it doesn't make a huge amount of difference but I will try a male corporate character and go all stealth cyber hacker for this one.
smilodon
Whatever's gone wrong it's not my fault.

Whitey


smilodon

I managed to get past the blocker and well into Act 2. Of course there were a few silly bugs that ruined one of the few potentially moving moments in the game (someone pulling a gun out of their head instead of a biochip) but we're back into Night City again.

I will probably play through the rest of the game just to see what happens but Cyberpunk 2077 is probably one of the most underwhelming games I've played in a long time. Not because it's a buggy mess or because the vehicle and NPC AI is dumb and often ruins potentially great set pieces by behaving stupidly or because the driving experience is gutless and generic regardless of what sort of vehicle you drive. Not for any of the lazy development issues at all.

It probably isn't entirely the games own fault either. Cyberpunk was hyped to be such a groundbreaking and awe inspiring game and it isn't. It's it had so much to live up to but in the end it's just OK. The city is visually great and the acting with the exception of Mr Reeves is fine. But the world is soulless. There's no sense of being anywhere or being anyone. You just guide a toon through a stunning looking world ticking boxes and pushing an uninspiring story to it's conclusion. I spent a fair while crafting my personal V in the character creator (pretty pointless as you see so little of them in game) and then never really engaged with them at all. I was more invested in Arthur Morgan (a character I had no part in creating) within a few minutes of starting RDR2 than I am after 50+ hours with V. Arthur seemed like a real person that I actually cared about. His world was alive and interesting and full of seemingly real people doing real things. V is a blank page in a world of generic nobodies who just walk about, ignore her and do nothing much at all. Half the NPC's are oblivious to you and the other half just shoot you before hiding the wrong side of cover. The moronic AI is also academic as there's no need to fire a shot to get through the game. Just invest enough points in quick hacking and you can insta-fry anyone via a CCTV camera. I have to consciously not hack peoples brains just to give myself a challenge as NPC's seem able to take three or for rounds to the face and still run about as if they are whole and hearty. Only the last shot seems to take them from fully functional to stone dead.

Again it's not a bad game and when the bugs are fixed it will probably end up being a Watch Dogs, Far Cry or a Sniper Elite. What I don't think it will ever be without a complete rewrite is a Mafia 1, Alien Isolation, Red Dead Redemption 2 or a Witcher 1,2 or 3. Night City is a beautiful backdrop to nothing much at all. If you've not bought this one yet IMHO don't. You could do a whole lot better with fifty quid.
smilodon
Whatever's gone wrong it's not my fault.

albert

The original Far Cry was amazing from the get go, just nobody had a system good enough to appreciate it.
Cheers, Bert

BrotherTobious

Quote from: albert;444187The original Far Cry was amazing from the get go, just nobody had a system good enough to appreciate it.

Still don't :D
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

smilodon

Quote from: albert;444187The original Far Cry was amazing from the get go, just nobody had a system good enough to appreciate it.

Yep point taken. Move the original into the RDR2 group. It was stellar.
There are plenty of decent single player open world RPGs and Cyberpunk 2077 is one of them. What it's not is a 10/10 masterpiece as some review sites would have you believe.
smilodon
Whatever's gone wrong it's not my fault.

smilodon

A pet niggle is that while CDPK created a really pretty world they force you to see it from a permanent fast jog. There's amazingly no way to just saunter along the streets taking in the sights.
I'm guessing like so many things in the game this was an omission that will get fixed at some point. Especially as the walk mode actually exists in the game but only when you're character is following an NPC as part of a predefined mission objective.
So fixing this omission is just a quick config edit.

You need to find the following file c:\program files (X86)\Steam\steam\steamapps\common\Cyberpunk2077\r6\config\inputUserMapping.xml

Save a copy just in case then find the second set of bindings


       
smilodon
Whatever's gone wrong it's not my fault.

Chaosphere

I have to say, I have found myself getting quite bored of it :/

I spent a long time doing various side quests, some of which are fully fledged with decent plot. I'm perhaps half way through the main quest? None of it is bad... its just, meh.

The problem I'm having is twofold... one, the world is just... flat. Nothing you do has any impact, everything feels fake. No immersion, no sense of 'life'. Shame as it can be oh so pretty... This is probably the bigger issue? You just stop caring after a while, or at least I did. The characters are predictable, the plot just plods along with little so far to surprise me or keep me particularly interested.

Secondly... it is just too simple. Too easy. I don't know if this is my 'fault' with my chosen playstyle, but I find the weapons insanely overpowered. I have a sniper that can insta-kill literally any enemy I can find, a machete with >1500 DPS with a huge critical hit bonus on the first swing (read: another insta-kill, but this time with added decapitation), and a precision rifle that cuts through fields of enemies like a combine harvester through crops... just no challenge. And I'm not even going to talk about one of the cyberware mods that gives you wrist-mounted rockets... I mean, come on...

Perhaps this is my 'fault' for building my character a certain way, and seeking out the good stuff? Idk, the game just seems too easy to overpower, making any other approach seem pointless.

Tbh this has just sucked all of the life out of the gameplay. Its just turn up, shoot, kill everything with ease, tick box, and repeat. I can never find a good reason to do it any other way.

I had more fun playing Stardew with Jas this morning. We planted some parsnips. A crow ate one. What a wild ride that was. :flirty:

/rant.
All our Gods have abandoned us.

smilodon

I think the problem is that along with all it's other shortcomings the Developer didn't balance the game before kicking it out the door. Why would they? They didn't do so much other important stuff why should balance be any different.

I decided on a hacker heavy build with only pistols as weapons. And like your sniper build it's trivially easy to kill everyone. To add to the insta-win feel I only need to hack one CCTV camera and I can kill everyone before I even enter the building or street they are in. Only the 'kill no one - leave no trace' missions have any challenge at all. I tried starting with the game on extreme difficulty and that also makes little difference. I never get shot at so who cares. I just need to burn them each twice rather than once for the same result. I'm not sure Cyberpunk 2077 was ever going to be a great game but shoving it out at least six months early as they did was a disaster and I'm not sure it's one they will ever be able to recover from.
smilodon
Whatever's gone wrong it's not my fault.

Chaosphere

Yeah, it doesn't help that the AI are complete potatoes.

Like you said, lots of stuff they needed to do prior to launch really. I feel they put 90% of their time into building the city and its visuals, and then at the last minute realised they had to make an actual game of it!
All our Gods have abandoned us.

smilodon

And I've given up completely. I plan to come back to this in a year and discover that it's had a complete overhaul, runs like silk, has AI that borders on the self aware and has had a load of high quality DLC that radically beefs up the storyline.

:yahoo:
smilodon
Whatever's gone wrong it's not my fault.

Chaosphere

Yeah, I have uninstalled. I tried to go back after my previous post, was just wandering around not actually having any fun anymore so... just like you, I'll likely give it another bash down the road.

Overall, what a disappointment of a game. The hype really hurt this one, imo.
All our Gods have abandoned us.