Main Menu

Problem in builds

Started by Padding, April 13, 2006, 05:11:58 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Bastet

DM = prob MD = Master demonologist, the thing that gives less threath on imp, more resist on fellhunter. And wasnt JT the one that went for the ultimate agrobuilding pvp monster build and actualy raids w/ that? I dont know about the firemaw whipes tbh, i have my hands full focusing on other stuff there, if its true, have him respec

Tanks:  they can tank decent w/ them specs, the reason they die more is mainly cause they now wield a 2h w/ dmg kit (more dmg stats, less stam). but i could be wrong there, ragnarh can you help out?
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Pentesilea

On the Cromaggus fight when Vargen asked for a stady healing on MT i think a Shadow Priest wod rly help there  :dribble:

Bastet

/slap pent, vamperic embrace dont count
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Padding

HOLY SHIT..... PENTESILEA MADE A POST  :narnar:


Vargen

I could pretty much heal through the Chromaggus fight non-stop with rank 4 HT. My biggest problem was the stun actually. After discussing with Luna, I think the best way to keep healing constant on chromaggus is if we could work out a way to make sure not all healers have the Bronze affliction at once. Then you get a sudden stop in healing. After testing my healing with the dagger from last night, I get about 1000 healing per 100 mana with a unbuffed manapool of 6000. With even moremana regen then lastraid, I think I can pretty much keep healing constant the entire fight using 5 hourglass sand and 2 major healing pots along with using innervate twice.
In short, I found my rythm for healing constant on the fight. And I will try to fraps it next time for other healers to see.

As for shadowpriests, feral/balance druids, retribution pallys and other specs that are not typical for raiding. I would like to avoid them as far as it is possible. At least untill we get controll and contiutivety on the last bosses in BWL.

I am myself currently speced slightly towards feral, and I would like to keep this spec, or even gofurther into feral eventually. But I will do some calculations on specs to optimize my char to give us an edge on Nefarian for now. I belive we need what advantages we can get right now. We can smell that first kill right now, and I'm gonna make sure he falls to our bloodstained blades...
Battle.net - Varg#2301 | Steam - Varg1983 | Origin - Varg1983 | Warframe - Varg1


Padding

We seem to avoid the main issue here, do we want to enforce specs or not. We can discuss from here to eternity, but we need to think about if we want to enforce the policies that we set forward.

It should not come as a surprise that i think we should decide some specs and get RG1 to keep them

The ball is now in your court


TeaLeaf

I'll put the ball back in your court Padding.  I think there are certain elements of certain spec that should be enforced.  Not all specs enforced.  What we need to decide is which talents.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Padding

Well, lets hear from people what speccs they think... i have my own ideas  :devil:


TeaLeaf

Post them please, it will be a good starting point :D
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Ragnarh

To ansver a post waay erlyer in the tread.
Fury arms warriors having no tallent points in protection lack the following:

10% improvment on armour  (Toughness 5/5)
15% more agro from attacks in Defstance{ defstance = 10%less DMG taken /delt}(Defiance 5/5)

to get thouse you need to spend 5 points between  (Shield Specialization)and ( Anticipation)
 Anticipation 1 point = 2 def
 Shield Specialization 1 point = 1%shield block

That is 15 points Def

the other 2 points Anything wants I think is in Improved Taunt -2 sec on cooldown.
or (Iron will) Improves tanks resistance to stun and charm effects.


If we want respec on the DMGwarriors 10 points in prot should be enugh.
giving either (5%block  or 10 Def  ) + (10% more Armour.)
Not having Defiance(exstra 5 points) wil limit their agro generation in Defencive stance .
Using a shield is a must , and Tanking in Defstance is allso a must (othervise it is jus overagroing IMO).
This should be enugh in tallents to tank the ocasional add or take over for MT if he dies.

5poionts in Defiance vould be nice,but having strict rules or forcing/requiering ppl to have certain builds . Is not something I like to do.

Respec with 10 points in prot should not be to hard for them to svalow,and give them the freedom to play the game they want outside the raids.






Better late then never.
So any other class builds that you feel the need to discuss 8)
Edit: Please comment on build rec if you want more. I try to stay at a minimum.
Kakehund