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PCS or not?

Started by Dr Sadako, August 22, 2002, 04:08:41 PM

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Dr Sadako

Well, yesterday I played dust2 with you guys and I heard two strange (in my eyes) rulings. I just wanted to get this straight. I know we play a bit different on N42 vs dMw but I don't think it differs that much. Here goes,

1. No camping in CT spawn as a CT?
Are you serious on this???  8O This is no problem in my eyes. You are between 2 bombsites and have good coverage of the center. This is very PCS in my eyes. Still someone in T told one of my team mates that is was wrong. Please clarify.

2. No flanking?
The Ts were leading the game by 15-5 and were hammering us (the CT) at long A. The entire T team were sniping and holding the T end of long A for more than one minute. As we were loosing team mates I thought flanking was a good idea. I ran up the middle ramp and through the double doors and attacked the Ts from the side/back and capped of 2 Ts and injured another. I know there are 'boundaries' but it seemed to be the intelligent thing to do. We were both outnumbered and outgunned in firepower. I was told off that it wasn't PCS to do that. I didn't go there again.
In my eyes boundaries are there to prevent rushing straight after spawn and to get rid of the fraghunting. In this case we were well into the round and it seemed logical, as we knew that the entire T team was there and that the bomb was there, to flank. I think it was both valid and the right thing to do.

I just want to know how you think on this so I know the next time I play with you.

Cheers,
Sadako
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

OldBloke

Hi Sadako,

Good to see you on our server.  8)

Point 1 - Utter BS. I have no idea what DA meant when he accused a CT of spawn camping. The CT spawn on dust2 is a valid defensive position. Case dismissed.

Point 2 - Sheesh. No other map has generated so much PCS debate as dust2.

Long A was so successful for the Ts because the CTs allowed them to pick them off from distance. I lost count of the number of times a CT poked a head out only to lose it. Far better to defend A by keeping your head down and waiting for the Ts to push up.
If we allow the CTs to get around the back of the Ts at long A then we hinder their option to abort the attack on A and switch to B.

It's a difficult balance to strike (as you're well aware). One man's 'flanking' is another man's 'rush'.

Anyone else got a view?
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Gandalf

That was me in CT Spawn, and I wasn't camping there anyway! Even if it is ok. I was covering long A and heard a call that the T's were spotted in the middle, so I jumped down and sniped two of them, and wounded the third before he nailed me! Anyway as a defending map, CT's can camp anywhere between the bombsites! And last I checked the CT spawn is in between the bombsites!!

As for the flanking. I thought we agreed that you can go up the ramp, but only for coming to A via the middle walkway. That way the T's still have the option to double back and goto B. So going long A as CT is a no no.

Don't forget, when the bomb is down you can go wherever you like!!
*G*

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Dr Sadako

QuoteHi Sadako,

Good to see you on our server. 8)

Thanks. I try to get on as much as I can. The americans on N42 join very late and it sucks when you are eager to play.

Quote
Long A was so successful for the Ts because the CTs allowed them to pick them off from distance. I lost count of the number of times a CT poked a head out only to lose it. Far better to defend A by keeping your head down and waiting for the Ts to push up.

I know this ... but many of my teammates didn't  :wink:

Quote
If we allow the CTs to get around the back of the Ts at long A then we hinder their option to abort the attack on A and switch to B.

It's a difficult balance to strike (as you're well aware). One man's 'flanking' is another man's 'rush'.

I see what you mean. The reason why I think it was valid was that more than one minute had expired from first contact on long A. That is why I flanked. The Ts had had very long time to switch to B but didn't. Instead they kept on sniping and staying put. They had it coming  :wink:

Next time I will play 'safe' on dMw.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

DogMeat

I understood the ramp could be used by the CTs to move from B to short A, but not to go through the doors to long A.  Except when someone set up us the bomb!! and all routes are open.
[SIGPIC][/SIGPIC]
Some pixies. No cars. No talent.

Stryker

I think you may of just been unlucky that night sadako?  maybe we had a lot of poorer team players on?

I've found it like that some nights..... its good most times tho :-)
-=[dMw]=-Stryker