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co24 - Zargabad - Get Steve Harris

Started by Benny, June 12, 2011, 05:21:31 PM

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Benny

Uploaded http://www.armaholic.com/page.php?id=14176

uploaded with revive, if it needs any changes, let me know and I'll edit it, or we bin it. I suggest a 1 week cooling period, if it's no good it comes off the server next Sunday.



QuoteDescription:
The results challenged by various armed factions of recent presidential elections in Takistan had unfortunate consequences: a strong insurgent movement was created in the city of Zargabad and grows throughout the country!
The civilian population is terrorized by armed militias that occupy the city and the UN forces were "invited" to leave the airport where they were stationed for two years...
Karim Ben Feshaoui, the local warlord who somehow succeeded in controlling militias in the region, could do nothing...

Another information: Reuters news agency reported they had no contacts with the independent american reporter Steve Harris for 24 hours...
Because of the chaotic security situation in the country, they had agreed on three punctual and daily telephone appointments; morning, noon and evening, to inform and reassure the agency about his situation.
Harris was in Zargabad to investigate on the connections between BASS party extremists and some well known international terrorists groups.

This very sensitive topic suggests it could be possible that Steve Harris may be more than a freelance reporter: takistany militias accuse him of being a CIA agent, which the United States formally deny.

By the most incredible coincidence, CIA informants reported that Harris would have laid hands on important documents, and that should now be sequestered somewhere in Zargabad because of that...
Steve Harris being alive is good news, as it means that militias do not know where these famous informations are...

NATO intelligence services identified a radio-active marker with a fixed position inside a building in Zargabad: it is likely that this marker comes from a smart card contained in Harris' files.

Takistany militias may ally with whom help them getting back the files; they made Karim Ben Feshaoui know they could tell him where the reporter is detained if he could get his hands on the documents.

Three NATO eight men special forces squads have been discreetly deployed nearby the city.
Their mission is to get the files and save Steve Harris.


Features:
24 playable slots: 3 squads of 8 soldiers
Alpha leader is the high commander, select at least that slot!
Mobile Respawn
Revive by all units
Overview, briefing and debriefing, intro and outro
French and English versions


Lobby Options:
number of revives
time before respawn location choice
grass layer
view distance
===============
Master of maybe

sulky_uk



I came into this world with nothing,
through careful management I\'ve got most of it left.

smilodon

I know we tried this map as well as a couple of others. As always I didn't pay attention to which map had which problems but from memory one would not load at all, one only had seven slots available and one would not allow any revives or re-spawns. So we didn't really give them a fair play through, although they do sound like they could be good with these problems fixed.

Is the process to tweak the maps to increase slots, activate revives etc. or are we simply dropping a map that doesn't work out of the box? I don't mind which as it's not me that has to mess about tweaking the maps.
smilodon
Whatever's gone wrong it's not my fault.

BrotherTobious

It a very organic method, we try something and if it seems like we want to play it, Benny and Lib do their magic. But there a certain amount of crawling through to get to that point.
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

smilodon

Well the recent maps we've added all seem to have a deal breaking but fixable problem. As mentioned I don't remember which issue affected which map but with them fixed I think they look like good candidates but with their current issues they aren't really playable for us. The map with seven slots might work but we often grow beyond that number on a given night so we'd always have to dump the map mid game as an eighth player joined Teamspeak.
smilodon
Whatever's gone wrong it's not my fault.

sulky_uk

we tried this map but it wouldnt load, hopefully benny has worked his magic for tonight


I came into this world with nothing,
through careful management I\'ve got most of it left.