Does AAS promote 'negative play'?

Started by Ranger, January 03, 2006, 09:13:54 AM

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Liberator

QuoteOriginally posted by BlueBall@Jan 4 2006, 01:22 PM
Let's hope Lib doesn't have too much ongoing at the moment 8)
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Eh, what, I wasn't listening.  :huh:

It would take me about 2 minutes to change an AAS route, then pass it to BB to put on the server.

Anything that will make the game more fun is worth making the time for.

Armitage


Hippy

Wow, i just read this whole topic and i dont even play BF2. Something about it interested me.

Anonymous

QuoteOriginally posted by Armitage@Jan 4 2006, 06:32 PM
what are we changing?
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your login  :devil:

Armitage


big-paddy

QuoteOriginally posted by Ranger@Jan 4 2006, 12:08 PM

I forgot to add one strange thing that maybe only applies to me (maybe because I am Scottish < not trying to be funny by saying this!)...


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That is a scottish thing. 'Well we lost agaijn lads, but didnt we look bonnie?'


The thing about fighting a team that is dug in is sometimes you do finally overwhelm them and come back to roll them right back. I dont think anyone minds losing a game. As long as we keep an eye on team balancing everything should work out between games.