Voice Comms Improved

Started by Anonymous, March 17, 2007, 07:30:41 PM

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Blunt

Quote from: Bastet;181656What he said, last nite there where several ppl (dan and harry beaver mostly) that had enormous ammount of static and cracking on thier comms line, to a point where it just hurts when they talk. Also, dont use the comms to much if you got nothing sensible to say, it suppresses CSS sound, making footsteps and such very much harder to hear.
Mute FTW:eyebrow:

I didn't make it on to Boomer as I was sleeping off the effects of watching the  magnificent Welsh victory over The Old Enemy:yahoo::yahoo::yahoo:

I'll give it a go tonight:)
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


Bastet

Aye, i ended up muting the one on my team, but honestly i shouldnt have to mute community members. And Duvel, at least i got to shoot TL once to make up for my bad score :narnar:
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Anonymous

I checked my setup on server this afternoon. Obviously most peoples setups will vary depending on their hardware but I ended up setting voice transmit and voice receive BOTH to 50% (they had been at 100%). That to me seems to be best and although it might not suit you it may be a good starting point (NB I had the "boost microphone volume option" enabled).